DeltaFire
3a2a9997bd
moves corruption handler
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Moves handle corruption from carbon/life.dm into its own file for easier access.
2020-11-13 16:34:21 +01:00
DeltaFire
dd44193597
oop
2020-11-13 04:29:04 +01:00
DeltaFire
5b134bd84b
headbonks cause system corruption
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Title. Instead of taking brain damage from head hits, robots take 5 system corruption instead, which is effectively 5 bonus damage. Bonk.
2020-11-13 04:07:32 +01:00
DeltaFire
8710e73cb6
renames a corruption effect
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message > avoided, as that is pretty much what it means
2020-11-13 03:53:33 +01:00
DeltaFire
5820690eba
EMPs cause system corruption, a bunch of it
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EMPs now cause severity / 5 system corruption. Considering severity goes from 1 to 100, this is effectively 0.2 - 20 corruption per pulse
Might be a bit too high, if it is severity / 10 should definitively be alright. Or even a nonlinear amount.
2020-11-13 03:39:55 +01:00
DeltaFire
1961e1ed3c
no random toxdamage vomit for robots
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Title. Organics sometimes vomit at high toxdamage, robots get the fun of the handle_corruption() system instead
2020-11-13 03:33:50 +01:00
DeltaFire
8948133efc
rads cause coruption at high levels, very slowly.
2020-11-13 03:25:56 +01:00
DeltaFire
5af48a22dd
adds a surgery to fix corruption
2020-11-13 02:24:52 +01:00
DeltaFire
b9ba55a77e
modifies roll weights, informs people on inducetrauma
2020-11-13 01:11:53 +01:00
DeltaFire
b8e67ca06f
temp change error always heats up
2020-11-13 01:04:55 +01:00
DeltaFire
76fe1a77bc
Merge remote-tracking branch 'upstream/master' into system-corruption
2020-11-13 01:00:50 +01:00
silicons
0001a2edca
Merge pull request #13669 from Arturlang/sacrifice_tweaks
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Makes cult sacrifice not permakill people anymore.
2020-11-11 11:16:15 -07:00
Artur
8ce058a593
Fixes stupid mistakes
2020-11-09 14:39:51 +02:00
Artur
503d0156c6
Does the thing
2020-11-08 23:24:58 +02:00
silicons
6ed0563bab
Merge pull request #13655 from timothyteakettle/haha-slip-go-brrr
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fixes held items proccing crossed when passing someone
2020-11-07 00:31:07 -07:00
silicons
cc56fc560e
Merge pull request #13635 from Hatterhat/funny-hands-nerf
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bone gauntlets bandaid nerf
2020-11-07 00:20:01 -07:00
timothyteakettle
3d2c07be82
Update human.dm
2020-11-03 22:59:24 +00:00
DeltaFire
2f32879b16
smol change
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instead of setting intent, we call the proc for it
2020-11-01 22:35:57 +01:00
DeltaFire
4ebbf0b2dd
more typos
2020-11-01 22:26:31 +01:00
DeltaFire
985300b87b
typo
2020-11-01 22:14:51 +01:00
silicons
d500a12b70
adds EMOTE_BOTH and EMOTE_OMNI which is both audible/visible and ignores checks entirely. subtler/subtle is omni and regular emotes are both. ( #13584 )
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* Update say.dm
* Update mob.dm
* Update emotes.dm
* Update say_vr.dm
* Update emote.dm
* Update emotes.dm
* Update mob.dm
* Update say_vr.dm
* Update drake.dm
2020-11-01 22:09:38 +01:00
silicons
4017618744
removes batform from roundstart halloween vampire ( #13623 )
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* Update species.dm
* Update vampire.dm
* Update vampire.dm
2020-11-01 22:05:49 +01:00
DeltaFire
93dd754d46
slightly weaker ampcorrupt
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10 > 5
2020-11-01 21:54:29 +01:00
DeltaFire
721521b125
tweaks the tempchanging error
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70-100 degrees up or down
2020-11-01 21:53:16 +01:00
DeltaFire
154ccd5421
adds effects to corruption
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Every ten seconds or so, while being above the low threshhold for corruption, you roll a prob(corruption) roll. If it goes through, you get affected by one of various effects depending on how corrupt your system is, from just getting a message and healing a bit of corruption, over getting halluscinations / getting muted for a bit, to getting forcefully sleeped after a 6-10 second warning
2020-11-01 21:47:38 +01:00
Timothy Teakettle
46dbb9345d
slime puddles look better and cant be abused by lings ( #13567 )
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* perfect
* further changes
* no squeaking please
* no more squeaking damnit
* no more squeaking damnit
* slower
* they get broken armor
* broken armor application
* Apply suggestions from code review
* add a comma
* make crossed work properly
* Update squeak.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-11-01 21:40:58 +01:00
DeltaFire
d6e7eef1dc
corruption handling (for carbons)
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Heavily work in progress system that causes malfunctions every now and then with varying levels of corruption; Higher corruption means worse effects and more frequent rolls.
