* Ocular wardens now shoot handcuffed and buckled, but not if they're spelled handcuffed.
* Clock cultists can spell cuff sec cuffed carbon mobs, so the ocular doesn't shoot them.
* Added in review suggestions
* More oversight
* Fixes saving memes, Adds absorbing and OOC escape
Also allows for people to reload from a slot if they fuck up and delete a belly
* makes sure travis won't flip the fuck out
* fixes some sound issues
* cleaning up some extra sounds, also dragon vore sound settings
* fixes resisting out of guts
* BRACKETS
* Prey now become blind after being eaten.
Use the audible subtle message to continue roleplaying with them!
* Actually make bulges show up in examine
* Fixes cases where transfering between bellies would blind twice
Because, y'know, that make sense. Also added self reminders if any changes happen to JSONs
* Merge pull request #36413 from Jordie0608/ifyoupressthisbuttonthreetimesatmidnighttheghostoferroragewillstealyourholder
Adds sync to tgdb button for permission panel
* Adds sync to tgdb button for permission panel
* Prevents sparks from passing through clockcult rifts
* Prevents sparks from passing through clockcult rifts (#36692)
* Prevents sparks from passing through clockcult rifts
* Update city_of_cogs_rift.dm
* Merge pull request #36666 from tgstation/Cyberboss-patch-3
Topic will no longer be called on deleted objects
* Topic will no longer be called on deleted objects
* Sintouched antag datums (#36561)
* Sintouched stuff
* hudz
* These are boring and when they happen they happen en masse so let's just list them
* undefs
* Sintouched antag datums
* basic buildmode-made walls have a standard floor baseturf (#36578)
* basic buildmode-made walls have a standard floor baseturf
* proper baseturf setting
* basic buildmode-made walls have a standard floor baseturf
* Adds Hypospray kits, fixes reagent overlays
Also adds colors to trek chems other than PINK.
* reee admins.txt
* adds the CMO Hypo MK II kit to the CMO's locker
renames the locker overrides as well, because lazy
* grammer gud
* hypo vial fix suggested by Kfive
* Modifies hypospray functions
* Fixed the Hypospray mk.II, is now comprehensive where it must.
* Fixed bugs, including the vending machine problem.
* Either fixed or didn't fix line terminator issues.
* Turns out there were no line ending problems, rather there were literally spaces after some lines, which got removed automatically.
* Forgot a comma.
* Forgot a comma, even though it's in a comment. Good thing I caught it before somebody tried decommenting it.
* Left a line in the alternative reskin function for hypovials. This has been removed since it's unnecessary.
* delay tweaks. otherwise all good.
* reee github
* unneeded \the I thought were purged
* grammar fix, gives MDs and Chemist hypokits
* Makes chem masters able to produce vials
* recompiles tgui
* Update belt.dm