/* * Contains: * Security * Detective * Navy uniforms */ /* * Security */ /obj/item/clothing/under/rank/security strip_delay = 50 alt_covers_chest = TRUE sensor_mode = SENSOR_COORDS sensor_flags = NONE /obj/item/clothing/under/rank/security/officer name = "security jumpsuit" desc = "A tactical security jumpsuit for officers complete with GATO belt buckle." //GS13 - Nanotrasen to GATO icon_state = "rsecurity" item_state = "r_suit" armor = list(MELEE = 10, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 30, ACID = 30, WOUND = 10) /obj/item/clothing/under/rank/security/officer/util name = "security utility uniform" desc = "a grey security uniform" icon_state = "utilsec" item_state = "utilsec" can_adjust = FALSE /obj/item/clothing/under/rank/security/officer/grey name = "grey security jumpsuit" desc = "A tactical relic of years past before GATO decided it was cheaper to dye the suits red instead of washing out the blood." //GS13 - Nanotrasen to GATO icon_state = "security" item_state = "gy_suit" /obj/item/clothing/under/rank/security/officer/skirt name = "security jumpskirt" desc = "A \"tactical\" security jumpsuit with the legs replaced by a skirt." icon_state = "secskirt" item_state = "r_suit" body_parts_covered = CHEST|GROIN|ARMS alt_covers_chest = TRUE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/security/stripper name = "secukini" icon_state = "secukini" item_state = "secukini" armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0, WOUND = 0) //exchange powergame in order to be a whore what are you going to do about it body_parts_covered = CHEST|GROIN can_adjust = FALSE mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/security/officer/formal name = "security officer's formal uniform" desc = "The latest in fashionable security outfits." icon_state = "officerblueclothes" item_state = "officerblueclothes" alt_covers_chest = TRUE /obj/item/clothing/under/rank/security/officer/blueshirt name = "blue shirt and tie" desc = "I'm a little busy right now, Calhoun." icon_state = "blueshift" item_state = "blueshift" can_adjust = FALSE /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp name = "corporate security uniform" desc = "How positively stuffy." icon_state = "seccorp" item_state = "seccorp" can_adjust = FALSE /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/wardencorp name = "corporate warden uniform" icon_state = "wardencorp" item_state = "wardencorp" /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/hoscorp name = "corporate head of security's uniform" icon_state = "hoscorp" item_state = "hoscorp" /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/detcorp name = "corporate detective's uniform" icon_state = "detcorp" item_state = "detcorp" /obj/item/clothing/under/rank/security/officer/spacepol name = "police uniform" desc = "Space not controlled by megacorporations, planets, or pirates is under the jurisdiction of Spacepol." icon_state = "spacepol" item_state = "spacepol" can_adjust = FALSE /* * Warden */ /obj/item/clothing/under/rank/security/warden name = "security suit" desc = "A formal security suit for officers complete with GATO belt buckle." //GS13 - Nanotrasen to GATO icon_state = "rwarden" item_state = "r_suit" armor = list(MELEE = 10, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 30, ACID = 30, WOUND = 10) /obj/item/clothing/under/rank/security/warden/grey name = "grey security suit" desc = "A formal relic of years past before GATO decided it was cheaper to dye the suits red instead of washing out the blood." //GS13 - Nanotrasen to GATO icon_state = "warden" item_state = "gy_suit" /obj/item/clothing/under/rank/security/warden/skirt name = "warden's suitskirt" desc = "A formal security suitskirt for officers complete with GATO belt buckle." //GS13 - Nanotrasen to GATO icon_state = "rwarden_skirt" item_state = "r_suit" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/security/warden/formal desc = "The insignia on this uniform tells you that this uniform belongs to the Warden." name = "warden's formal uniform" icon_state = "wardenblueclothes" item_state = "wardenblueclothes" alt_covers_chest = TRUE /* * Detective */ /obj/item/clothing/under/rank/security/detective name = "hard-worn suit" desc = "Someone who wears this means business." icon_state = "detective" item_state = "det" armor = list(MELEE = 10, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 30, ACID = 30, WOUND = 10) /obj/item/clothing/under/rank/security/detective/brown name = "dark boiled suit" icon_state = "detectivebrown" item_state = "detectivebrown" /obj/item/clothing/under/rank/security/detective/brown/brown2 name = "padded suit" icon_state = "detectivebrown2" item_state = "detectivebrown2" /obj/item/clothing/under/rank/security/detective/skirt name = "detective's suitskirt" desc = "Someone who wears this means business." icon_state = "detective_skirt" item_state = "det" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/security/detective/grey name = "noir suit" desc = "A hard-boiled private investigator's grey suit, complete with tie clip." icon_state = "greydet" item_state = "greydet" /obj/item/clothing/under/rank/security/detective/grey/skirt name = "noir suitskirt" desc = "A hard-boiled private investigator's grey suitskirt, complete with tie clip." icon_state = "greydet_skirt" item_state = "greydet" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /* * Head of Security */ /obj/item/clothing/under/rank/security/head_of_security name = "head of security's jumpsuit" desc = "A security jumpsuit decorated for those few with the dedication to achieve the position of Head of Security." icon_state = "rhos" item_state = "r_suit" armor = list(MELEE = 10, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 50, WOUND = 10) strip_delay = 60 /obj/item/clothing/under/rank/security/head_of_security/skirt name = "head of security's jumpskirt" desc = "A security jumpskirt decorated for those few with the dedication to achieve the position of Head of Security." icon_state = "rhos_skirt" item_state = "r_suit" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/security/head_of_security/grey name = "head of security's grey jumpsuit" desc = "There are old men, and there are bold men, but there are very few old, bold men." icon_state = "hos" item_state = "gy_suit" /obj/item/clothing/under/rank/security/head_of_security/alt name = "head of security's turtleneck" desc = "A stylish alternative to the normal head of security jumpsuit, complete with tactical pants." icon_state = "hosalt" item_state = "bl_suit" /obj/item/clothing/under/rank/security/head_of_security/alt/skirt name = "head of security's turtleneck skirt" desc = "A stylish alternative to the normal head of security jumpsuit, complete with a tactical skirt." icon_state = "hosalt_skirt" item_state = "bl_suit" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/security/head_of_security/formal desc = "The insignia on this uniform tells you that this uniform belongs to the Head of Security." name = "head of security's formal uniform" icon_state = "hosblueclothes" item_state = "hosblueclothes" /obj/item/clothing/under/rank/security/head_of_security/parade name = "head of security's parade uniform" desc = "A male head of security's luxury-wear, for special occasions." icon_state = "hos_parade_male" item_state = "r_suit" can_adjust = FALSE /obj/item/clothing/under/rank/security/head_of_security/parade/female name = "head of security's parade uniform" desc = "A female head of security's luxury-wear, for special occasions." icon_state = "hos_parade_fem" item_state = "r_suit" fitted = FEMALE_UNIFORM_TOP /* *Spacepol */ /obj/item/clothing/under/rank/security/spacepol name = "police uniform" desc = "Space not controlled by megacorporations, planets, or pirates is under the jurisdiction of Spacepol." icon_state = "spacepol" item_state = "spacepol" can_adjust = FALSE /obj/item/clothing/under/rank/security/officer/beatcop name = "space police uniform" desc = "A police uniform often found in the lines at donut shops." icon_state = "spacepolice_families" item_state = "spacepolice_families" can_adjust = FALSE