deathride58 and GitHub
1e4bcc7af3
Merge pull request #7493 from Citadel-Station-13/kevinz000-patch-2
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*FIXES* comms consoles not working after autocall - yes this is a bug
2018-08-26 21:23:23 -04:00
deathride58 and GitHub
bcb6a495b0
Merge pull request #7490 from Citadel-Station-13/kevinz000-patch-5
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allows emagged shuttle purchase requirement but this time it merges into master instead of a broken branch
2018-08-26 21:22:49 -04:00
kevinz000 and GitHub
c1b3f7afee
Update communications.dm
2018-08-23 22:46:59 -07:00
LetterJay
1b11773cd9
DB port
2018-08-23 07:20:49 -05:00
kevinz000 and GitHub
0f19e35b6a
Update communications.dm
2018-08-23 00:32:49 -07:00
deathride58 and kevinz000
695bbef473
makes spears require priming to explode on throw, makes it possible to rip embedded objects out instantly by pressing resist if the item is normal sized or larger ( #7450 )
2018-08-23 00:30:33 -07:00
deathride58 and kevinz000
21064fb860
nerfs emp defibs by giving their disarm act a 1 second timer ( #7483 )
2018-08-23 00:24:27 -07:00
deathride58 and GitHub
d2376a3aaa
Merge pull request #7469 from Citadel-Station-13/kevinz000-patch-8
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buffs headrev scaling
2018-08-20 04:57:05 -04:00
deathride58 and GitHub
9c99a8be70
Merge pull request #7471 from Citadel-Station-13/kevinz000-patch-2
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adminbus automatic grenade/clusterbang launchers
2018-08-20 04:56:26 -04:00
kevinz000 and GitHub
c48a9ffbf4
Update exp_cloner.dm
2018-08-19 16:10:37 -07:00
kevinz000 and GitHub
ccfa495a27
Update pneumaticCannon.dm
2018-08-17 16:02:01 -07:00
deathride58 and GitHub
4f36f3d263
Merge pull request #6945 from ElPresidentePoole/master
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Allows players to commit seppuku with any katana, adds SFX for seppuku
2018-08-17 16:55:28 -04:00
deathride58 and GitHub
c88ceccfe0
Merge pull request #7462 from Citadel-Station-13/kevinz000-patch-5
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fixes telekenetic snatching from toilets where some captains hide the spare id
2018-08-17 16:50:18 -04:00
deathride58 and GitHub
05c87df472
Merge pull request #7461 from Citadel-Station-13/kevinz000-patch-3
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you can no longer telekenetically cover yourself with a bedsheet
2018-08-17 16:50:04 -04:00
kevinz000 and GitHub
1c430ad712
Update revolution.dm
2018-08-16 17:32:54 -07:00
deathride58 and kevinz000
faa2b39ca2
buffs jukeboxes - makes jukebox sounds have double the falloff ( #7458 )
2018-08-14 23:07:22 -07:00
kevinz000 and GitHub
15f1d48311
Update watercloset.dm
2018-08-14 22:01:38 -07:00
kevinz000 and GitHub
6166d15d40
Update bedsheet_bin.dm
2018-08-14 21:57:49 -07:00
kevinz000 and GitHub
f50b370fd1
Update bedsheet_bin.dm
2018-08-14 21:56:44 -07:00
deathride58 and GitHub
f863ff2bbf
Merge pull request #7444 from Citadel-Station-13/kevinz000-patch-3
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Changes bomb scaling formula, tier 2 tritium bomb rush nerfed to ~100+k from ~200+k points
2018-08-12 20:41:06 -04:00
deathride58 and GitHub
21c07e6f97
Merge pull request #7441 from FlattestGuitar/blur
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Blurry eyes just got blurrier
2018-08-12 20:38:50 -04:00
deathride58 and GitHub
279ebaf27a
Merge pull request #7429 from Citadel-Station-13/kevinz000-patch-9
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family heirloom toolboxes are now bulky items but take less stamina to swing, have 2 extra damage, as well as 20 extra damage to structures/objects
2018-08-12 20:38:00 -04:00
Letter N and kevinz000
6f84c924e1
ser.lazy == true ( #7453 )
2018-08-12 17:37:36 -07:00
kevinz000 and GitHub
376e2665c0
Update doppler_array.dm
2018-08-08 12:20:33 -07:00
Unknown
9ca7e38f7a
Blurry eyes just got blurrier
2018-08-08 11:42:30 +02:00
deathride58 and GitHub
26a11df5c5
Merge pull request #7386 from Citadel-Station-13/photography_update
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Photography update - Photo persistence, 7x7 photos, adjustable camera photo size, photo logging with full metadata, etc etc
2018-08-04 00:22:07 -04:00
kevinz000 and GitHub
0ee8542677
Update toolbox.dm
2018-08-01 21:27:43 -07:00
kevinz000
5ccda57266
Update wormhole.dm
2018-07-24 01:06:37 -07:00
kevinz000 and GitHub
70bdea81ec
Update world.dm
2018-07-22 16:46:52 -07:00
kevinz000
6e03770b93
Wormhole Update
2018-07-21 01:07:21 -07:00
kevinz000
2a6e4fce59
Photography Update
2018-07-20 15:26:13 -07:00
deathride58 and kevinz000
6670284b62
fixes items spawning on top of closets rather than inside closets ( #7361 )
2018-07-20 03:41:34 -07:00
deathride58 and kevinz000
6cef81d979
It's a feature now - makes it plausible to use custom say verbs in place of emotes (allows proper non-buggy emotes over radio) ( #7378 )
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* it's a feature now - makes it plausible to use custom say verbs in place of emotes
* Makes the thing actually drop the , ""
2018-07-20 03:41:12 -07:00
deathride58 and kevinz000
f1739cb482
Upstream fix mirror spree ( #7362 )
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* tgstation/tgstation#39025 - Fixes nukeop eshield not being buyable
* tgstation/tgstation#39011 - [s] Adds missing logging to the staff of storms
* tgstation/tgstation#38980 - Corrects a stat error in the Nuke Ops uplink
* tgstation/tgstation#38988 - Fixes blob victory.