2020-11-01 06:09:53 +01:00
DeltaFire
827ddbeed9
species support
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the robotic species now get the robotic_organism trait
2020-11-01 05:14:06 +01:00
DeltaFire
ed08983b97
syscorruption framework
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Adds a framework for systems corruption instead of toxins damage for use in synthetic species. No ways to deal / heal it yet, nor effects, or actual uses. Soon.
2020-11-01 04:56:31 +01:00
silicons
1baa3013b3
Merge pull request #13626 from zeroisthebiggay/GOD
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[SALT] MAKES MEGAFAUNA ITEMS LAVAPROOF (LIKE THE LAVA STAFF)
2020-10-28 07:53:44 -07:00
silicons
0307884eab
Merge pull request #13627 from Ghommie/Ghommie-cit841
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Here I fix a few issues.
2020-10-28 07:53:22 -07:00
silicons
6d2028abb5
Merge pull request #13601 from timothyteakettle/critical-item
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antagonistic items will no longer fail to be placed on you
2020-10-28 07:43:39 -07:00
Hatterhat
a4196e567b
i told me there'd be balance issues
2020-10-27 22:35:27 -05:00
Ghommie
f49f72338f
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit841
2020-10-25 15:01:57 +01:00
Ghommie
90c4cb2022
Here I fix a few issues.
2020-10-25 14:50:42 +01:00
zeroisthebiggay
626fcf0aeb
OOPS
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FUCK
2020-10-25 05:36:59 -04:00
zerothebigboy
6577aaac91
FRUSTRATION
2020-10-25 05:30:06 -04:00
silicons
585208dda9
Update angel.dm ( #13621 )
2020-10-24 21:22:32 +02:00
Timothy Teakettle
4afceebcc1
critical
2020-10-20 02:11:08 +01:00
Zandario
fcd8fec815
Fixes an oversight and updates some defines ( #13558 )
2020-10-17 12:37:58 +02:00
Putnam3145
f6b93a242c
Makes get_damaged_bodyparts use proper arguments ( #13570 )
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* you're not being clever, you're being obfuscatory, stop this
* Made get_damaged_bodyparts use proper arguments
* Actually shouldn't have the arg
2020-10-17 11:44:15 +02:00
DeltaFire15
ca21572aa7
Fixes vamp shapeshifting a bit ( #13562 )
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* fixes vamp shapeshifting a bit
Title. Buncha weird stuff happening.
* ghom's request
moves the check to ../bat/cast(), adds type safety
2020-10-17 11:39:58 +02:00
MrJWhit
4fdacf0560
Porting putnams ventcrawling PR and Fix ( #13571 )
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* Porting putnams rage
* And the bugfix
2020-10-17 11:39:25 +02:00
zeroisthebiggay
ea80867cda
Update legion.dm ( #13566 )
2020-10-15 11:48:12 +02:00
Putnam3145
78a9c61952
Makes dwarf text not check every replacement every time. ( #13346 )
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* Makes dwarf text not check every replacement every time.
* Apply suggestions from code review
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-10-12 13:26:18 +02:00
silicons
a5ace5ed3a
Merge pull request #13543 from zeroisthebiggay/tyrna
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ports tg legion reworks, colossus now enrages against sand golems, and some minor sprite stuff with him too
2020-10-11 17:33:16 -07:00
silicons
29b7b49fe9
Merge pull request #13528 from DeltaFire15/robotic-limbs-PT2
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Robotic limbs 2 : Threshhold Boogaloo
2020-10-11 17:33:00 -07:00
Tupinambis
8c22580c08
Update species.dm
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consistent commenting even though it's not consistent anyway.
2020-10-11 14:35:59 -05:00
Tupinambis
3224533a7c
Merge branch 'master' into spooder
2020-10-11 14:31:23 -05:00
DeltaFire
36ac341e81
e
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empty lastline moment
2020-10-11 15:45:07 +02:00