* Adds in a new tec node
* Fixes it maybe hopefully?
* MESSES WITH E-SHOTGUNS
If the blaster shotgun is broke then blame me for this
* Perhaps properly adds in the node!
* Meh
* .dm remove
* boop
* NULL
* Readds the files
missed re-adding them on my fork
* "
"
* Wait maybe if I try this it all works
It has nothing to do with anything and dose not even show me deleting
* Back to square one
...
* X to doubt
[X]
* huh
* Look back at the past
Look were the error is
* Maybe that bolt action gun is messing with things
* hmm
* I know these two ammos are ok
* m45?
* m45?
* I must be doing this .45 ammo wrong
* Update pistol.dm
* Lets see
* Update all_nodes.dm
* Maybe?
* m9mm
* Lets try that
* so its linked correctly
* Update pistol.dm
* removes some spaces
* Revert "Testing code"
* ERP, miscreants, clothing
* github pls
* guns, dogborg, areas, vendor
* finishes moving around the last of the stuffs
* cleaned up shit. italics on subtle messages
vore code to modular_citadel too
* updates codeowners and recompiles tgui
because it's a healthy thing to do
* reee, I had that spawner set byond
* cleans up a bad pipe
does the thing I've been meaning to do for a while now as well.
* bumps up xenobio console requirements
inb4 reee
* snowflake commenting