/datum/gear/unlockable category = LOADOUT_CATEGORY_UNLOCKABLE slot = ITEM_SLOT_NECK var/progress_required //what does our progress need to be to unlock it var/progress_key //what is the key used to retrieve existing progress for this unlockable /datum/gear/unlockable/janitor name = "Janitor Bedsheet" description = "Clean 100 messes with a mop to unlock this. It has a warning sign on!" path = /obj/item/bedsheet/unlockable/janitor progress_required = 100 progress_key = "janitor" /datum/gear/unlockable/cook name = "Cook Bedsheet" description = "Cook 250 items using the microwave to unlock this. It has a microwave on!" path = /obj/item/bedsheet/unlockable/cook progress_required = 250 progress_key = "cook" /datum/gear/unlockable/miner name = "Miner Bedsheet" description = "Redeem a total of 100,000 miner points to unlock this. It's made out of goliath hide!" path = /obj/item/bedsheet/unlockable/miner progress_required = 100000 progress_key = "miner"