Commit Graph

5473 Commits

Author SHA1 Message Date
DeltaFire
82bf995dba EMP tweaks
EMPs do less libm damage on synthetics (half, so, max of 15 instead of 30), and the corruption amount is reduced to a max of 11.5, logarythmical so it's already 4 at a EMP power of 5 / 8 at 25, though the limb burn amount stays linear.
2020-11-13 17:21:03 +01:00
DeltaFire
021d3bbada tweakings 2020-11-13 16:46:35 +01:00
DeltaFire
3a2a9997bd moves corruption handler
Moves handle corruption from carbon/life.dm into its own file for easier access.
2020-11-13 16:34:21 +01:00
DeltaFire
dd44193597 oop 2020-11-13 04:29:04 +01:00
DeltaFire
5b134bd84b headbonks cause system corruption
Title. Instead of taking brain damage from head hits, robots take 5 system corruption instead, which is effectively 5 bonus damage. Bonk.
2020-11-13 04:07:32 +01:00
DeltaFire
8710e73cb6 renames a corruption effect
message > avoided, as that is pretty much what it means
2020-11-13 03:53:33 +01:00
DeltaFire
5820690eba EMPs cause system corruption, a bunch of it
EMPs now cause severity / 5 system corruption. Considering severity goes from 1 to 100, this is effectively 0.2 - 20 corruption per pulse
Might be a bit too high, if it is severity / 10 should definitively be alright. Or even a nonlinear amount.
2020-11-13 03:39:55 +01:00
DeltaFire
1961e1ed3c no random toxdamage vomit for robots
Title. Organics sometimes vomit at high toxdamage, robots get the fun of the handle_corruption() system instead
2020-11-13 03:33:50 +01:00
DeltaFire
8948133efc rads cause coruption at high levels, very slowly. 2020-11-13 03:25:56 +01:00
DeltaFire
5af48a22dd adds a surgery to fix corruption 2020-11-13 02:24:52 +01:00
DeltaFire
b9ba55a77e modifies roll weights, informs people on inducetrauma 2020-11-13 01:11:53 +01:00
DeltaFire
b8e67ca06f temp change error always heats up 2020-11-13 01:04:55 +01:00
DeltaFire
76fe1a77bc Merge remote-tracking branch 'upstream/master' into system-corruption 2020-11-13 01:00:50 +01:00
silicons
0001a2edca Merge pull request #13669 from Arturlang/sacrifice_tweaks
Makes cult sacrifice not permakill people anymore.
2020-11-11 11:16:15 -07:00
silicons
ee583cdc4e Merge pull request #13668 from timothyteakettle/age-verification
why is making the server make a note unnecessary cbt
2020-11-11 11:13:41 -07:00
Timothy Teakettle
f950424785 more text changes 2020-11-10 16:00:19 +00:00
Timothy Teakettle
2115e14d22 typo 2020-11-10 15:48:49 +00:00
Timothy Teakettle
09035855e7 some qol 2020-11-10 15:48:11 +00:00
Artur
8ce058a593 Fixes stupid mistakes 2020-11-09 14:39:51 +02:00
Artur
503d0156c6 Does the thing 2020-11-08 23:24:58 +02:00
Timothy Teakettle
4db4fcb16e Update new_player.dm 2020-11-08 18:18:33 +00:00
LetterJay
f54eee63cc Merge pull request #13667 from timothyteakettle/age-verification
automated age verification uses a system note instead of an admin note
2020-11-08 11:58:34 -06:00
Timothy Teakettle
c90b197b00 different note 2020-11-08 17:51:51 +00:00
LetterJay
15834d3cdc Merge pull request #13666 from timothyteakettle/age-verification
heehoo typo
2020-11-08 11:34:58 -06:00
Timothy Teakettle
38e60025cf heehoo typo 2020-11-08 17:33:18 +00:00
LetterJay
10c90e06c1 Merge pull request #13661 from timothyteakettle/age-verification
adds in-game age verification as an alternative to access requests
2020-11-08 11:07:05 -06:00
Timothy Teakettle
29f1132d36 Update new_player.dm 2020-11-08 02:25:53 +00:00
Timothy Teakettle
5eaac21127 okay 2020-11-07 19:44:06 +00:00
Timothy Teakettle
68c0caf4fa better verification 2020-11-07 19:32:23 +00:00
silicons
6ed0563bab Merge pull request #13655 from timothyteakettle/haha-slip-go-brrr
fixes held items proccing crossed when passing someone
2020-11-07 00:31:07 -07:00
silicons
cc56fc560e Merge pull request #13635 from Hatterhat/funny-hands-nerf
bone gauntlets bandaid nerf
2020-11-07 00:20:01 -07:00
Timothy Teakettle
82e561675c yes 2020-11-06 21:47:22 +00:00
Timothy Teakettle
e2ca7164b9 age verification 2020-11-06 21:00:14 +00:00
timothyteakettle
3d2c07be82 Update human.dm 2020-11-03 22:59:24 +00:00
DeltaFire
2f32879b16 smol change
instead of setting intent, we call the proc for it
2020-11-01 22:35:57 +01:00
DeltaFire
4ebbf0b2dd more typos 2020-11-01 22:26:31 +01:00
DeltaFire
985300b87b typo 2020-11-01 22:14:51 +01:00
silicons
d500a12b70 adds EMOTE_BOTH and EMOTE_OMNI which is both audible/visible and ignores checks entirely. subtler/subtle is omni and regular emotes are both. (#13584)
* Update say.dm

