DeltaFire
1aa032df32
Merge pull request #13752 from Citadel-Station-13/silicons-patch-15
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tweaks stamcrit to be removed when under 100 stamina damage, rather than at 140
2020-12-14 05:32:28 +01:00
Lin
c1fee8e5c4
Merge pull request #13739 from timothyteakettle/tongue-and-eyes
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custom eyes and tongues now properly carry across cloning
2020-12-11 16:59:05 +00:00
silicons
1153f30b63
Update carbon.dm
2020-12-11 02:26:52 -07:00
DeltaFire
bece5971b8
Merge pull request #13745 from Arturlang/soulstone_references
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Adds more sanity to construct soul returning
2020-12-11 00:42:30 +01:00
Artur
ef13b07dd4
Forgot this
2020-12-09 17:56:28 +02:00
Artur
827920dba7
Paranoid ramblings
2020-12-09 17:54:44 +02:00
timothyteakettle
43df7462d5
copy from old species
2020-12-07 23:03:28 +00:00
Lin
3b6553899b
Merge pull request #13711 from DeltaFire15/medbot-synthetic-ignore
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Medibots now only treat those they can actually treat
2020-12-06 06:36:28 +00:00
Lin
cbcf60ff76
Merge pull request #13733 from DeltaFire15/tail-entwine-fix
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Tailcoilies fix
2020-12-06 06:12:57 +00:00
DeltaFire
663fff03c6
Merge pull request #13720 from timothyteakettle/podpeople-green-blood
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podpeople have green blood but done correctly
2020-12-06 03:43:19 +01:00
DeltaFire
0c4e9ca1c5
better phrasing
2020-12-05 02:56:03 +01:00
DeltaFire
f0c1890a65
fix
2020-12-05 02:48:33 +01:00
silicons
31cf8842e4
Update death.dm
2020-12-02 23:45:18 -07:00
silicons
d43086572d
Update carbon.dm
2020-12-02 23:44:35 -07:00
Timothy Teakettle
d0ebd6c2d8
green blood
2020-11-30 19:22:54 +00:00
DeltaFire
6bdb54117b
Merge pull request #13687 from Citadel-Station-13/silicons-patch-6
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https://github.com/tgstation/tgstation/pull/54991 - tail intertwining
2020-11-29 18:13:12 +01:00
DeltaFire
21734b5d63
there we go
2020-11-26 23:04:39 +01:00
DeltaFire
566d74bd77
E
2020-11-26 16:12:08 +01:00
DeltaFire
67303ce7be
Update medbot.dm
2020-11-26 00:19:47 +01:00
DeltaFire
b487c7cb57
actually
2020-11-25 23:53:33 +01:00
DeltaFire
f4bef53633
only care about robots if oxydam
2020-11-25 23:41:18 +01:00
silicons
cf3c4d9d89
Update living.dm
2020-11-23 00:28:17 -07:00
silicons
c7396632db
Merge pull request #13582 from timothyteakettle/i-hate-mcolor
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adds advanced colouring mode: allows you to individually colour mutant parts
2020-11-22 13:33:28 -07:00
silicons
fbdc339653
Update living.dm
2020-11-22 13:31:36 -07:00
silicons
45d84ec7d4
Update living.dm
2020-11-21 21:04:48 -07:00
silicons
f8d43b7544
Merge pull request #13679 from DeltaFire15/system-corruption
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[TESTMERGE ONLY] System Corruption for robotic species
2020-11-18 22:54:51 -07:00
Putnam3145
84c90db0e7
Merge pull request #13559 from Citadel-Station-13/silicons-patch-21
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typing indicator is no longer cleared on mob move
2020-11-18 17:51:18 -08:00
Putnam3145
9d300ade35
Merge pull request #13677 from silicons/newlines
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Adds missing EOF newlines
2020-11-18 17:50:38 -08:00
silicons
b9b67f62a3
Merge pull request #13673 from Arturlang/sacrifice_tweaks
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Makes construct mind saving reference the mind, fixing some issues
2020-11-17 01:10:45 -07:00
silicons
cee17c3f65
Update living.dm
2020-11-16 13:24:38 -07:00
silicons
3f7bcb3d30
Update code/modules/mob/living/living.dm
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Co-authored-by: DeltaFire15 <46569814+DeltaFire15@users.noreply.github.com >
2020-11-16 13:17:17 -07:00
silicons
24257de407
Update living.dm
2020-11-16 09:50:05 -07:00
silicons
a7efaeb0e5
Update living.dm
2020-11-16 09:35:03 -07:00
DeltaFire
8f04d7f0d1
Merge remote-tracking branch 'upstream/master' into system-corruption
2020-11-16 04:29:59 +01:00
silicons
9d7226cb4d
Merge pull request #13670 from shellspeed1/master
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Makes floor bots buildable with all toolboxes.
2020-11-15 17:12:37 -07:00
DeltaFire
922129abd2
proc override stuff
2020-11-15 21:12:01 +01:00
DeltaFire
410ffffcc3
there we go
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robot rad safe: 250, 750 with upgrade (500 for normal mobs)
Also some typo fixes
2020-11-15 20:30:50 +01:00
DeltaFire
e6c61c46c8
tweaks corruption gain from rads
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Since they got immunity to the other special bad stuff, no need to also give them superlow rad damage, given they already have a tripled minimum until which they're safe
2020-11-13 17:47:17 +01:00
DeltaFire
06295ca433
no species effects from radiation for robots
2020-11-13 17:45:04 +01:00
DeltaFire
82bf995dba
EMP tweaks
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EMPs do less libm damage on synthetics (half, so, max of 15 instead of 30), and the corruption amount is reduced to a max of 11.5, logarythmical so it's already 4 at a EMP power of 5 / 8 at 25, though the limb burn amount stays linear.
2020-11-13 17:21:03 +01:00
DeltaFire
021d3bbada
tweakings
2020-11-13 16:46:35 +01:00
DeltaFire
3a2a9997bd
moves corruption handler
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Moves handle corruption from carbon/life.dm into its own file for easier access.
2020-11-13 16:34:21 +01:00
Artur
f76c3e922c
Comments out spacedmm should not sleeps
2020-11-13 15:18:00 +02:00
silicons
5b03f5b0ec
more
2020-11-12 23:36:18 -07:00
silicons
803bff4e5f
funny
2020-11-12 23:34:42 -07:00
DeltaFire
dd44193597
oop
2020-11-13 04:29:04 +01:00
DeltaFire
5b134bd84b
headbonks cause system corruption
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Title. Instead of taking brain damage from head hits, robots take 5 system corruption instead, which is effectively 5 bonus damage. Bonk.
2020-11-13 04:07:32 +01:00
DeltaFire
8710e73cb6
renames a corruption effect
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message > avoided, as that is pretty much what it means
2020-11-13 03:53:33 +01:00
DeltaFire
5820690eba
EMPs cause system corruption, a bunch of it
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EMPs now cause severity / 5 system corruption. Considering severity goes from 1 to 100, this is effectively 0.2 - 20 corruption per pulse
Might be a bit too high, if it is severity / 10 should definitively be alright. Or even a nonlinear amount.
2020-11-13 03:39:55 +01:00
DeltaFire
1961e1ed3c
no random toxdamage vomit for robots
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Title. Organics sometimes vomit at high toxdamage, robots get the fun of the handle_corruption() system instead
2020-11-13 03:33:50 +01:00