* ERP, miscreants, clothing
* github pls
* guns, dogborg, areas, vendor
* finishes moving around the last of the stuffs
* cleaned up shit. italics on subtle messages
vore code to modular_citadel too
* updates codeowners and recompiles tgui
because it's a healthy thing to do
* reee, I had that spawner set byond
* cleans up a bad pipe
does the thing I've been meaning to do for a while now as well.
* bumps up xenobio console requirements
inb4 reee
* snowflake commenting
* Removes MediHound's Noncon Vore
MediHound once again respects vore preferences, as intended.
To make up for this, they now receive a unique cyborg hypospray with fewer reagents, increased energy costs, and no ability to upgrade.
* Moves Preference Check to New Sleeper-Specific Variable, Buffs Hypo
Rather than using target.devourable, MediHounds now check for a new target.sleeperable preference, which defaults to TRUE.
Also, removed the custom HoundHypo. MediHounds will now get the full borg hypospray.
* Removes unnecessary 5th port code
* Breaks the patch for Bhijn's viewing pleasure
DNM etc
* Still not fixed
* Fixes it again.
MediHound sleeper preference is now a game preference toggle, rather than a vore panel toggle.
MediHounds will not be able to ingest SSD or catatonic players.
* major re-works
* Resting verb in, but the icons don't refresh correctly
* tweaks self heal for engiborgs
* minor fixes
* Fixes borg animation flicker
* ore pup stuff, maybe.
* tweaks from upstream input
* adds the basically useless check for dogborg specific modules
* cleans up code and Scrubpup Animation!
* Update robot_modules.dm
* maps, tgui, tools
* defines and helpers
* onclick and controllers
* datums
fucking caught that hulk reversal too.
* game and shuttle modular
* module/admin
* oh god they fucking moved antag shit again
* haaaaate. Haaaaaaaaaate.
* enables moff wings
* more modules things
* tgstation.dme
before I forget something important
* some mob stuff
* s'more mob/living stuff
* some carbon stuff
* ayy lmaos and kitchen meat
* Human stuff
* species things
moff wings have a 'none' version too
* the rest of the module stuff.
* some strings
* misc
* mob icons
* some other icons.
* It compiles FUCK BORERS
FUCK BORERS
- Moved all modified sprites to modular_citadel, made overrides for sec-tread and eng-tread, reverted original robots.dmi
- Added open cover states to modular_citadel robots.dmi
- Removed light found on normal engi-borg sprite that was not on the tread version.
- Adds the mining droid sprite to the default mining borg module selection.
- Adds movement states for both security and engineering tank tread sprites.
- Fixed static security tread state sprite.