* Tesla Corona Analyzers (#35965)
* Tesla Corona Analyzers
Generate points to make up for no bomb production on maps like Pubby
* Silly me, not Aurora, but Corona
* Adds sprites to the new mode
* new sprites! credit to... me!
* Further sprite tweaks.
* Tesla Corona Analyzers
* Makes light fixtures actually glow in the dark while on (And adds the necessary groundwork for other above lighting plane stuff) (#35879)
* adds an above lighting layer, adds lighting overlays
* fixes wonkiness with broken and burned lights
* decreases overlay alpha a tad bit
* i gotta test this - removes new() override from mutable_appearance
* readds /mutable_appearance/New() for legacy behaviour
* Makes light fixtures actually glow in the dark while on (And adds the necessary groundwork for other above lighting plane stuff)
* Enables the RPED to construct/replace beakers, igniters and bluespace crystals (#35779)
* - Makes it possible to load the rped with beakers, assemblies and other such parts
* - Fixes cell ratings being not really related to desirability
* - sorry uhhh emp cells need to be slightly better than regular cells
* Enables the RPED to construct/replace beakers, igniters and bluespace crystals
* - Fixes most gas reactions deleting more gas than exists and thus making gas out of nowhere.
- Makes Noblium formation no longer multiplicative.
- Expunges invocation of a byond bug by stimulum production.
* - Redundant parenthesis
- I'm going back to sleep
* - Sends fire and fusion to jail
* - Deletes redundant line in lung code
- Adds garbage_collect and clamp to cryocells
- Adds clamp to collectors
* - Reverted the tritium burn changes because apparently I'm dumb
* - FUCK
* - Fixes division by zero when fusion has no impurities
* - Adds extra commentary for the next unlucky sod
- Compresses lines for performance or so they say
- Adds ..() to rad_act on turfs
* - Fuck it, fixes rad collectors, open turfs, geiger counters and living mobs not signalling rad_act components
* Fixes power cell name and makes borgs use a standard high capacity cell. (#35265)
* Fixes name for upgraded power cell
* Harmonizes battery for cyborgs
* Remove duplicate battery code
* Fixes power cell name and makes borgs use a standard high capacity cell.
* initial commit - adds night shifts
* fixes lighting not updating when nightshift is triggered and fixes compiling issues
* makes red alert override nightshift
* Update lighting.dm
* adds announcements for nightshift changes
* fixes nightshift flip-flopping during the night, adjusts night message a little, moves from minor_announce to priority_announce
* Update cit_nightshift.dm
* fixes compiling errors
* apparantly you need shuttles, who knew
* some tweaks
Sprites need adjustments
Janidogs need adjustments in UI
* Hm, maybe a fix. Revert attempt to rename sprites
* [MIRROR] Better Chat Squashing (#5193)
* Merge pull request #35058 from uraniummeltdown/chatsquash
Better Chat Squashing
* Better Chat Squashing
* [MIRROR] Sexy Solar Sprites (#5191)
* replaced solar panel sprites with better ones
* Sexy Solar Sprites
* Automatic changelog generation for PR #5191 [ci skip]
* [MIRROR] New Coffin Sprite (#5190)
* coffins have a new sprite (#34995)
* New Coffin Sprite
* Automatic changelog generation for PR #5190 [ci skip]
* [MIRROR] Makes fire colorful and anime (#5187)
* Makes fire colorful and anime (#34977)
* - Makes fire colorful and anime
* - Updates light color on fires
- Makes fire update color less often (1/7th as often)
* - Changes the transition from blue to purple to be much more gradual, it starts at 40000 and peaks at 120000 Kelvin now
- Changes fusion fire (>4 million Kelvin) to have a slight colorshift to it (It's just the druggy overlay).
* - Moves fire above gas (and everything else)
- Changes fire alpha for low temperature fires to compensate for items no longer rendering on top of fire
* - Makes the new fire layer a define and makes sure it isn't above "Hyperspace Ripples" whatever that is
* - Removes comment
* - FIRE_LAYER is already defined for burning humans.
* Makes fire colorful and anime
* Automatic changelog generation for PR #5187 [ci skip]
* [MIRROR] Expand Cyborg (#5183)
* Expand Cyborg (#34958)
* Expand Cyborg
* i ded pls nerf
* Oh sheet
* Expand Cyborg
* Automatic changelog generation for PR #5183 [ci skip]
* [MIRROR] Cosmic Bedsheet (#5170)
* adds cosmic space bedsheet
* Cosmic Bedsheet
* [MIRROR] The punisher no longer punishes ticker subsystems with delayed fires (#5174)
* Merge pull request #34964 from MrStonedOne/patch-463
The punisher no longer punishes ticker subsystems with delayed fires
* The punisher no longer punishes ticker subsystems with delayed fires
* Fuck this I'm done with it
* maps, tgui, tools
* defines and helpers
* onclick and controllers
* datums
fucking caught that hulk reversal too.
* game and shuttle modular
* module/admin
* oh god they fucking moved antag shit again
* haaaaate. Haaaaaaaaaate.
* enables moff wings
* more modules things
* tgstation.dme
before I forget something important
* some mob stuff
* s'more mob/living stuff
* some carbon stuff
* ayy lmaos and kitchen meat
* Human stuff
* species things
moff wings have a 'none' version too
* the rest of the module stuff.
* some strings
* misc
* mob icons
* some other icons.
* It compiles FUCK BORERS
FUCK BORERS
* allows radiation collectors present on the station roundstart to generate research points
* fixes bitcoin production rate, fixes multitool not activating multitool_act properly
* adds sounds, adds hint text, makes all rad collectors created on the station z-level connect to rnd, and fixes multitools acting weird
* nerfs criticism, makes rad collectors simply check for techwebs and z-level each process instead of during initialization
* fixes compiling error, is_station_level