/obj/item/ammo_casing/energy/plasma projectile_type = /obj/item/projectile/plasma select_name = "plasma burst" fire_sound = 'sound/weapons/plasma_cutter.ogg' delay = 15 e_cost = 25 /obj/item/ammo_casing/energy/plasma/adv projectile_type = /obj/item/projectile/plasma/adv delay = 10 e_cost = 10 /obj/item/ammo_casing/energy/plasma/weak projectile_type = /obj/item/projectile/plasma/weak e_cost = 100