/obj/item/gun/energy/kinetic_accelerator/crossbow/feeder name = "feeder's mini energy crossbow" desc = "a modified version of the standard mini energy crossbow, designed to fatten up a target while incapacitating them." icon_state = "crossbow_halloween" item_state = "crossbow" ammo_type = list(/obj/item/ammo_casing/energy/bolt/fattening) /obj/item/ammo_casing/energy/bolt/fattening projectile_type = /obj/item/projectile/energy/bolt/fattening /obj/item/projectile/energy/bolt/fattening damage = 0 /obj/item/projectile/energy/bolt/fattening/Initialize(mapload) . = ..() /obj/item/projectile/energy/bolt/fattening/on_hit(atom/target, blocked) . = ..() var/mob/living/carbon/target_mob = target if(!istype(target_mob) || (blocked == 100)) return target_mob.reagents.add_reagent(/datum/reagent/consumable/lipoifier, 2)