uomo91
9a6759efaa
Remove unneeded linecount thing.
2020-11-16 01:39:08 -06:00
DeltaFire
8f04d7f0d1
Merge remote-tracking branch 'upstream/master' into system-corruption
2020-11-16 04:29:59 +01:00
silicons
9d7226cb4d
Merge pull request #13670 from shellspeed1/master
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Makes floor bots buildable with all toolboxes.
2020-11-15 17:12:37 -07:00
DeltaFire
922129abd2
proc override stuff
2020-11-15 21:12:01 +01:00
DeltaFire
410ffffcc3
there we go
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robot rad safe: 250, 750 with upgrade (500 for normal mobs)
Also some typo fixes
2020-11-15 20:30:50 +01:00
DeltaFire
e6c61c46c8
tweaks corruption gain from rads
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Since they got immunity to the other special bad stuff, no need to also give them superlow rad damage, given they already have a tripled minimum until which they're safe
2020-11-13 17:47:17 +01:00
DeltaFire
06295ca433
no species effects from radiation for robots
2020-11-13 17:45:04 +01:00
DeltaFire
82bf995dba
EMP tweaks
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EMPs do less libm damage on synthetics (half, so, max of 15 instead of 30), and the corruption amount is reduced to a max of 11.5, logarythmical so it's already 4 at a EMP power of 5 / 8 at 25, though the limb burn amount stays linear.
2020-11-13 17:21:03 +01:00
DeltaFire
021d3bbada
tweakings
2020-11-13 16:46:35 +01:00
DeltaFire
3a2a9997bd
moves corruption handler
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Moves handle corruption from carbon/life.dm into its own file for easier access.
2020-11-13 16:34:21 +01:00
Artur
f76c3e922c
Comments out spacedmm should not sleeps
2020-11-13 15:18:00 +02:00
silicons
5b03f5b0ec
more
2020-11-12 23:36:18 -07:00
silicons
803bff4e5f
funny
2020-11-12 23:34:42 -07:00
DeltaFire
dd44193597
oop
2020-11-13 04:29:04 +01:00
DeltaFire
5b134bd84b
headbonks cause system corruption
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Title. Instead of taking brain damage from head hits, robots take 5 system corruption instead, which is effectively 5 bonus damage. Bonk.
2020-11-13 04:07:32 +01:00
DeltaFire
8710e73cb6
renames a corruption effect
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message > avoided, as that is pretty much what it means
2020-11-13 03:53:33 +01:00
DeltaFire
5820690eba
EMPs cause system corruption, a bunch of it
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EMPs now cause severity / 5 system corruption. Considering severity goes from 1 to 100, this is effectively 0.2 - 20 corruption per pulse
Might be a bit too high, if it is severity / 10 should definitively be alright. Or even a nonlinear amount.
2020-11-13 03:39:55 +01:00
DeltaFire
1961e1ed3c
no random toxdamage vomit for robots
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Title. Organics sometimes vomit at high toxdamage, robots get the fun of the handle_corruption() system instead
2020-11-13 03:33:50 +01:00
DeltaFire
8948133efc
rads cause coruption at high levels, very slowly.
2020-11-13 03:25:56 +01:00
DeltaFire
5af48a22dd
adds a surgery to fix corruption
2020-11-13 02:24:52 +01:00
DeltaFire
b9ba55a77e
modifies roll weights, informs people on inducetrauma
2020-11-13 01:11:53 +01:00
DeltaFire
b8e67ca06f
temp change error always heats up
2020-11-13 01:04:55 +01:00
DeltaFire
76fe1a77bc
Merge remote-tracking branch 'upstream/master' into system-corruption
2020-11-13 01:00:50 +01:00
Artur
a4853561d3
Makes it reference the mind, not the body
2020-11-12 00:58:06 +02:00
silicons
0001a2edca
Merge pull request #13669 from Arturlang/sacrifice_tweaks
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Makes cult sacrifice not permakill people anymore.
2020-11-11 11:16:15 -07:00
silicons
ee583cdc4e
Merge pull request #13668 from timothyteakettle/age-verification
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why is making the server make a note unnecessary cbt
2020-11-11 11:13:41 -07:00
Timothy Teakettle
f950424785
more text changes
2020-11-10 16:00:19 +00:00
Timothy Teakettle
2115e14d22
typo
2020-11-10 15:48:49 +00:00
Timothy Teakettle
09035855e7
some qol
2020-11-10 15:48:11 +00:00
shellspeed1
7a0c0a0e04
You can now build floor bots with any toolbox
2020-11-09 21:24:45 -08:00
Artur
8ce058a593
Fixes stupid mistakes
2020-11-09 14:39:51 +02:00
Artur
503d0156c6
Does the thing
2020-11-08 23:24:58 +02:00
Timothy Teakettle
4db4fcb16e
Update new_player.dm
2020-11-08 18:18:33 +00:00
LetterJay
f54eee63cc
Merge pull request #13667 from timothyteakettle/age-verification
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automated age verification uses a system note instead of an admin note
2020-11-08 11:58:34 -06:00
Timothy Teakettle
c90b197b00
different note
2020-11-08 17:51:51 +00:00
LetterJay
15834d3cdc
Merge pull request #13666 from timothyteakettle/age-verification
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heehoo typo
2020-11-08 11:34:58 -06:00
Timothy Teakettle
38e60025cf
heehoo typo
2020-11-08 17:33:18 +00:00
LetterJay
10c90e06c1
Merge pull request #13661 from timothyteakettle/age-verification
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adds in-game age verification as an alternative to access requests
2020-11-08 11:07:05 -06:00
Timothy Teakettle
d358a170fa
fixes
2020-11-08 14:32:10 +00:00
Timothy Teakettle
29f1132d36
Update new_player.dm
2020-11-08 02:25:53 +00:00
Timothy Teakettle
5eaac21127
okay
2020-11-07 19:44:06 +00:00
Timothy Teakettle
68c0caf4fa
better verification
2020-11-07 19:32:23 +00:00
silicons
6ed0563bab
Merge pull request #13655 from timothyteakettle/haha-slip-go-brrr
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fixes held items proccing crossed when passing someone
2020-11-07 00:31:07 -07:00
silicons
cc56fc560e
Merge pull request #13635 from Hatterhat/funny-hands-nerf
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bone gauntlets bandaid nerf
2020-11-07 00:20:01 -07:00
Timothy Teakettle
82e561675c
yes
2020-11-06 21:47:22 +00:00
Timothy Teakettle
e2ca7164b9
age verification
2020-11-06 21:00:14 +00:00
timothyteakettle
3d2c07be82
Update human.dm
2020-11-03 22:59:24 +00:00
timothyteakettle
8126eb5a12
fixes a lot of things
2020-11-02 23:07:27 +00:00
DeltaFire
2f32879b16
smol change
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instead of setting intent, we call the proc for it
2020-11-01 22:35:57 +01:00
DeltaFire
4ebbf0b2dd
more typos
2020-11-01 22:26:31 +01:00