Commit Graph

134 Commits

Author SHA1 Message Date
CitadelStationBot 51d15518ae Merge pull request #5409 from Citadel-Station-13/upstream-merge-35456
[MIRROR] [s] Fixes altclick exploits
2018-02-11 09:43:09 -06:00
uraniummeltdown e3ec8a648a Buildable Shuttle/Plastitanium Windows (#35376)
* use titanium/plastitanium on unanchored reinforced fulltile window to make shuttle/plastitanium windows

* updates titanium/plastitanium sprites, adds titanium glass and plastitanium glass, fixes material amount in mineral glass
2018-02-11 05:13:37 -06:00
ShizCalev f4685cfe01 [s] Fixes altclick exploits 2018-02-11 05:08:00 -06:00
CitadelStationBot 7126b61205 [MIRROR] Return of ore stacking, various changes to lavaland bombs to facilitate reduced lag (#5327)
* Return of ore stacking, various changes to lavaland bombs to facilitate reduced lag

* really? Like, a dozen fucking map conflicts. this map was fucked entirely
2018-02-06 19:06:31 -06:00
CitadelStationBot 584fc7151b [MIRROR] makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#5256)
* makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#34888)

* traps patch

* flags!

* makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things
2018-02-05 00:57:31 -06:00
CitadelStationBot 4d1a5db892 [MIRROR] Corrects Some \ref Macros (#5228)
* Merge pull request #35136 from uraniummeltdown/correcttheref

Corrects Some \ref Macros

* Corrects Some \ref Macros
2018-02-04 22:08:05 -06:00
Poojawa fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
MrDoomBringer 4d206f56e8 Adds ~70 more suicides 2018-01-23 01:39:07 -06:00
deathride58 9e0f8384e5 ATTEMPT NUMBER 2 AT SEPARATING MODIFIED MAPS FROM TG MAPS 2018-01-17 23:51:54 -05:00
oranges 25fc0d0161 Merge pull request #34464 from uraniummeltdown/dumbcult
Removed the dumb iscultist() check in runed metal's attack() proc
2018-01-16 14:32:33 -06:00
John Ginnane ac1b2f76ef Fixed alt-click not working with stacks (#34396)
* Can disable auto-merge

New argument which lets you stop stacks from automatically merging when picking them up

* Fix 0 stacks

* Updated simple_animal/put_in_hands()
2018-01-14 22:05:07 -06:00
deathride58 e4410a3320 Merge branch 'master' into mapsyncs43293845982 2018-01-08 06:18:11 +00:00
Tlaltecuhtli 7aa8bf9b69 fixes some grinder recipes (#34093)
* commit

help what is this

* ddd

* sdsadsda

* fegdhfd

* ddddddddddddddd
2018-01-07 20:36:29 -06:00
deathride58 d2ec28b1e6 Merge branch 'master' into mapsyncs43293845982 2018-01-07 20:23:00 +00:00
modularized_suicide c2851e7837 priority:critical 2018-01-07 02:08:51 -06:00
deathride58 d8facb3bce initial commit - game folder + maps + dme 2018-01-03 22:52:38 -05:00
LetterJay a3ebaa5de8 Merge branch 'master' into upstream-merge-32311 2017-12-29 18:38:50 -06:00
oranges 269208f687 [READY]Component Forensics and Item Blood OverlayS! 2017-12-27 15:19:14 -06:00
Dax Dupont e0118067ec 2 borg metal fixes for the price of one (#33738) 2017-12-22 18:51:35 -06:00
LetterJay 408182758f Merge branch 'master' into upstream-merge-33498 2017-12-19 17:50:11 -06:00
Emmett Gaines f875d4e176 Defines math, take 2 2017-12-17 10:02:43 -06:00
LetterJay 7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000 253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
deathride58 ba928eae5e Update light.dm 2017-12-14 17:23:42 -05:00
Ashe Higgs 2aef00daf0 All-In-One grinder results are now defined by type, not by huge lists 2017-12-14 15:48:39 -06:00
Jordan Brown 057d05df91 Merge pull request #33484 from vuonojenmustaturska/eminencefix
Fixes glass shard/bananium floor behavior for cameras and ghosts
2017-12-13 09:14:16 -06:00
CitadelStationBot cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00
deathride58 57ab98d8bc Merge pull request #4315 from Citadel-Station-13/upstream-merge-33152
[MIRROR] Airlock Construction Update
2017-12-10 23:49:51 +00:00
deathride58 216b0931d1 Merge pull request #4250 from Citadel-Station-13/upstream-merge-32935
[MIRROR] Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-10 22:43:58 +00:00
uraniummeltdown d6b0683846 Airlock Construction Update 2017-12-10 15:23:34 -06:00
coiax 9d59e36289 Add caltrop component for spikey floor objects (#33280)
* Add caltrop component for spikey floor objects

The caltrop component now can be added to any crossable atom, and it'll
act like a shard of glass, or a d4. Additional flags are possible for it
to bypass shoes or ignore people who are walking.

This means d4 don't reimplement shard logic, and also open the window
for caltrop grenades later.

Also, it taught me how components work.

