- runes can now be destroyed by non-heretics using a bible or a null rod
- mansus grasp now has a unique inhand color.
- madness grasp now has a unique inhand color.
- blood siphon is now redder.
- silence spell, lasts 20 seconds, gives an obvious message to the victim.
- fire immunity passive for ash
- guaranteed dislocation passive for flesh
- rust grasp passive for disgusting mood/vomiting
- rust grasp cooldown reduced by 75% on hit
- living heart now checks z-level when telling you where someone is.
- grasp of decay: forced corrosion for 20 seconds, can make you vomit. probably shitcode.
- madness touch: give people trauma, braindamage and a terrible mood.
- nightwatcher's rite: fire shotgun that can do 75 damage on point blank
- flesh sickle buffed a bit.
- descriptions touched up a bit.
Time to cast back up to 1.5 seconds because yeah no you can't just stand still for a moment and kindle the guy chasing you.
But also: Kindle now mutes for five seconds (instead of 2) after it ends, and causes stuttering for five seconds after it ends (instead of 3)
* ports all the tg junk for icemoon, not yet changed to make it all compile
* fixes
* fixes
* fixes
* fixes
* fixes
* new stuff
* whew
* fixes
* it compiles, now to fix the maps
* fixes the maps
* fixes solars + removes the space tiles in the toxins burn chamber
* nukes the SpawnTerrain proc used for tg geysers
* linter fix
* fix
* fixes the non matching turf atmos (hopefully)
* more mapping fixes
* dmm2tgm
* unfucks changeturf for the more_caves
* fixes the volanic subtypes of the other thing
* fixes the stupid fucking tile placing list
* some map fixes, fixes the station_ruin loader shitting out errors this commit took 2 hours of my fucking life
* fixes a bunch of mismatch atmos in ruins
* fixes wendigo cave having no air
* backwards couch backwards couch
* fixes the SM up
* wendigos can't runtime when butchering if you can't butcher them 😎
* makes the wendigo fight have the same atmos as the surrounding icemoon
* Tweaks atmos mixture from o2=22;n2=82;TEMP=180 to o2=18;n2=63;TEMP=180, making lavaland weapons actually work
* makes the wendigo screech shake not completely aids
* fixes snowlegion portals dropping proper legions instead of skeles
* brings the engioutpost ruin over as well
* whoopps
* empty commit to reroll bots
* Fixes pirates, ops, the mining base, and gives pirates and ops drills
* fixes lone ops and ninjas
* fixes the snowed plating getting fucked when tiles are placed on it
* removes some OP junk from the wabbajack pool (aka removes non-antag headslugs again)
* more bug fixes
* empty commit to reroll bots
* hopefully finally kills the active turfs on the library ruin
Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
* combat refactoring
* i hate this
* mobility flags part 2 time xd
* whew
* stuff
* a
* ok
* changes
* Wew
* k
* add flags
* FUCKYOUVORE
* fixes
* typo
* no using this in hard stamcrit
* update icon
* woopsy
* . = ..()
* sigh
* Update living_combat.dm
* wew
* wups
* fix
* wack
* animation is now shorter
* linter save me
* i hate you
* k
* k
* k
* i hate you
* wrong button
* k
* ok
* bet
* bet
* bet
* Update item_attack.dm
* k
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* early returns
* skreee
* agony
* k
* k
* k
* k
* wack
* compile
* wack
* fix
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Modifies vanguard to actually fit into a combat system with stamina, since it didn't have any real thing for stamregen despite explicitly stating it caused increased stamregen. Incredible.