* tgstation/tgstation#38990 - Allow players to un-ignore previously ignored popups for ghostroles, and ignore notifications with no ignore button
needs tgui recompile
* tgstation/tgstation#38994 - Fix timer bug
* TGUI recompile
* tgstation/tgstation#39035 - Fixes navigation computers.
* tgstation/tgstation#39043 - Fixes minor genetics scanner runtime
* tgstation/tgstation#39044 - Fixes burgers icons
* tgstation/tgstation#39055 - Fixes porta_turret and decal shuttle rotations
* tgstation/tgstation#39063 - Stops extinguishers from cooling turfs to absolute zero
* tgstation/tgstation#38967 - Fixes smuggler's satchel init typo
* tgstation/tgstation#38931 - Fixes pulse rifles exploding structures in nullspace and that sort of thing
2018-07-20 03:40:39 -07:00
deathride58 and kevinz000
d4146db593
Jukebox rework + environment/reverb controls for sounds played via playsound_local ( #7367 )
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* Reworks jukeboxes - Makes jukeboxes a subsystem, adds realtime directional jukebox audio, adds environment/reverb controls to sounds played with TG procs
* fixes my stupidity, has no effect at all outside of boombox local branch
* minor optimizations, fixes jukebox sound not updating at all when the source is on a different z-level
2018-07-20 03:39:07 -07:00
deathride58 and kevinz000
00128fe87e
nerfs gas tank ruptures by reducing the effective pressure of a gas tank rupture from ^4 to ^3 ( #7373 )
2018-07-18 15:18:23 -07:00
deathride58 and GitHub
d2e76ac67e
Merge pull request #7369 from Citadel-Station-13/kevinz000-patch-2
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Fixes doppler arrays detecting explosions it shouldn't detect
2018-07-17 11:19:53 -04:00
deathride58 and GitHub
a18525ad06
Merge pull request #7366 from Citadel-Station-13/mirror-38933
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[requires testmerge]upstream mirror - projectile pathing/hitscan lighting refactor
2018-07-17 11:19:07 -04:00
kevinz000 and GitHub
abd38ba0f2
Update doppler_array.dm
2018-07-14 23:34:42 -07:00
kevinz000 and GitHub
b33d2b82fb
Merge branch 'master' into mirror-38933
2018-07-14 15:26:49 -07:00
kevinz000
bcb1b04c40
Upstream mirror
2018-07-14 15:24:35 -07:00
Bear
88fb190bed
display images modularizing
2018-07-10 18:05:16 -04:00
Bear
4f48bc2dd5
pAI screen displays
2018-07-10 07:37:16 -04:00
deathride58 and GitHub
8b58db057e
Merge pull request #7355 from Citadel-Station-13/upstream-merge-38934
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[MIRROR] Fix constructed directional windows leaking atmos, wrap setting of the anchored var on objects
2018-07-10 01:56:32 -04:00
deathride58 and GitHub
6a5087877b
Merge pull request #7129 from PolymorphBlue/vTecControl
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Modifies the vTec cyborg upgrade to be toggleable between off/half/full
2018-07-09 00:26:23 -04:00
vuonojenmustaturska and letterjay
417496aa6e
Fix constructed directional windows leaking atmos, wrap setting of the anchored var on objects ( #38934 )
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* Wrap setting anchored for structures, fix atmos bug
* forgot this
* Add a signal for setanchored
* move setanchored to obj
* machinery, also some structure stuff
* tabbing
2018-07-06 13:28:01 -05:00
kevinz000 and GitHub
04993d4dba
Update dance_machine.dm
2018-07-06 08:16:41 -07:00
deathride58 and GitHub
8173e11740
Merge pull request #7342 from Citadel-Station-13/upstream-merge-38909
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[MIRROR] Add medical HUD icon if the body has died recently enough to be defibbed
2018-07-06 01:35:29 -04:00
Jared-Fogle and letterjay
8a269e3398
Add medical HUD icon if the body has died recently enough to be defibbed ( #38909 )
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Health analyzers already will tell you this, so this just makes it easier. I
read this on the "Minor Suggestions" thread. I'm no spriter, so feel free to
tell me if my icon sucks. I had to add an "addtimer" to the death proc because
med_hud_set_status isn't called anymore after death.
2018-07-05 18:55:54 -05:00
deathride58
b2ec8f89e0
missed files
2018-07-05 01:27:07 -04:00