Poojawa
284e9d0325
module things, jfc
2018-09-11 07:51:01 -05:00
oranges
de68aa9571
Individual Logs now follow the client around automatically ( #37790 )
...
The logging is now stored in the persistent client/player_details datum,
that will survive an entire round
The existing mob log is retained and a new admin verb is added to access
it. It will only show logs for the mob in question, across all players
who possibly spent time in that mob
A new log type is added that tracks the mobs the player changes across
into and the times they occured, to better help admins manage complex
situations, this also appears in the mob log as a record of the players
who entered/exited control of the mob
2018-06-06 04:10:20 -05:00
Jordan Brown
4b297f509e
512 forward compatibility merge
2017-10-29 10:28:36 -05:00
Jordan Brown
92b78d3298
[s] Adds a security token to all admin hrefs
2017-09-08 21:16:02 -05:00
LetterJay
b80a184d97
up to upstream-merge-27868
2017-06-11 00:04:00 -05:00
CitadelStationBot
263b79b299
[MIRROR] Individual logs are no longer lost with mob changes ( #1249 )
...
* Individual logs are no longer lost with mob changes
* Delete mob_defines.dm.rej
2017-06-02 22:01:58 -07:00
Poojawa
7e9b96a00f
April sync ( #360 )
...
* Maps and things no code/icons
* helpers defines globalvars
* Onclick world.dm orphaned_procs
* subsystems
Round vote and shuttle autocall done here too
* datums
* Game folder
* Admin - chatter modules
* clothing - mining
* modular computers - zambies
* client
* mob level 1
* mob stage 2 + simple_animal
* silicons n brains
* mob stage 3 + Alien/Monkey
* human mobs
* icons updated
* some sounds
* emitter y u no commit
* update tgstation.dme
* compile fixes
* travis fixes
Also removes Fast digest mode, because reasons.
* tweaks for travis Mentors are broke again
Also fixes Sizeray guns
* oxygen loss fix for vore code.
* removes unused code
* some code updates
* bulk fixes
* further fixes
* outside things
* whoops.
* Maint bar ported
* GLOBs.
2017-04-13 23:37:00 -05:00
Poojawa
f67e9f6d87
Bleeding edgy refresh ( #303 )
...
* not code stuff
* other things
* global vars, defines, helpers
* onclick hud stuff, orphans, world.dm
* controllers and datums
* game folder
* everything not client/mobs in modules
* client folder
* stage 1 mob stuff
* simple animal things
* silicons
* carbon things
* ayylmaos and monkeys
* hyoomahn
* icons n shit
* sprite fixes
* compile fixes
* some fixes I cherrypicked.
* qdel fixes
* forgot brain refractors
2017-03-21 11:44:10 -05:00