Commit Graph

7 Commits

Author SHA1 Message Date
dzahlus
2f6527800e monke getting wounded *pain's lmao 2021-02-18 15:55:23 +01:00
DeltaFire
a07ab809ff fixes a thing
Previously, if a wound was removed while there wasa  surgery related to it going on, it'd just qdel() the surgery, which is.. kinda weird, since it, y'know, takes the closing step away from you, and all wound surgeries have checks for no wound being present anyways.
2020-10-31 18:04:59 +01:00
DeltaFire
4146566af0 hoo boy
replaces all mentions of bodypart_robotic with is_robotic_limb() where possible, adds BODYPART_HYBRID, adds helpers for organic / robotic limbs (is_robotic_limb() / is_organic_limb(), with a arg to override it accepting hybrid limbs)
Also makes the the surgery to heal robotic limbs work if the torso isn't a robot, but rather if there are robotic bodyparts, makes the IPC brain repair.. only accept IPC brains (obviously), makes the damage threshholds for robo-limbs vars instead of a fix 25 with hybrid ones predefined at 25 / 15 (trigger / mindamage), adds an error message to fixing them if already at theshhold, etc. Now just for replacing BODYPART_ORGANIC with is_organic_limb aswell where applicable.. also actual values for the other robo limbs. Fun!
2020-10-06 17:34:13 +02:00
DeltaFire
79af981467 fixes some fun limb code 2020-10-03 21:51:49 +02:00
Timothy Teakettle
7fb55a02a5 section one 2020-07-24 22:34:22 +01:00
timothyteakettle
e8fade4f7f changes 2020-07-18 02:29:12 +01:00
timothyteakettle
7714fcfaba more changes 2020-07-18 01:26:38 +01:00