Commit Graph

30 Commits

Author SHA1 Message Date
shellspeed1 3735efbfca Ports construction bags 2020-11-29 18:29:03 -08:00
Keate Senior 80b4c03c82 Initial changes to get this to github for public reviewing
-Removes the Reebe z level and puts it on the cc z level
-Replaces the Neovgre mech stepsound
-Moves spacial gateway into drivers so the cult isn't stuck stationside
-Adds the Belligerant scripture, which applies the Belligerant status effect to non-clankers in range
-Various other changes currently commented out for later work on them.
-removes the abductor teleport cameras from Reebe
-adds a Brass multitool, essentially just an advanced multitool with a special sprite.
-makes clockcult armor have 0 laser defense normally and 10 defense when the ark is almost done summoning Ratvar instead of -25 --> -15
-Makes spear recalling worded to support the addition of new weapons to summon
-Adds new structures for power generation and shuttle delaying
-Other changes I've probably forgotton, but are too lazy to scrounge through the code at 12:43 AM
2020-07-12 00:43:54 -04:00
SmArtKar 46c3e9e54d Shuttles 2020-06-16 18:16:14 +03:00
KathrinBailey 862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Ghom ab5d65a454 Porting the BEPIS research machinery. (#12277)
* Initial B.E.P.I.S port.

* All nodes but sticky tape are in. Sweet.

* Mapping the BEPIS :DDD

* ah

* deers.
2020-05-24 13:05:15 -07:00
Ghommie 9aa712d84b Fixes and improves RCL sprite update procs. 2020-03-03 22:19:12 +01:00
Ghommie 411310b0c6 Unmodularize tools and apc icons. 2019-11-20 05:18:15 +01:00
Ghommie 3cf056ed93 Also fixing jacqueen... wrong tools.dmi 2019-11-03 15:26:16 +01:00
TrilbySpaceClone c663e7d324 smaller and bigger 2019-09-04 14:21:25 -04:00
TrilbySpaceClone 419ea7f58c Fancy_part1 2019-08-27 12:41:47 -04:00
Michiyamenotehifunana 94fa4aa6d5 Merge branch 'master' into Rapid-Resprite-Service 2019-07-29 21:15:46 +08:00
Poojawa 3dabf3c42f Fixes RLD overlays, adds cable color to RCL sprites 2019-07-25 04:50:40 -05:00
Michiyamenotehifunana 2845cb2e7d Resprites RCDs and RPDs 2019-07-23 20:23:45 +08:00
BlackMajor c5f79c9da8 Fine i'll put it back in tools then, will that make you happy? 2019-06-07 12:30:34 +12:00
BlackMajor 21fd11718a Bundled glue in with compression kit PR 2019-06-07 12:00:06 +12:00
BlackMajor 46123cb1fa First attempt at making size change damage (doesn't work yet) 2019-06-01 02:45:14 +12:00
BlackMajor 4cfb473e3a Update
Fixes merge conflict with gangs.
Adds a little feedback.
Fixes crystal eating.
2019-05-30 12:23:57 +12:00
Trilbyspaceclone c618e73618 Add files via upload 2019-05-05 06:31:10 -04:00
Trilbyspaceclone 664c8145fe Delete tools.dmi 2019-05-05 06:26:37 -04:00
CitadelStationBot 55ea11af46 [MIRROR] New RCD Sprites, ammo counters, and actual yellow flashing lights! (#5911)
* New RCD Sprites, ammo counters, and actual yellow flashing lights! (#36283)

* New RCD Sprites and spaghetti code!

* Adds new shrunken sprites!

Now with better fitting scale!

* New RCD Sprites, ammo counters, and actual yellow flashing lights!
2018-03-12 07:03:04 -05:00
WJohn bb3d4b13d4 gives greyscale sprite much more contrast (#34682) 2018-01-21 01:20:44 -06:00
MoreRobustThanYou 053fe00021 Greyscale wirecutters (#34385)
* Greyscale Wirecutters!

* WOOPS!

* Hopefully make the colors lighter.

* hexcodes

* Fixy fixy

* Add files via upload
2018-01-15 15:16:47 -06:00
ShizCalev ac660b6e3e Invisible wirecutters and made screwdrivers hivis (#31649) 2017-10-13 18:35:58 -05:00
CitadelStationBot 8a4ddbe8a8 [MIRROR] Ports Rapid Cable Layers from /vg/ and paradise (#2162)
* Ports Rapid Cable Layers from /vg/ and paradise

* rej clean up + manual sync

* maps and .rej file cleanup

* sprite and WGW memes

* actual spellchecked memes

* some other map fix memes

* fuck it, let's just hard sync maps

* dumb paperwork shit for maps

* Revert "dumb paperwork shit for maps"

This reverts commit 8e70bbec0f407c334cd81f5b92aafdb90544ca9d.

* *autistic screeching*

* REEEEEEEEEEEEEEEEEEEEE

* Fuck off I want to do something else
2017-08-02 04:56:44 -05:00
CitadelStationBot a0a77f5a41 Refactors screwdriver coloring to use greyscale (#2003) 2017-07-14 19:34:03 -07:00
CitadelStationBot 5e079fa54f Welding tools now use overlays for fuel gauges, rather than icons (#1994) 2017-07-14 03:13:55 -07:00
Poojawa b1b4826c0c July 5th TG sync (#1883)
July 5th TG sync
2017-07-05 22:14:19 -05:00
LetterJay b80a184d97 up to upstream-merge-27868 2017-06-11 00:04:00 -05:00
Somebody once told me the world is gonna roll me; I ain't the sharpest tool in the shed. She was looking kind of dumb with her finger and her thumb in the shape of an "L" on her forehead 9b07cb4798 Ports n' Stuff (#65)
* baykun

* spooky lavaland music

* deserted sound +  burger fix

* powertools

* forgot

* ex d

* atom support

* Revert "atom support"

This reverts commit 5c9790bfef97b3a5b3bf324950de6cbe91af71d9.

* ignore atom file for my setup

* oh whoops xd
2016-10-29 22:13:30 -04:00
LetterJay 35a1723e98 initial commit - cross reference with 5th port - obviously has compile errors 2016-07-03 02:17:19 -05:00