/mob/living/silicon/spawn_gibs(with_bodyparts, atom/loc_override) new /obj/effect/gibspawner/robot(loc_override ? loc_override.drop_location() : drop_location(), src) /mob/living/silicon/spawn_dust() new /obj/effect/decal/remains/robot(loc) /mob/living/silicon/death(gibbed) if(!gibbed) emote("deathgasp") diag_hud_set_status() diag_hud_set_health() update_health_hud() . = ..()