/datum/surgery/advanced/bioware/ligament_hook name = "Ligament Hook" desc = "A surgical procedure which reshapes the connections between torso and limbs, making it so limbs can be attached manually if severed. \ However this weakens the connection, making them easier to detach as well." steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/incise, /datum/surgery_step/incise, /datum/surgery_step/reshape_ligaments, /datum/surgery_step/close) possible_locs = list(BODY_ZONE_CHEST) bioware_target = BIOWARE_LIGAMENTS /datum/surgery_step/reshape_ligaments name = "reshape ligaments" accept_hand = TRUE time = 125 /datum/surgery_step/reshape_ligaments/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) display_results(user, target, "You start reshaping [target]'s ligaments into a hook-like shape.", "[user] starts reshaping [target]'s ligaments into a hook-like shape.", "[user] starts manipulating [target]'s ligaments.") /datum/surgery_step/reshape_ligaments/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) display_results(user, target, "You finish reshaping [target]'s ligaments into a connective hook!", "[user] finishes reshaping [target]'s ligaments into a connective hook!", "[user] finishes manipulating [target]'s ligaments!") new /datum/bioware/hooked_ligaments(target) return TRUE /datum/bioware/hooked_ligaments name = "Hooked Ligaments" desc = "The ligaments and nerve endings that connect the torso to the limbs are formed into a hook-like shape, so limbs can be attached without requiring surgery, but are easier to sever." mod_type = BIOWARE_LIGAMENTS /datum/bioware/hooked_ligaments/on_gain() ..() ADD_TRAIT(owner, TRAIT_LIMBATTACHMENT, "ligament_hook") ADD_TRAIT(owner, TRAIT_EASYDISMEMBER, "ligament_hook") /datum/bioware/hooked_ligaments/on_lose() ..() REMOVE_TRAIT(owner, TRAIT_LIMBATTACHMENT, "ligament_hook") REMOVE_TRAIT(owner, TRAIT_EASYDISMEMBER, "ligament_hook")