/obj/item/clothing/gloves/fingerless name = "fingerless gloves" desc = "Plain black gloves without fingertips for the hard working." icon_state = "fingerless" item_state = "fingerless" item_color = null //So they don't wash. transfer_prints = TRUE strip_delay = 40 put_on_delay = 20 cold_protection = HANDS min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT /obj/item/clothing/gloves/botanic_leather name = "botanist's leather gloves" desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm." icon_state = "leather" item_state = "ggloves" permeability_coefficient = 0.9 cold_protection = HANDS min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT heat_protection = HANDS max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT burn_state = FIRE_PROOF /obj/item/clothing/gloves/combat name = "combat gloves" desc = "These tactical gloves are fireproof and shock resistant." icon_state = "black" item_state = "bgloves" siemens_coefficient = 0 permeability_coefficient = 0.05 strip_delay = 80 cold_protection = HANDS min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT heat_protection = HANDS max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT burn_state = FIRE_PROOF /obj/item/clothing/gloves/bracer name = "bone bracers" desc = "For when you're expecting to get slapped on the wrist. Offers modest protection to your arms." icon_state = "bracers" item_state = "bracers" item_color = null //So they don't wash. transfer_prints = TRUE strip_delay = 40 put_on_delay = 20 body_parts_covered = ARMS cold_protection = ARMS min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT burn_state = FIRE_PROOF armor = list(melee = 15, bullet = 35, laser = 35, energy = 20, bomb = 35, bio = 35, rad = 35) //Not like anything ever hits the arms anyways.