Commit Graph

9 Commits

Author SHA1 Message Date
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
vuonojenmustaturska
7f90427a40 Replaces a bunch of loc assignments with forcemoves and moves to nullspace 2017-12-13 13:56:57 -06:00
kevinz000
724fa8ce54 [READY]Refactors timestops to use fields (#30858)
* kek

* fixes

* Fixes

* fixes

* throw freeze

* woops

* double woops
2017-09-28 21:46:34 -05:00
CitadelStationBot
e9cdeec4f6 Removes HasProx testing message 2017-05-22 22:48:13 -05:00
CitadelStationBot
913a0c7c7f Fixes proximity sensors not tracking correctly 2017-05-02 09:55:15 -05:00
CitadelStationBot
076562e7fd Fixes proximity_checkers being visible in the right click menu (#495) 2017-04-20 22:02:12 -05:00
CitadelStationBot
64068fc614 Proximity sensing refactor (#425) 2017-04-16 18:15:29 -04:00