* Code review I

* Caltrop damage is 4

* Cactus hurts

* Whoops

* Ignore restraints = true
2017-12-10 10:32:03 -06:00
Jordan Brown 70be12aa1c Merge pull request #33241 from swindly/suicide
Adds some suicide acts
2017-12-09 15:52:53 -06:00
Ashe Higgs 0ae0c44991 Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more 2017-12-06 16:37:15 -06:00
deathride58 21d5e8999c Merge branch 'master' into upstream-merge-32624 2017-12-04 17:12:53 -05:00
Leo 4723a1813b Merge pull request #33180 from praisenarsie/patch-13
cardboard no longer can damage you
2017-12-02 09:44:47 -06:00
uraniummeltdown 2d0f8d9482 Stack Recipe Lists (#33081)
* ports baycode stack_recipe_list
comfy and office chairs use stack recipe lists

* removed some src. and made list_recipes() into interact()

* /datum/browser for stack menus

* revert unnecessary edit
2017-11-27 06:17:18 -06:00
oranges cec6c028f5 [READY]Refactors uplinks to a component! 2017-11-22 15:17:03 -06:00
Jordan Brown 2498e1ddc0 Cleans up unused code 2017-11-20 10:14:32 -06:00
LetterJay 6286f4d4c2 Merge branch 'master' into upstream-merge-32161 2017-11-11 23:02:13 -06:00
swindly 3fa561c3b1 fixes spelling and stuff (#32531) 2017-11-09 11:04:50 -06:00
deathride58 2f21f16b53 initial commit - syncs and fiXES EVERYTHING WRONG ABOUT BOX HOLY FUCK HOW DID NOBODY REPORT ALL THIS SHIT 2017-11-08 17:04:20 -05:00
Jordan Brown 4b297f509e 512 forward compatibility merge 2017-10-29 10:28:36 -05:00
Emmett Gaines ae86a75362 Greyscale cables 2017-10-25 21:46:57 -05:00
YPOQ 2c251f929f Fixes being unable to merge full stacks (#31992) 2017-10-23 00:09:29 -05:00
CitadelStationBot adc2e46114 [MIRROR] Does some code standardization/consistency. (#3161)
* Does some code standardization/consistency.

* fixes merge conflict generation

* Missed a few, oops

* Update pierrot_throat.dm
2017-10-21 06:10:22 -05:00
vuonojenmustaturska 6e1ef37f10 stops message spam (#31742) 2017-10-16 16:48:45 -05:00
Mercenaryblue 3690fc56c2 Honkbots: The Clown's lil helpers. (#31139)
* Honkbots 0.9.0

Old code, needs testing.

* Honkbots 0.9.1

Small Fixes - Part 1

* Honkbot 0.9.1b

Fixes

* Honkbots 0.9.2

Added sound cooldown, fixes.

* Honkbots 0.9.5

Clown Box & Honkbot Assembly Code

* 0.9.5.a

oops

* Honkbots 1.0.0

Final touches and fixes.
Clown Box finished.
Assembly functioning.
Honkbots tested and ready to go.
Its time.

* Honkbots 1.0.1

Initialize and . = ..()

* Honkbots 1.0.2

Fixes and Changes
====
Nerfed Brute/Thermal Resist
Buffed Health (to avoid 1-shot)
Added HONK_BOT define

* Honkbots 1.0.3

Removed the cardboard assembly from death gibs.
Admin Bwoink removed from emagged soundtrack.
Honkbot now release an evil laugh when emagged.
Fixed strange behaviors on emagged level 1
Added a check against stamping multiple cardboard sheets.
Stamping a Clown Box now plays the bike horn, once.
Clown Boxes no longer get automatically placed in hands.
Various other fixes.

* Honkbots 1.0.3a

* Honkbots 1.0.3.b

Fixes.

* Honkbots 1.0.4

*Added an emote ping upon assembly creation.
*Enabled either Theatre or Robotics for access. ((fixing needing both))
*Honkbots are now more forgiving after being hit.
**Airhorn stun_attack now deals slight ear damage, for about 5 seconds.
**Cardboard no longer drops upon death. Robot arms have 50% chance.
**Using a new get_sfx() list when emagged.
**Optimization and other minor fixes.

* Honkbots 1.0.4.a

Missed it.

* Honkbots 1.0.4.b

use(1) and (client)

* Honkbots 1.0.4.c

Moved proc

* Honkbots 1.0.5

*Code Optimization
*Renaming w/ Pen (how could I even forget this)
*Assembly Defines

I'm afraid I'm simply out of my depth with the suggested use(1) rework.

* Honkbots 1.0.5.c

Reworked cardboard stamping.

It now works in the hands and on the ground, either solo or in stacks, and prevent itself being used in backpacks.

* Honkbots 1.0.5.d

Final

* Honkbots 1.0.5.e

comment

* 1.0.5.f

Optimization

* Honkbots 1.0.5.g

Missed requested stuff

* Honkbots 1.0.6

Requested changes.

* Honkbots 1.0.6a

Oops.

* Honkbots 1.0.6.c

Bugfix - Prevent building in backpacks.
Make sure they spawn on turf.

* Honkbots 1.0.7

one less spawn(0)
flag optimization
else return ..()

* Honkbots 1.0.7.a

Get rids of a lot of client checks at the cost of automatic AI retoration.

* Honkbots 1.0.7.b

Added judgment_criteria()
changed assess_threat to use judgment

* Honkbots 1.0.7.c

final = NONE
2017-10-15 16:44:23 -05:00
Jordan Brown bd7a0d65b5 Fix many instances of "the the" 2017-10-13 09:41:54 -05:00
bawhoppen 0ad78d0c44 frown emoji (#31393) 2017-10-07 19:11:17 -05:00
LetterJay 0c6be827a2 Merge pull request #3195 from Citadel-Station-13/upstream-merge-31364
[MIRROR] Fixes Wood Being Invisible.
2017-10-07 01:08:18 -04:00