/obj/item/ammo_casing/caseless/arrow name = "arrow of questionable material" desc = "You shouldn't be seeing this arrow." projectile_type = /obj/item/projectile/bullet/reusable/arrow caliber = "arrow" icon_state = "arrow" throwforce = 3 //good luck hitting someone with the pointy end of the arrow throw_speed = 3 /obj/item/ammo_casing/caseless/arrow/wood name = "wooden arrow" desc = "An arrow made of wood, typically fired from a bow." /obj/item/ammo_casing/caseless/arrow/ash name = "ashen arrow" desc = "An arrow made of wood, hardened by fire." icon_state = "ashenarrow" projectile_type = /obj/item/projectile/bullet/reusable/arrow/ash /obj/item/ammo_casing/caseless/arrow/bone name = "bone arrow" desc = "An arrow made of bone and sinew. The tip is sharp enough to pierce through a goliath plate." icon_state = "bonearrow" projectile_type = /obj/item/projectile/bullet/reusable/arrow/bone /obj/item/ammo_casing/caseless/arrow/bronze name = "bronze arrow" desc = "An arrow made of wood, tipped with bronze. The tip is dense enough to provide some armor penetration." icon_state = "bronzearrow" projectile_type = /obj/item/projectile/bullet/reusable/arrow/bronze