// /turf/open // plane = FLOOR_PLANE // var/slowdown = 0 //negative for faster, positive for slower // var/postdig_icon_change = FALSE // var/postdig_icon // var/wet // var/footstep = null // var/barefootstep = null // var/clawfootstep = null // var/heavyfootstep = null // leaving this helper for remembering vars - Sono ///////////////////////////////// GS13 OPEN TURFS /////////////////////////////// /turf/open/indestructible/chocolate name = "chocolate floor" desc = "A rather tasty floor, hopefully it does not ruin your shoes." icon = 'Gainstation13/icons/turf/floor_candy.dmi' icon_state = "choclit_2" /turf/open/indestructible/bubblegum name = "bubblegum floor" desc = "A rather tasty floor, hopefully it does not ruin your shoes." icon = 'Gainstation13/icons/turf/floor_candy.dmi' icon_state = "floor_pinkgum" /turf/open/candyfloor name = "candy grass" desc = "This weird grass smells of cinnamon and liquorice." icon = 'Gainstation13/icons/turf/floor_candy.dmi' icon_state = "candyfloor" /turf/open/chocolateriver gender = PLURAL name = "liquid chocolate" desc = "This is probably used for some kind of huge fountain." icon = 'Gainstation13/icons/turf/floor_candy.dmi' icon_state = "chocwater" slowdown = 1 bullet_sizzle = TRUE bullet_bounce_sound = null //needs a splashing sound one day. footstep = FOOTSTEP_WATER barefootstep = FOOTSTEP_WATER clawfootstep = FOOTSTEP_WATER heavyfootstep = FOOTSTEP_WATER /turf/open/floor/carpet/gato //GS13 icon = 'GainStation13/icons/turf/carpet_gato.dmi' floor_tile = /obj/item/stack/tile/carpet/gato canSmoothWith = list(/turf/open/floor/carpet/gato) /obj/item/stack/tile/carpet/gato //GS13 icon = 'GainStation13/icons/obj/tiles.dmi' name = "gato-themed carpet" icon_state = "tile-carpet-gato" turf_type = /turf/open/floor/carpet/gato