/datum/crafting_recipe/bonetalisman name = "Bone Talisman" result = /obj/item/clothing/accessory/talisman time = 20 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/bonecodpiece name = "Skull Codpiece" result = /obj/item/clothing/accessory/skullcodpiece time = 20 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 1) category = CAT_PRIMAL /datum/crafting_recipe/bracers name = "Bone Bracers" result = /obj/item/clothing/gloves/bracer time = 20 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/goliathcloak name = "Goliath Cloak" result = /obj/item/clothing/suit/hooded/cloak/goliath time = 50 reqs = list(/obj/item/stack/sheet/leather = 2, /obj/item/stack/sheet/sinew = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 2) //it takes 4 goliaths to make 1 cloak if the plates are skinned category = CAT_PRIMAL /datum/crafting_recipe/drakecloak name = "Ash Drake Armour" result = /obj/item/clothing/suit/hooded/cloak/drake time = 60 reqs = list(/obj/item/stack/sheet/bone = 10, /obj/item/stack/sheet/sinew = 2, /obj/item/stack/sheet/animalhide/ashdrake = 5) category = CAT_PRIMAL /datum/crafting_recipe/bonebag name = "Bone Satchel" result = /obj/item/storage/backpack/satchel/bone time = 30 reqs = list(/obj/item/stack/sheet/bone = 3, /obj/item/stack/sheet/sinew = 2) category = CAT_PRIMAL /datum/crafting_recipe/bonespear name = "Bone Spear" result = /obj/item/spear/bonespear time = 30 reqs = list(/obj/item/stack/sheet/bone = 4, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/boneaxe name = "Bone Axe" result = /obj/item/fireaxe/boneaxe time = 50 reqs = list(/obj/item/stack/sheet/bone = 6, /obj/item/stack/sheet/sinew = 3) category = CAT_PRIMAL /datum/crafting_recipe/bonfire name = "Bonfire" time = 60 reqs = list(/obj/item/grown/log = 5) result = /obj/structure/bonfire category = CAT_PRIMAL /datum/crafting_recipe/headpike name = "Spike Head (Glass Spear)" time = 65 reqs = list(/obj/item/spear = 1, /obj/item/bodypart/head = 1) parts = list(/obj/item/bodypart/head = 1, /obj/item/spear = 1) result = /obj/structure/headpike category = CAT_PRIMAL /datum/crafting_recipe/headpikebone name = "Spike Head (Bone Spear)" time = 65 reqs = list(/obj/item/spear/bonespear = 1, /obj/item/bodypart/head = 1) parts = list(/obj/item/bodypart/head = 1, /obj/item/spear/bonespear = 1) result = /obj/structure/headpike/bone category = CAT_PRIMAL /datum/crafting_recipe/quiver name = "Quiver" result = /obj/item/storage/belt/quiver time = 80 reqs = list(/obj/item/stack/sheet/leather = 3, /obj/item/stack/sheet/sinew = 4) category = CAT_PRIMAL /datum/crafting_recipe/bone_bow name = "Bone Bow" result = /obj/item/gun/ballistic/bow/ashen time = 120 // 80+120 = 200 reqs = list(/obj/item/stack/sheet/bone = 8, /obj/item/stack/sheet/sinew = 4) category = CAT_PRIMAL /*/datum/crafting_recipe/bow_tablet name = "Sandstone Bow Making Manual" result = /obj/item/book/granter/crafting_recipe/bone_bow time = 200 //Scribing // don't care always_availible = FALSE reqs = list(/obj/item/stack/rods = 1, /obj/item/stack/sheet/mineral/sandstone = 4) category = CAT_PRIMAL*/ /datum/crafting_recipe/rib name = "Collosal Rib" always_availible = FALSE reqs = list( /obj/item/stack/sheet/bone = 10, /datum/reagent/oil = 5) result = /obj/structure/statue/bone/rib subcategory = CAT_PRIMAL /datum/crafting_recipe/skull name = "Skull Carving" always_availible = FALSE reqs = list( /obj/item/stack/sheet/bone = 6, /datum/reagent/oil = 5) result = /obj/structure/statue/bone/skull category = CAT_PRIMAL /datum/crafting_recipe/halfskull name = "Cracked Skull Carving" always_availible = FALSE reqs = list( /obj/item/stack/sheet/bone = 3, /datum/reagent/oil = 5) result = /obj/structure/statue/bone/skull/half category = CAT_PRIMAL /datum/crafting_recipe/boneshovel name = "Serrated Bone Shovel" always_availible = FALSE reqs = list( /obj/item/stack/sheet/bone = 4, /datum/reagent/oil = 5, /obj/item/shovel/spade = 1) result = /obj/item/shovel/serrated category = CAT_PRIMAL /datum/crafting_recipe/bone_screwdriver name = "Bone Screwdriver" result = /obj/item/screwdriver/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_crowbar name = "Bone Crowbar" result = /obj/item/crowbar/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_cutters name = "Bone Wirecutters" result = /obj/item/wirecutters/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 2) category = CAT_PRIMAL /datum/crafting_recipe/bone_wrench name = "Bone Wrench" result = /obj/item/wrench/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/necropolis_welding name = "Necropolis Welding Torch" result = /obj/item/weldingtool/experimental/ashwalker time = 120 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 2, /obj/item/organ/regenerative_core = 1) category = CAT_PRIMAL /datum/crafting_recipe/tribalbelt name = "Hunter's Belt" result = /obj/item/storage/belt/mining/primitive time = 80 reqs = list(/obj/item/stack/sheet/sinew = 4) category = CAT_PRIMAL /datum/crafting_recipe/goliath_gloves name = "Goliath Gloves" result = /obj/item/clothing/gloves/tackler/combat/goliath time = 80 reqs = list(/obj/item/stack/sheet/sinew = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 2, /obj/item/stack/sheet/cloth = 2, /obj/item/stack/sheet/leather = 2) category = CAT_PRIMAL /datum/crafting_recipe/goliath_drapes name = "Goliath Drapes" result = /obj/item/surgical_drapes/goliath time = 80 reqs = list(/obj/item/stack/sheet/sinew = 1, /obj/item/stack/sheet/animalhide/goliath_hide = 1) category = CAT_PRIMAL /datum/crafting_recipe/diamond_scalpel name = "Diamond Scalpel" result = /obj/item/scalpel/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1, /obj/item/stack/sheet/mineral/diamond = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_retractor name = "Bone Retractor" result = /obj/item/retractor/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/diamond_bonesaw name = "Diamond Bonesaw" result = /obj/item/circular_saw/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1, /obj/item/organ/regenerative_core = 1, /obj/item/stack/sheet/mineral/diamond = 2) category = CAT_PRIMAL /datum/crafting_recipe/femurstat name = "Bone Hemostat" result = /obj/item/hemostat/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_bonesetter name = "Bone Bonersetter" result = /obj/item/bonesetter/bone time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/coretery name = "Necropolis Cautery" result = /obj/item/cautery/ashwalker time = 80 reqs = list(/obj/item/stack/sheet/bone = 1, /obj/item/stack/sheet/animalhide/goliath_hide = 1, /obj/item/organ/regenerative_core = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_spade name = "Bone Spade" result = /obj/item/shovel/spade/bone time = 80 reqs = list(/obj/item/stack/sheet/bone = 1, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_hatchet name = "Bone Hatchet" result = /obj/item/hatchet/bone time = 80 reqs = list(/obj/item/stack/sheet/bone = 1, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_cultivator name = "Bone Cultivator" result = /obj/item/cultivator/bone time = 80 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/sinew = 1) category = CAT_PRIMAL /datum/crafting_recipe/bone_anvil name = "Bone Anvil" result = /obj/structure/anvil/obtainable/bone time = 200 reqs = list(/obj/item/stack/sheet/bone = 6, /obj/item/stack/sheet/sinew = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 2) tools = list(/obj/item/weldingtool/experimental/ashwalker, /obj/item/wirecutters/ashwalker, /obj/item/crowbar/ashwalker) category = CAT_PRIMAL /datum/crafting_recipe/bone_glaive name = "Necropolis Glaive" result = /obj/item/kinetic_crusher/glaive/bone time = 120 reqs = list(/obj/item/stack/sheet/bone = 2, /obj/item/stack/sheet/mineral/wood = 4, /obj/item/stack/sheet/sinew = 4, /obj/item/organ/regenerative_core = 2, /obj/item/stack/sheet/mineral/diamond = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 2, /obj/item/stack/sheet/leather = 2) category = CAT_PRIMAL