* Fixes bug with duplicating rod on removal while lying down, as well as implemented a new force_put_in_hand() proc, and cleaned up some code.
* Merged force_put_in_hand() with put_in_hand() and cleaned up code.
* adds a delay and message to crawling underneath people
* makes eswords take less stamloss to swing around, lays down groundwork for later parts of combat reworks
* FUCK
* Refactors some trauma code, fixes some trauma heals not working (#36093)
* Refactors some trauma code, fixes some trauma heals not working
* that too
* fix indent
* antur comments
* Refactors some trauma code, fixes some trauma heals not working
* The names of Surgery Disks now match their type of surgery
* Merge pull request #36407 from SailorDave/surgery-disk-names
The names of Surgery Disks now match their type of surgery
* Fixes stopsounds properly (#36341)
* Revert "Merge pull request #36340 from vuonojenmustaturska/beelogreen"
This reverts commit 259838f38cfda32619e34cf41d57df4d45b75363, reversing
changes made to 111cd316a92f5f5840d96b1fc4bbe4cb7b1ce6fd.
* Fixes stopsounds properly
Also I forgot to actually block admins from bad protocols
it just showed them a message that it was blocked but didn't
block it
* Fixes stopsounds properly
* Fixes blindfolds blinding when not over your eyes (#36316)
* fixes blindfolds
* lets use ref instead then
* Fixes blindfolds blinding when not over your eyes
* Adds the Aurora Caelus event, the deep-space equivalent of the northern lights. (#35987)
* Aurora caelus
* I saw that!
* fix?
* Weight increase for testmerge
* Update aurora_caelus.dm
* Adds the Aurora Caelus event, the deep-space equivalent of the northern lights.
* Create ERT refactor (#36321)
cl Naksu
admin: ERT creation has been refactored to allow for easier customization and deployment via templates and settings
/cl
* Create ERT refactor
* Pacifists can no longer cause harm using mech equipment (#36293)
* Fixes pacifists from firing mech weapons that cause harm
* Pacifists can still use mining equipment on non-living objects
* I'm a big ol dumbo that forgot how booleans are handled
* missed one
* forgot to save file before commit. Now all booleans are fixed
* CAPS
* Pacifists can't drill, clamp, or melee hit a closed locker or crate. prevents them from killing people inside them
* Pacifists now know if a container has a living being in it and will not drill, clamp, or melee it if it does.
* made change as requested by duncathan
* added an exception to the hydraulic clamp so that it can pick up containers with people in them.
* Pacifists can no longer cause harm using mech equipment
* Makes space cleaner more efficient, reduces spraybottle volume (#36228)
* Buffs janitor by making the space cleaner spray much more efficient
* bump volume to 100, shuffle some vars around
* Makes space cleaner more efficient, reduces spraybottle volume
* Play Internet Sound sanity checks (#36080)
* Play Internet Sound sanity checks
Now checks if the content URL uses http(s) before playing
* HTML is not HTTP: renames regex
* Converted global regexes to procs that return them
* Revert "Converted global regexes to procs that return them"
This reverts commit 2eedbd6982b0c4de943a72c94f92f9d75001c06e.
* Play Internet Sound sanity checks