/obj/item/clothing/under/rank/captain desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"." name = "captain's jumpsuit" icon_state = "captain" item_state = "b_suit" armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 15) sensor_mode = SENSOR_COORDS sensor_flags = NONE /obj/item/clothing/under/rank/captain/util name = "command utility uniform" desc = "A utility uniform for command personnel." icon_state = "utilcom" item_state = "utilcom" can_adjust = FALSE /obj/item/clothing/under/rank/captain/skirt name = "captain's jumpskirt" desc = "It's a blue jumpskirt with some gold markings denoting the rank of \"Captain\"." icon_state = "captain_skirt" item_state = "b_suit" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/captain/suit name = "captain's suit" desc = "A green suit and yellow necktie. Exemplifies authority." icon_state = "green_suit" item_state = "dg_suit" can_adjust = FALSE /obj/item/clothing/under/rank/captain/suit/skirt name = "green suitskirt" desc = "A green suitskirt and yellow necktie. Exemplifies authority." icon_state = "green_suit_skirt" item_state = "dg_suit" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/captain/parade name = "captain's parade uniform" desc = "A captain's luxury-wear, for special occasions." icon_state = "captain_parade" item_state = "by_suit" can_adjust = FALSE /obj/item/clothing/under/rank/captain/femformal name = "captain's female formal outfit" desc = "An ironically skimpy blue dress with gold markings denoting the rank of \"Captain\"." icon_state = "lewdcap" item_state = "lewdcap" can_adjust = FALSE mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK