Traditional Games Space Station 13

Thanks to: /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
Also a thanks to anybody who has contributed.

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29 January 2022

Arturlang updated:

  • Fixes Papers not working due to a dependency updated.

28 January 2022

DeltaFire15 updated:

  • genital fluids are once again not valid for pod cloning, nor do the decals have dna (I hate the fact I had to PR this because the original got merged with this still present)

SpiWat updated:

  • fixed a typo, I hope

26 January 2022

LetterN updated:

  • Antag info panel using tgui for selected antags
  • TGUI hardsync
  • TIMER_DELETE_ME flag for timers
  • wiremod backend (DO NOT ENABLE, FOLLOWUP PR WILL ADD WIREMOD) tweak: Cryo DOES NOT store the items, instead only drops it as soon as the person "fully cryo" tweak: Changes on how uplink works. Purchases are now only based on if said uplink has the right flag to purchase an item, rather than using a list to whitelist/blacklist specific gamemodes for it. Also, the purchase items handles poplocking by themselves now.

25 January 2022

Putnam3145 updated:

  • Artificial zeolite now has a taste
  • "Zeolites" has been renamed to "zeolite" ("a beaker of zeolites" is like "a beaker of woods")
  • Various taste descriptors have had their end punctuation removed

23 January 2022

DeltaFire15 updated:

  • Synths no longer take direct damage from low blood. They will however suffer from lower cooling efficiency and be in danger of overheating.
  • The temperature system of synths is now simillar to the coldblooded trait, though depending on environment and coolant level, with access to short bursts of direct control via active cooling.
  • Synths no longer breathe. If in crit, they meltdown and suffer burn damage over time.
  • Synths are now immune to low pressure, resistant to low temp, and vulnerable to high temp.
  • Synths no longer process oxyloss and temperature adjustment chemicals.
  • Nanogel is now printable at med- / scilathes and mechfabs after researching the Advanced Robotics node. It does need a bit of diamond though. tweak: All Synthetics now use blood type S

Putnam3145 updated:

  • Atmospheric Flux event
  • A lot more fluids can be used for replica pods

Trilbyspaceclone updated:

  • New type of flora to lava land, an Ash Tree, can be harvested for coal or if lucky used to gather honey. Just use a container!

14 January 2022

Putnam3145 updated:

  • More logging for bad ERP reagent mechanics
  • Made supernova rad storms less strong, slightly more common (but less spammy)

10 January 2022

Linzolle updated:

  • bloodsplatter effects no longer white in certain cases
  • the blood in the BDM ruin is no longer white

Putnam3145 updated:

  • Alcohol works again

07 January 2022

MrJWhit updated:

  • Adds an airlock between atmos and engineering on omega.

04 January 2022

Hatterhat updated:

  • Jumpboots now have a mining sprite. Alt-click, as usual, to change 'em.

MrJWhit updated:

  • Adds pipes to the SM to make omega better
  • Various omega fixes

Putnam3145 updated:

  • Hydrogen gas (no way to get yet)
  • Gas groups, such as...
  • Chemical gases, starting with ethanol, bromine, diethylamine, ammonia, phlogiston
  • Bromine gas (can make it by tossing hot bromine on the ground OR by burning methyl bromide)
  • Ammonia gas (toss hot ammonia on the ground OR burn diethylamine)
  • Snowflake trit/plasma fires fires tweak: Generic fires are now more accurate energy-wise tweak: Water vapor condensation no longer happens below 40 C tweak: Methyl bromide now burns properly
  • Massive fusion nerf
  • Due to the removal of snowflake trit fires, trit fires are much, much less hot
  • Due to the previous, bombs are now easier to reach 50,000 points on (2 : 1 plasma : oxy at 160 kelvins cold side should be fine)

03 January 2022

TripleShades updated:

  • (Meta) Floodlight to Atmospherics tweak: (Meta) Atmospherics Entryway layout change tweak: (Meta) Atmospherics Monitoring room layout tweak tweak: (Meta) Atmospherics Supply Line room airlock location change
  • (Meta) Incinerator Access airlock now has the correct access

02 January 2022

DeltaFire15 updated:

  • Station names now require admin approval instead of autoaccepting.

Putnam3145 updated:

  • Bluespace pipes

31 December 2021

SandPoot updated:

  • You also no longer get every animation sprite and direction sprite of items on the menus.

29 December 2021

TripleShades updated:

  • (Festive Station) Fixes
  • Readds the cold to Festive Station tweak: (Festive Station) Fixes
  • (Pubby) Cautery??? I think this is leftover but nobody has touched Pubby since me so it's fine probably

23 December 2021

Putnam3145 updated:

  • Atmos group processing heuristic no longer does opposite of intent

21 December 2021

ShizCalev updated:

  • Fixed an issue where you were able to remove flashlights/bayonets that were supposed to be permanently attached to a gun.
  • Fixed an issue where you were unable to remove flashlights & bayonets from certain weapons.
  • Fixed a potential issue where adding a flashlight to your helmet would've caused you to lose other action buttons.
  • Fixed a issue where guns with multiple action buttons would break all but one of those action buttons. tweak: If you have both a bayonet and a flashlight attached to your gun, you'll now be given a prompt on which you'd like to remove when using a screwdriver on it. tweak: Hacking a firing pin out of a gun is no longer done via a crafting menu - you can now do it by simply holding the gun in your hand and clicking it with a welder/screwdriver/wirecutters.

17 December 2021

DeltaFire15 updated:

  • The time for admins to cancel events is 30 seconds again.

SandPoot updated:

  • Fixes assembly holders.

13 December 2021

Putnam3145 updated:

  • Per-minute science output fixed

12 December 2021

DeltaFire15 updated:

  • Linters should no longer complain about afterattack sleeps.

11 December 2021

SandPoot updated:

  • Borg speech is now centralized even inside lockers or something like that.

bunny232 updated:

  • Cold blooded critters won't worry too much about the air around them being too hot even though their body temperature is the same as it.
  • The warm pool is no longer nearly boiling and the cool pool no longer goes below 0C.

09 December 2021

DeltaFire15 updated:

  • Linters should no longer scream.

Linzolle updated:

  • it now only snows on festivestation instead of every map
  • rain now triggers properly on spookystation

TripleShades updated:

  • (Pubby) Gives Robotic's Lab Surgery a cautery

keronshb updated:

  • Lets dynamic pick clock cultists midround

timothyteakettle updated:

  • being fat no longer makes you slower when floating

05 December 2021

Arturlang updated:

  • You can now put in LaTeX equations in TGUI paper if you insert them between two $ dollar signs

DeltaFire15 updated:

  • Fireman carry no longer drops the carried person if passing over a prone individual.

03 December 2021

TripleShades updated:

  • (Pubby) Holopad to surgery viewing area

02 December 2021

DeltaFire15 updated:

  • Synthetics gained quasi-immunity to most chemicals, excluding some core medical chems and a few specific disruptive ones.
  • Health analyzer, ChemMaster and chemical analyzer interactions with the chemical processing flag system.
  • System Cleaner should now always update health as opposed to before.
  • system cleaner is now twice as effective.

01 December 2021

DeltaFire15 updated:

  • Pellets now care about block woundwise
  • Pellet wound-bonus no longer stacks for the final calculation
  • Embeds no longer bypass full blocking.
  • Shields now work properly against unarmed / mob attacks.
GoonStation 13 Development Team
Coders: Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
Spriters: Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No

Creative Commons License
Except where otherwise noted, Goon Station 13 is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
Rights are currently extended to SomethingAwful Goons only.

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.