evilew
10ef9e374a
Nanotrasen to GATO - comments
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I know it's a mess, but the least I can do is add comments anywhere I can
2024-11-19 01:59:28 +01:00
evilew
edea3ae8e0
nanotrasen to gato
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Replaced most instances of Nanotrasen mentions into GATO, though I've kept some that have more sense to be kept as Nanotrasen (like nanotrasen marked stuff and such)
2024-11-09 23:05:02 +01:00
SandPoot
676cb864b1
missed proc refs
2024-03-12 22:17:30 -03:00
SandPoot
a65f323734
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into proc-define-shit
2024-03-08 19:10:22 -03:00
SandPoot
c7a2565255
stop this nonsense
2024-01-05 00:28:56 -03:00
SandPoot
7eaef36e11
d k daunkey kaung
2024-01-03 22:42:03 -03:00
SandPoot
40f1d7401d
procs
2023-11-29 22:40:13 -03:00
deathride58
1a918ed8db
animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
2022-05-31 19:22:30 -04:00
SandPoot
2555843026
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
Lin
fd286c325e
Merge branch 'master' into Projectile_Rework
2022-04-09 04:19:56 +00:00
SandPoot
695835fcd6
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 00:03:13 -03:00
SandPoot
586a035132
Update files
2022-04-06 18:41:31 -03:00
Solaris-Shade
a4f8789d68
DO it not HIT it!
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https://github.com/tgstation/tgstation/pull/65061
2022-03-24 22:43:17 -04:00
SandPoot
189716314f
Would you like some defines in these trying times?
2022-03-23 12:10:02 -03:00
Solaris-Shade
171bd18c8a
Updated Projectile code some more.
2022-03-11 22:23:01 -05:00
Solaris-Shade
c5be81c589
tg moved projectiles out of /item, added '/item' back
2022-03-06 16:29:58 -05:00
Solaris-Shade
2fdb70b2b9
[DNM][DNM][WIP] Projectile backend code port and update
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Ports#54924, #65061 , #59804 from /tg.
adds auxiliary code from /tg to make code work.
2022-03-06 15:20:23 -05:00
Putnam3145
1e01852b93
Merge pull request #15320 from shellspeed1/working-on-new-fancy-syringe-guns
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Improvements to the reagent gun and brand new smart dart repeater. [Ready]
2021-11-17 17:09:23 -08:00
DeltaFire
6aa906395c
not a gaius reference
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hhhh let me just replace all the ex_acts missing some args and adjust them
2021-11-14 21:34:59 +01:00
shellspeed1
8ab281dfd6
make hot swap work properly
2021-11-12 19:21:45 -08:00
shellspeed1
e3407c5b39
unfucks a few things post comments.
2021-11-12 19:00:17 -08:00
shellspeed1
030f078445
Update code/modules/projectiles/guns/misc/chem_gun.dm
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Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2021-11-12 15:22:32 -08:00
shellspeed1
f67cf99757
Update code/modules/projectiles/guns/misc/chem_gun.dm
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Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2021-11-12 15:22:19 -08:00
shellspeed1
6363d9a447
Update code/modules/projectiles/guns/misc/chem_gun.dm
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Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2021-11-12 15:18:35 -08:00
shellspeed1
b8078d0a63
Update code/modules/projectiles/guns/misc/chem_gun.dm
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Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2021-11-12 15:18:29 -08:00
shellspeed1
5ae433138e
Update code/modules/projectiles/guns/misc/chem_gun.dm
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Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2021-11-12 15:17:32 -08:00
shellspeed1
dc3e651674
Update code/modules/projectiles/guns/misc/chem_gun.dm
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Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2021-11-12 15:16:39 -08:00
shellspeed1
9c7f1fdfca
Update code/modules/projectiles/guns/misc/chem_gun.dm
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Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2021-11-12 15:16:21 -08:00
shellspeed1
580e398e38
minor bug fix, also inhand sprites
2021-11-04 02:33:12 -07:00
shellspeed1
3090194042
adds sprite
2021-11-03 18:48:38 -07:00
shellspeed1
973d471dd4
woopsie
2021-10-31 05:04:08 -07:00
shellspeed1
026ce5dec4
tiny bit more polish, some number tweaks, and research.
2021-10-31 04:18:15 -07:00
shellspeed1
f148eb0a4c
minor cleanup
2021-10-31 03:24:24 -07:00
shellspeed1
027509b55a
reloading fix
2021-10-31 03:16:24 -07:00
shellspeed1
7166ead8bd
Uses vial as chem pool.
2021-10-31 01:28:49 -07:00
shellspeed1
56fcd2dc9f
basic ability to load hypovial added
2021-10-31 00:48:56 -07:00
shellspeed1
fb7d2a8ef3
smart dart initial
2021-10-30 19:35:09 -07:00
silicons
59e541d2e7
Merge pull request #14971 from Arturlang/nanite_updates
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Ports update appearance
2021-08-08 04:06:18 -07:00
Artur
82ccfc40dc
/obj/screen --> /atom/movable/screen
2021-07-29 13:57:19 +03:00
Putnam3145
f1560cb807
fixing a bunch of unit test/runtime issues
2021-07-25 18:40:11 -07:00
WanderingFox95
1d42e9f4e0
Adjusts projectile count and delay
2021-04-23 23:12:58 +02:00
silicons
5b03f5b0ec
more
2020-11-12 23:36:18 -07:00
silicons
19f1e99a8c
mass ports like 15 tg prs + counting ( #13386 )
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* changes
* ok
* changes
* sigh
* fixes
* changes
* fix
* fix
* alright
* fixes
git pus
* fix
* fix
* fix
* test
* ok
* Update code/modules/paperwork/ticketmachine.dm
Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com >
* ok
* compile and other stuff
* ok
* fix
* fix
* Fix
* Update menu.dm
* Update view.dm
* Update preferences.dm
Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com >
Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2020-10-10 12:20:33 +02:00
Ghommie
fde859bca0
Removing priority overlays, update_icon() splitup for guns.
2020-08-20 18:33:23 +02:00
Lin
bbffd41d55
Merge pull request #12883 from Citadel-Station-13/silicons-patch-49
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beam rifles are now practical in emitters
2020-07-28 22:05:39 -05:00
silicons
1c4249c99d
Update medbeam.dm
2020-07-24 00:57:30 -07:00
silicons
0b4185e26f
Update beam_rifle.dm
2020-07-23 18:52:18 -07:00
silicons
ce18584fb1
Update beam_rifle.dm
2020-07-23 18:47:22 -07:00
Ghom
a41f40503d
More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. ( #12347 )
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* A more lenient soft stamina crit.
* Yea, your shots are gonna go straight toh.
* accuracy whacks (leaves the bow as is for now).
* Fixing stam penalties calculations, spread the range.
* aaaaaah
* 1.4 seconds delay vs 1.2
* Thanks, linter.
* Missed one.
2020-06-02 15:22:06 -07:00
Ghom
968426fd48
Combat mode component. ( #12338 )
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* Combat mode component.
* Whoops.
* test.
* Oh
* refs begone, and documentation.
2020-05-27 18:00:32 -07:00