Commit Graph

393 Commits

Author SHA1 Message Date
deathride58
9390707bfe 200 iq 2018-11-16 22:26:35 -05:00
deathride58
621b0675e9 Fancy lighting wave 2 - expands nonbinary colored lighting to more than just flashlights and lights 2018-11-16 21:12:07 -05:00
Trilbyspaceclone
b745f56eeb [Ready] Makes PDA notes have basic ship terms that relate to the NSEW form PFBSQ (#7690)
* I thought you said weast

* Weh

* Update code/game/objects/items/devices/PDA/PDA.dm

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
2018-11-09 19:09:54 -08:00
deathride58
40dd962a16 Adds a non-vore variant for the medihound sleeper, replaces "Allow medihound sleeper" pref with "Voracious medihound sleepers" pref (#7659)
* The medihound sleeper pref no longer disables use of the medihound sleeper, but rather determines the voracious hound sleeper sprite/flavortext

* Axes stray north/south belly sprites in the nonvore variants
2018-11-02 12:53:11 -07:00
Poojawa
4fd8ca146b Dogborg sleepers autoextinguish mobs 2018-10-20 04:48:50 -05:00
Poojawa
c638a2783a improves accuracy of playsounds
removes excessively defined for (var/mob/living/M in contents) that didn't need it
2018-10-08 20:43:26 -05:00
Poojawa
bcabdaa0dc Let's do this better
Make it initialize and clean up processing memes m'yes. Icons update properly now too, how about that.
2018-10-05 09:34:01 -05:00
Poojawa
1f3c2d6961 oops 2018-10-05 08:24:52 -05:00
Poojawa
0b245e5eb0 Medihound Tweaks 2018-10-05 08:08:14 -05:00
Poojawa
79a6c248d2 pda lights respect being dead 2018-09-22 04:06:52 -05:00
Poojawa
c836a7e5ea Cleans up map errors
Knowing my fucking luck it ain't all of 'em
2018-09-20 04:28:02 -05:00
Poojawa
bc0d14c193 Continual updates until merged 2018-09-17 04:55:03 -05:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
kevinz000
0e0928df26 Merge branch 'master' into fusion_2 2018-09-03 11:17:45 -07:00
kevinz000
f8a0ac8574 work damnit, work. 2018-09-03 10:43:49 -07:00
kevinz000
2bf5e6af58 Initial Commit 2018-09-03 10:35:47 -07:00
kevinz000
b99556c70f Nanites port from /tg/station, original coder XDTM 2018-08-23 01:16:32 -07:00
kevinz000
2a6e4fce59 Photography Update 2018-07-20 15:26:13 -07:00
Bear
88fb190bed display images modularizing 2018-07-10 18:05:16 -04:00
Bear
4f48bc2dd5 pAI screen displays 2018-07-10 07:37:16 -04:00
deathride58
f986f9c9f2 makes it compile. should work. hopefully 2018-07-02 15:35:11 -04:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
LetterJay
42c322ca2c Merge pull request #7281 from Citadel-Station-13/upstream-merge-38789
[MIRROR] Cleans up leftover telesci teleporter code
2018-07-01 09:39:08 -05:00
LetterJay
2b9aca8143 Merge pull request #7279 from Citadel-Station-13/upstream-merge-38795
[MIRROR] [s] Fixes PDA ID teleporting
2018-07-01 09:37:45 -05:00
ShizCalev
452b34caa2 Cleans up leftover telesci teleporter code (#38789) 2018-07-01 05:43:43 -05:00
ShizCalev
b523a59ae5 Fixes PDA ID teleporting (#38795) 2018-07-01 05:42:40 -05:00
Jordan Brown
a14bc0615d Merge pull request #38644 from AutomaticFrenzy/patch/cameranet
Port AI static to vis_contents
2018-06-25 20:23:32 -05:00
LetterJay
057350d7dc Merge pull request #7220 from Citadel-Station-13/upstream-merge-38093
[MIRROR] Fixes and adds blast cannons to traitor science uplink items
2018-06-24 15:32:49 -05:00
kevinz000
561c2179f8 Fixes and adds blast cannons to traitor science uplink items (#38093)
rscadd: Blast cannons have been fixed and are now available for purchase by traitorous scientists for a low low price of 14TC.
rscadd: Blast cannons take the explosive power of a TTV bomb and ejects a linear projectile that will apply what the bomb would do to a certain tile at that distance to that tile. However, this will not cause breaches, or gib mobs, unless the gods (admins) so will it.
experimental: Blast cannons do not respect maxcap. (Unless the admins so will it.)
2018-06-21 18:38:46 -05:00
Irafas
75335cb30b PDA can be ctrl-clicked to remove the item in its pen slot (#38577)
* Makes pens ez to remove from pda

Players can now ctrl click on the PDA to remove the pen without having to remove the ID first.

