//Vehicle control flags. control flags describe access to actions in a vehicle. ///controls the vehicles movement #define VEHICLE_CONTROL_DRIVE (1<<0) ///Can't leave vehicle voluntarily, has to resist. #define VEHICLE_CONTROL_KIDNAPPED (1<<1) ///melee attacks/shoves a vehicle may have #define VEHICLE_CONTROL_MELEE (1<<2) ///using equipment/weapons on the vehicle #define VEHICLE_CONTROL_EQUIPMENT (1<<3) ///changing around settings and the like. #define VEHICLE_CONTROL_SETTINGS (1<<4) ///ez define for giving a single pilot mech all the flags it needs. #define FULL_MECHA_CONTROL ALL //car_traits flags ///Will this car kidnap people by ramming into them? #define CAN_KIDNAP (1<<0) #define CLOWN_CANNON_INACTIVE 0 #define CLOWN_CANNON_BUSY 1 #define CLOWN_CANNON_READY 2