// Poppy /obj/item/seeds/poppy name = "pack of poppy seeds" desc = "These seeds grow into poppies." icon_state = "seed-poppy" species = "poppy" plantname = "Poppy Plants" product = /obj/item/reagent_containers/food/snacks/grown/poppy endurance = 10 maturation = 8 yield = 6 potency = 20 growthstages = 3 growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' icon_grow = "poppy-grow" icon_dead = "poppy-dead" mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/poppy/lily) reagents_add = list("bicaridine" = 0.2, "nutriment" = 0.05) /obj/item/reagent_containers/food/snacks/grown/poppy seed = /obj/item/seeds/poppy name = "poppy" desc = "Long-used as a symbol of rest, peace, and death." icon_state = "poppy" slot_flags = ITEM_SLOT_HEAD filling_color = "#FF6347" bitesize_mod = 3 tastes = list("sesame seeds" = 1) foodtype = VEGETABLES | GROSS distill_reagent = "vermouth" // Lily /obj/item/seeds/poppy/lily name = "pack of lily seeds" desc = "These seeds grow into lilies." icon_state = "seed-lily" species = "lily" plantname = "Lily Plants" product = /obj/item/reagent_containers/food/snacks/grown/poppy/lily mutatelist = list() /obj/item/reagent_containers/food/snacks/grown/poppy/lily seed = /obj/item/seeds/poppy/lily name = "lily" desc = "A beautiful orange flower." icon_state = "lily" tastes = list("pelts " = 1) filling_color = "#FFA500" // Geranium /obj/item/seeds/poppy/geranium name = "pack of geranium seeds" desc = "These seeds grow into geranium." icon_state = "seed-geranium" species = "geranium" plantname = "Geranium Plants" product = /obj/item/reagent_containers/food/snacks/grown/poppy/geranium mutatelist = list() /obj/item/reagent_containers/food/snacks/grown/poppy/geranium seed = /obj/item/seeds/poppy/geranium name = "geranium" desc = "A beautiful blue flower." icon_state = "geranium" filling_color = "#008B8B" tastes = list("pelts " = 1) // Harebell /obj/item/seeds/harebell name = "pack of harebell seeds" desc = "These seeds grow into pretty little flowers." icon_state = "seed-harebell" species = "harebell" plantname = "Harebells" product = /obj/item/reagent_containers/food/snacks/grown/harebell lifespan = 100 endurance = 20 maturation = 7 production = 1 yield = 2 potency = 30 growthstages = 4 genes = list(/datum/plant_gene/trait/plant_type/weed_hardy) growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' reagents_add = list("nutriment" = 0.04) /obj/item/reagent_containers/food/snacks/grown/harebell seed = /obj/item/seeds/harebell name = "harebell" desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten'd not thy breath.\"" icon_state = "harebell" tastes = list("salt" = 1) slot_flags = ITEM_SLOT_HEAD filling_color = "#E6E6FA" bitesize_mod = 3 distill_reagent = "vermouth" // Sunflower /obj/item/seeds/sunflower name = "pack of sunflower seeds" desc = "These seeds grow into sunflowers." icon_state = "seed-sunflower" species = "sunflower" plantname = "Sunflowers" product = /obj/item/grown/sunflower endurance = 20 production = 2 yield = 2 growthstages = 3 growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' icon_grow = "sunflower-grow" icon_dead = "sunflower-dead" mutatelist = list(/obj/item/seeds/sunflower/moonflower, /obj/item/seeds/sunflower/novaflower) reagents_add = list("cornoil" = 0.08, "nutriment" = 0.04) /obj/item/grown/sunflower // FLOWER POWER! seed = /obj/item/seeds/sunflower name = "sunflower" desc = "It's beautiful! A certain person might beat you to death if you trample these." icon_state = "sunflower" lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi' damtype = "fire" force = 0 slot_flags = ITEM_SLOT_HEAD throwforce = 0 w_class = WEIGHT_CLASS_TINY throw_speed = 1 throw_range = 3 tastes = list("seeds" = 1) /obj/item/grown/sunflower/attack(mob/M, mob/user) to_chat(M, " [user] smacks you with a sunflower!FLOWER POWER") to_chat(user, "Your sunflower's FLOWER POWERstrikes [M]") // Moonflower /obj/item/seeds/sunflower/moonflower name = "pack of moonflower seeds" desc = "These seeds grow into moonflowers." icon_state = "seed-moonflower" lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' species = "moonflower" plantname = "Moonflowers" icon_grow = "moonflower-grow" icon_dead = "sunflower-dead" product = /obj/item/reagent_containers/food/snacks/grown/moonflower mutatelist = list() reagents_add = list("moonshine" = 0.2, "vitamin" = 0.02, "nutriment" = 0.02) rarity = 15 /obj/item/reagent_containers/food/snacks/grown/moonflower seed = /obj/item/seeds/sunflower/moonflower name = "moonflower" desc = "Store in a location at least 50 yards away from werewolves." icon_state = "moonflower" slot_flags = ITEM_SLOT_HEAD filling_color = "#E6E6FA" bitesize_mod = 2 distill_reagent = "absinthe" //It's made from flowers. tastes = list("glowbugs" = 1) // Novaflower /obj/item/seeds/sunflower/novaflower name = "pack of novaflower seeds" desc = "These seeds grow into novaflowers." icon_state = "seed-novaflower" species = "novaflower" plantname = "Novaflowers" icon_grow = "novaflower-grow" icon_dead = "sunflower-dead" product = /obj/item/grown/novaflower mutatelist = list() reagents_add = list("condensedcapsaicin" = 0.25, "capsaicin" = 0.3, "nutriment" = 0) rarity = 20 /obj/item/grown/novaflower seed = /obj/item/seeds/sunflower/novaflower name = "novaflower" desc = "These beautiful flowers have a crisp smokey scent, like a summer bonfire." icon_state = "novaflower" lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi' damtype = "fire" force = 0 slot_flags = ITEM_SLOT_HEAD throwforce = 0 w_class = WEIGHT_CLASS_TINY throw_speed = 1 throw_range = 3 attack_verb = list("roasted", "scorched", "burned") grind_results = list("capsaicin" = 0, "condensedcapsaicin" = 0) tastes = list("cooked sunflower" = 1) /obj/item/grown/novaflower/add_juice() ..() force = round((5 + seed.potency / 5), 1) /obj/item/grown/novaflower/attack(mob/living/carbon/M, mob/user) if(!..()) return if(isliving(M)) to_chat(M, "You are lit on fire from the intense heat of the [name]!") M.adjust_fire_stacks(seed.potency / 20) if(M.IgniteMob()) message_admins("[ADMIN_LOOKUPFLW(user)] set [ADMIN_LOOKUPFLW(M)] on fire with [src] at [AREACOORD(user)]") log_game("[key_name(user)] set [key_name(M)] on fire with [src] at [AREACOORD(user)]") /obj/item/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity) . = ..() if(!proximity) return if(force > 0) force -= rand(1, (force / 3) + 1) else to_chat(usr, "All the petals have fallen off the [name] from violent whacking!") qdel(src) /obj/item/grown/novaflower/pickup(mob/living/carbon/human/user) ..() if(!user.gloves) to_chat(user, "The [name] burns your bare hand!") user.adjustFireLoss(rand(1, 5))