// Citrus - base type /obj/item/weapon/reagent_containers/food/snacks/grown/citrus seed = /obj/item/seeds/lime name = "citrus" desc = "It's so sour, your face will twist." icon_state = "lime" bitesize_mod = 2 // Lime /obj/item/seeds/lime name = "pack of lime seeds" desc = "These are very sour seeds." icon_state = "seed-lime" species = "lime" plantname = "Lime Tree" product = /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lime lifespan = 55 endurance = 50 yield = 4 potency = 15 growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' mutatelist = list(/obj/item/seeds/orange) reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05) /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lime seed = /obj/item/seeds/lime name = "lime" desc = "It's so sour, your face will twist." icon_state = "lime" filling_color = "#00FF00" // Orange /obj/item/seeds/orange name = "pack of orange seeds" desc = "Sour seeds." icon_state = "seed-orange" species = "orange" plantname = "Orange Tree" product = /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/orange lifespan = 60 endurance = 50 yield = 5 potency = 20 growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' icon_grow = "lime-grow" icon_dead = "lime-dead" mutatelist = list(/obj/item/seeds/lime) reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05) /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/orange seed = /obj/item/seeds/orange name = "orange" desc = "It's an tangy fruit." icon_state = "orange" filling_color = "#FFA500" // Lemon /obj/item/seeds/lemon name = "pack of lemon seeds" desc = "These are sour seeds." icon_state = "seed-lemon" species = "lemon" plantname = "Lemon Tree" product = /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lemon lifespan = 55 endurance = 45 yield = 4 growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' icon_grow = "lime-grow" icon_dead = "lime-dead" mutatelist = list(/obj/item/seeds/cash) reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05) /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lemon seed = /obj/item/seeds/lemon name = "lemon" desc = "When life gives you lemons, be grateful they aren't limes." icon_state = "lemon" filling_color = "#FFD700" // Money Lemon /obj/item/seeds/cash name = "pack of money seeds" desc = "When life gives you lemons, mutate them into cash." icon_state = "seed-cash" species = "cashtree" plantname = "Money Tree" product = /obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' icon_grow = "lime-grow" icon_dead = "lime-dead" lifespan = 55 endurance = 45 yield = 4 reagents_add = list("nutriment" = 0.05) rarity = 50 // Nanotrasen approves... /obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit seed = /obj/item/seeds/cash name = "Money Fruit" desc = "Looks like a lemon with something bulging from the inside." icon_state = "moneyfruit" bitesize_mod = 2 /obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit/add_juice() ..() switch(seed.potency) if(0 to 10) trash = /obj/item/stack/spacecash if(11 to 20) trash = /obj/item/stack/spacecash/c10 if(21 to 30) trash = /obj/item/stack/spacecash/c20 if(31 to 40) trash = /obj/item/stack/spacecash/c50 if(41 to 50) trash = /obj/item/stack/spacecash/c100 if(51 to 60) trash = /obj/item/stack/spacecash/c200 if(61 to 80) trash = /obj/item/stack/spacecash/c500 else trash = /obj/item/stack/spacecash/c1000