/obj/item/implant/krav_maga name = "krav maga implant" desc = "Teaches you the arts of Krav Maga in 5 short instructional videos beamed directly into your eyeballs." icon = 'icons/obj/wizard.dmi' icon_state ="scroll2" activated = 1 var/datum/martial_art/krav_maga/style = new /obj/item/implant/krav_maga/get_data() var/dat = {"Implant Specifications:
Name: Krav Maga Implant
Life: 4 hours after death of host
Implant Details:
Function: Teaches even the clumsiest host the arts of Krav Maga."} return dat /obj/item/implant/krav_maga/activate() . = ..() var/mob/living/carbon/human/H = imp_in if(!ishuman(H)) return if(!H.mind) return if(H.mind.has_martialart(MARTIALART_KRAVMAGA)) style.remove(H) else style.teach(H,1) /obj/item/implanter/krav_maga name = "implanter (krav maga)" imp_type = /obj/item/implant/krav_maga /obj/item/implantcase/krav_maga name = "implant case - 'Krav Maga'" desc = "A glass case containing an implant that can teach the user the arts of Krav Maga." imp_type = /obj/item/implant/krav_maga