* Update mob.dm

* Update emotes.dm

* Update say_vr.dm

* Update emote.dm

* Update emotes.dm

* Update mob.dm

* Update say_vr.dm

* Update drake.dm
2020-11-01 22:09:38 +01:00
silicons
4017618744 removes batform from roundstart halloween vampire (#13623)
* Update species.dm

* Update vampire.dm

* Update vampire.dm
2020-11-01 22:05:49 +01:00
DeltaFire
93dd754d46 slightly weaker ampcorrupt
10 > 5
2020-11-01 21:54:29 +01:00
DeltaFire
721521b125 tweaks the tempchanging error
70-100 degrees up or down
2020-11-01 21:53:16 +01:00
DeltaFire
154ccd5421 adds effects to corruption
Every ten seconds or so, while being above the low threshhold for corruption, you roll a prob(corruption) roll. If it goes through, you get affected by one of various effects depending on how corrupt your system is, from just getting a message and healing a bit of corruption, over getting halluscinations / getting muted for a bit, to getting forcefully sleeped after a 6-10 second warning
2020-11-01 21:47:38 +01:00
Timothy Teakettle
46dbb9345d slime puddles look better and cant be abused by lings (#13567)
* perfect

* further changes

* no squeaking please

* no more squeaking damnit

* no more squeaking damnit

* slower

* they get broken armor

* broken armor application

* Apply suggestions from code review

* add a comma

* make crossed work properly

* Update squeak.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-11-01 21:40:58 +01:00
DeltaFire
d6e7eef1dc corruption handling (for carbons)
Heavily work in progress system that causes malfunctions every now and then with varying levels of corruption; Higher corruption means worse effects and more frequent rolls.
2020-11-01 06:09:53 +01:00
DeltaFire
827ddbeed9 species support
the robotic species now get the robotic_organism trait
2020-11-01 05:14:06 +01:00
DeltaFire
ed08983b97 syscorruption framework
Adds a framework for systems corruption instead of toxins damage for use in synthetic species. No ways to deal / heal it yet, nor effects, or actual uses. Soon.
2020-11-01 04:56:31 +01:00
silicons
1baa3013b3 Merge pull request #13626 from zeroisthebiggay/GOD
[SALT] MAKES MEGAFAUNA ITEMS LAVAPROOF (LIKE THE LAVA STAFF)
2020-10-28 07:53:44 -07:00
silicons
0307884eab Merge pull request #13627 from Ghommie/Ghommie-cit841
Here I fix a few issues.
2020-10-28 07:53:22 -07:00
silicons
6d2028abb5 Merge pull request #13601 from timothyteakettle/critical-item
antagonistic items will no longer fail to be placed on you
2020-10-28 07:43:39 -07:00
Hatterhat
a4196e567b i told me there'd be balance issues 2020-10-27 22:35:27 -05:00