* added instructions when examined.

Like how it tells the user they can use alt-click to remove contents, it now says they can use ctrl-click to remove items from the pen slot.

* PDA can now be dragged without dropping the pen.

When ctrl-clicked it now checks to see if the PDA is on a turf and will only output the pen if its not.

* quick change to examine text.

* comma

* Improved the examine
2018-06-19 09:49:36 -05:00
oranges
1d0f775f56 Merge pull request #38360 from ShizCalev/key-cleanup
Cleans up some logging
2018-06-11 22:29:27 -05:00
deathride58
e279392386 Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128
[MIRROR] Standardizes and cleans up some admin messages & logging
2018-06-09 05:53:25 +00:00
deathride58
e739540177 Merge pull request #7032 from Citadel-Station-13/upstream-merge-38288
[MIRROR] Removes a defect concerning a simple tool in the admin toolset
2018-06-09 04:42:53 +00:00
Tad Hardesty
38a3c8549f Fix pAI suicide while in holoform deleting the card (#38279) 2018-06-07 20:06:54 -05:00
Jordan Brown
674621a4ac Merge pull request #38288 from Jalleo/Removes_Admin_detect
Removes a defect concerning a simple tool in the admin toolset
2018-06-07 08:52:30 -05:00
ShizCalev
4ae974644c Standardizes and cleans up some admin messages & logging 2018-05-31 22:41:31 -05:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
CitadelStationBot
63dc6a64a9 [MIRROR] Those footprints are... moving? [Chameleon Proj will let you scan decals] (#6922)
* Those footprints are... moving? [Chameleon Proj will let you scan decals] (#38071)

* Those footprints are... moving? [Chameleon Proj will let you scan decals]
2018-05-27 17:21:01 -07:00
CitadelStationBot
c2f9ff1358 [MIRROR] Anomaly Neutralizer (#6851)
* Anomaly Neutralizer

* Update all_nodes.dm
2018-05-27 17:20:37 -07:00
ShizCalev
786b062f61 Capitalizes CentCom (#38086)
* Capitalized CentCom

* neediful
2018-05-27 11:40:12 -05:00
LetterJay
69af2087aa Merge pull request #6848 from Citadel-Station-13/upstream-merge-37631
[MIRROR] Buffs atmospheric analyzers to show mole count, volume and higher degrees of precision
2018-05-27 01:32:02 -05:00
vuonojenmustaturska
1d1dc1aca8 Disallow effects from being scanned by the chameleon projector (#38017)
* henk

* iseffect
2018-05-25 07:38:01 -05:00
LetterJay
e4eb4939b4 Merge pull request #6636 from Citadel-Station-13/upstream-merge-37582
[MIRROR] Makes more messages pronoun sensitive
2018-05-23 07:46:26 -05:00
LetterJay
990d997482 Update radio.dm 2018-05-23 05:41:41 -05:00
cyclowns
f37865ee6c Buffs atmospheric analyzers to show mole count, volume and higher degrees of precision (#37631)
add: Analyzers can now scan all kinds of atmospheric machinery - unary, binary, ternary, quaternary, you name it. This means stuff like gas pumps, gas mixers, vents and so forth can be analyzed.

tweak: Analyzers now show temperature in kelvin as well as celsius.

tweak: Analyzers now show total mole count, volume, and mole count of all gases.

tweak: Analyzers show everything at slightly higher degrees of precision.


More accurate and advanced analyzers have been something that I think atmos and toxins mains have been wanting for a while now (including myself). It's always a pain to have to manually add 273.15 to every celsius temperature, or have to use outside tools or VV (which isnt usable in actual games) to calculate mole count for a gas mixture. Not to mention, the ability to analyze things like volume pumps and gas filters makes it easier to manage larger atmos setups. This is just a QoL change for people in any of those jobs. In fact, most players probably don't even know what the fuck is a mole is so adding mole readout to analyzers is a good way to get people to understand atmospherics better.
2018-05-22 22:11:23 -05:00
LetterJay
e7a3f6e128 Update reverse_bear_trap.dm 2018-05-22 07:56:52 -05:00
LetterJay
5f27ac30c7 Merge branch 'master' into upstream-merge-37582 2018-05-22 07:22:42 -05:00
LetterJay
6a575f19d1 Merge branch 'master' into upstream-merge-37597 2018-05-22 07:21:53 -05:00
LetterJay
6489ef5511 Merge pull request #6550 from Citadel-Station-13/upstream-merge-37476
[MIRROR] Uppercases slot defines.
2018-05-21 11:23:02 -05:00
LetterJay
e57cf81636 Merge branch 'master' into upstream-merge-37582 2018-05-21 08:35:21 -05:00