-Messed around with another air proc I saw runtiming on server.
-Attempted to fix overlays even further. Test run successful but you never know with random chances that hopefully are now as low as the test run let me see.
-Meddled around with transit space. 2 directions were missing a corrective step against negative rng output.
-Added otie snouts.
-Improved contrast in the corvid markings.
-Added tail wag sprites for husky and otie.
added tracking beacons
added EVEN MORE to maint and made it the standard deathtrap
added carp spawns
added more tunnels to the asteroid exterior
fixed secure workstations access
fixed some fudged wires
fixed some fudged areas
fixed a couple fudged APC's
added plant DNA manipulator
lowered the security of the CMO, RD, and CE offices
added arcade machines
added status displays to cargo
fixed Civ Armory access (for real this time)
reworked the bar/kitchen/casino area
gave the Kinkmate a home
added windows to EVA
I found out the process_cell proc did exist, but it's for turfs only. The runtiming call for it had no proper exclusion. No idea if this works, but the test runs showed no problems so far.
moved hydroponics, replaced it with a Casino
added Ian and spare ID's/PDA's to HoP office
fixed the security of the Civ armory
added cameras to bridge airlocks
fixed CE office APC
added some redundant powerlines
added airlock to R&D entrance
fixed stacking machine in cargo and made it so you can put crates on the conveyor
added navbeacons for bots
added the auxiliary base
added escape pod 4
added the "near station" space area where appropriate
moved mining shuttle
* Borer_chem_lewd_update
Added aphrodisiac and anaphrodisiac to the borer chemical list. Default
costs for now.
* Cloning-genitalia
Previously, clones had DNA for genitals, but not the organs. This should
give organs to any creature that has the DNA for them.
* Revert "Cloning-genitalia"
This reverts commit 67cac7775f1d8813638d3e77daaeed768822dfee.
-Probably fixes a missing proc with air runtimes too, which has been one of the problemos appearing in tandem with MC borkage (next line under was MC related anyway)
-Husky tail wag sprites renamed correctly (inverted color order). Actual movement yet to come.