//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/template_noop, /area/template_noop) "ac" = ( /obj/effect/spawner/structure/window/shuttle, /turf/open/floor/plating, /area/shuttle/escape) "ad" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "af" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Airlock" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ag" = ( /obj/structure/sign/warning/nosmoking, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "ah" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Airlock" }, /obj/docking_port/mobile/emergency{ dir = 2; dwidth = 5; height = 14; name = "Meta emergency shuttle"; width = 25 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "al" = ( /obj/structure/table, /obj/item/phone{ pixel_x = -3; pixel_y = 3 }, /obj/item/cigbutt/cigarbutt{ pixel_x = 5; pixel_y = -1 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "am" = ( /obj/machinery/computer/crew, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "an" = ( /obj/machinery/computer/security, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ao" = ( /obj/structure/table, /obj/item/storage/firstaid/regular, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ap" = ( /obj/structure/closet/emcloset, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aq" = ( /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ar" = ( /obj/structure/chair, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "as" = ( /obj/item/radio/intercom{ dir = 4; name = "Station Intercom (General)"; pixel_y = 27 }, /obj/structure/chair, /obj/machinery/light{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "at" = ( /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/structure/closet/crate{ name = "lifejackets" }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "au" = ( /obj/structure/shuttle/engine/propulsion{ dir = 8 }, /turf/open/floor/plating/airless, /area/shuttle/escape) "av" = ( /obj/structure/shuttle/engine/heater{ dir = 8 }, /obj/structure/window/reinforced{ dir = 4 }, /turf/open/floor/plating/airless, /area/shuttle/escape) "aw" = ( /obj/structure/table, /obj/item/storage/fancy/donut_box, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ax" = ( /obj/structure/chair/office/dark{ dir = 1 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ay" = ( /obj/structure/table, /obj/item/restraints/handcuffs{ pixel_y = 3 }, /obj/machinery/light{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "az" = ( /obj/machinery/status_display, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aA" = ( /obj/structure/tank_dispenser/oxygen{ layer = 2.7; pixel_x = -1; pixel_y = 2 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aB" = ( /obj/machinery/computer/communications{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aC" = ( /obj/structure/chair/office/dark, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aE" = ( /obj/structure/chair{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aF" = ( /obj/machinery/computer/emergency_shuttle{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aG" = ( /obj/structure/chair/office/dark{ dir = 8 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aH" = ( /obj/machinery/door/airlock/command/glass{ name = "Cockpit"; req_access_txt = "19" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aI" = ( /obj/machinery/vending/wallmed{ name = "Emergency NanoMed"; use_power = 0 }, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aJ" = ( /obj/structure/extinguisher_cabinet, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aL" = ( /obj/machinery/computer/station_alert{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aN" = ( /obj/machinery/status_display{ dir = 8; pixel_x = 32 }, /obj/machinery/holopad, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aO" = ( /obj/structure/table, /obj/item/storage/toolbox/emergency{ pixel_y = 3 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aP" = ( /obj/structure/table, /obj/machinery/recharger{ active_power_usage = 0; idle_power_usage = 0; pixel_y = 4; use_power = 0 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aQ" = ( /obj/structure/table, /obj/item/paper_bin{ pixel_x = -2; pixel_y = 8 }, /obj/item/radio/intercom{ dir = 2; name = "Station Intercom (General)"; pixel_y = -31 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aR" = ( /obj/structure/table, /obj/item/folder/blue, /obj/structure/extinguisher_cabinet{ dir = 4; pixel_y = -27 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aS" = ( /obj/item/radio/intercom{ dir = 2; name = "Station Intercom (General)"; pixel_y = -31 }, /obj/structure/chair{ dir = 1 }, /obj/machinery/light, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aT" = ( /obj/structure/table, /obj/item/stack/medical/gauze, /obj/item/stack/medical/bruise_pack, /obj/item/stack/medical/ointment, /obj/machinery/light{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aW" = ( /obj/machinery/door/airlock/command{ name = "Emergency Recovery Airlock"; req_access_txt = "19" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aY" = ( /obj/machinery/door/airlock/security/glass{ name = "Brig"; req_access_txt = "2" }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aZ" = ( /obj/machinery/door/airlock/medical/glass{ name = "Escape Shuttle Infirmary" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ba" = ( /obj/structure/sign/departments/medbay/alt, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "bb" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Cargo Bay Airlock" }, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/shuttle/escape) "bd" = ( /obj/structure/chair{ dir = 4 }, /turf/open/floor/plasteel/floorgrime, /area/shuttle/escape) "be" = ( /turf/open/floor/plasteel/floorgrime, /area/shuttle/escape) "bf" = ( /obj/machinery/door/airlock/external{ name = "Emergency Recovery Airlock" }, /turf/open/floor/plasteel/floorgrime, /area/shuttle/escape) "bh" = ( /obj/structure/chair{ dir = 4 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bi" = ( /obj/structure/chair, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bj" = ( /obj/structure/table, /obj/item/defibrillator/loaded, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bk" = ( /obj/machinery/shower, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "bl" = ( /obj/machinery/sleeper{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bm" = ( /obj/structure/rack, /obj/item/crowbar, /obj/item/wrench, /obj/item/weldingtool, /obj/item/wirecutters, /obj/item/stack/cable_coil, /obj/effect/turf_decal/stripes/line{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/escape) "bn" = ( /obj/structure/reagent_dispensers/watertank, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/shuttle/escape) "bo" = ( /obj/structure/reagent_dispensers/fueltank, /obj/effect/turf_decal/delivery, /obj/machinery/light{ dir = 1 }, /turf/open/floor/plasteel, /area/shuttle/escape) "bp" = ( /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/shuttle/escape) "bq" = ( /obj/machinery/recharge_station, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/shuttle/escape) "bs" = ( /obj/structure/chair{ dir = 8 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bt" = ( /obj/structure/reagent_dispensers/peppertank, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "bu" = ( /obj/structure/table, /obj/item/reagent_containers/glass/bottle/epinephrine{ pixel_x = 6 }, /obj/item/reagent_containers/glass/bottle/charcoal{ pixel_x = -3 }, /obj/item/reagent_containers/glass/bottle/epinephrine{ pixel_x = -3; pixel_y = 8 }, /obj/item/reagent_containers/glass/bottle/charcoal{ pixel_x = 6; pixel_y = 8 }, /obj/item/reagent_containers/syringe/epinephrine{ pixel_x = 3; pixel_y = -2 }, /obj/item/reagent_containers/syringe/epinephrine{ pixel_x = 4; pixel_y = 1 }, /obj/item/reagent_containers/syringe/epinephrine{ pixel_x = -2; pixel_y = 5 }, /obj/item/reagent_containers/syringe/epinephrine{ pixel_x = 2; pixel_y = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bv" = ( /obj/structure/rack, /obj/item/storage/toolbox/electrical{ pixel_x = -3; pixel_y = 1 }, /obj/item/storage/toolbox/mechanical{ pixel_y = -1 }, /obj/item/storage/toolbox/emergency{ pixel_x = 3; pixel_y = -5 }, /obj/effect/turf_decal/stripes/line{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/escape) "bw" = ( /obj/item/cigbutt, /turf/open/floor/plasteel/floorgrime, /area/shuttle/escape) "by" = ( /obj/machinery/suit_storage_unit/standard_unit, /turf/open/floor/plasteel/floorgrime, /area/shuttle/escape) "bz" = ( /obj/structure/table/optable, /obj/item/surgical_drapes, /obj/machinery/light{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bA" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/escape) "bC" = ( /obj/structure/reagent_dispensers/watertank, /turf/open/floor/plasteel/floorgrime, /area/shuttle/escape) "bD" = ( /obj/structure/table, /obj/item/folder/red{ pixel_x = 3 }, /obj/item/folder/white{ pixel_x = -4; pixel_y = 2 }, /obj/item/radio/intercom{ dir = 2; name = "Station Intercom (General)"; pixel_y = -31 }, /obj/item/book/manual/wiki/security_space_law{ pixel_x = -4; pixel_y = 4 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bE" = ( /obj/structure/table, /obj/item/restraints/handcuffs{ pixel_y = 3 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bF" = ( /obj/structure/table, /obj/machinery/recharger{ active_power_usage = 0; idle_power_usage = 0; use_power = 0 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bG" = ( /obj/structure/table, /obj/item/storage/box/handcuffs{ pixel_x = 2; pixel_y = 2 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bH" = ( /obj/structure/table, /obj/item/scalpel{ pixel_y = 12 }, /obj/item/circular_saw, /obj/item/retractor{ pixel_x = 4 }, /obj/item/hemostat{ pixel_x = -4 }, /obj/item/clothing/gloves/color/latex, /obj/item/clothing/mask/surgical, /obj/item/radio/intercom{ dir = 2; name = "Station Intercom (General)"; pixel_x = -27 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bI" = ( /obj/structure/sink, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "bJ" = ( /obj/structure/table, /obj/item/storage/firstaid/fire, /obj/item/storage/firstaid/regular{ pixel_x = 2; pixel_y = 3 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bK" = ( /obj/structure/table, /obj/item/storage/firstaid/toxin, /obj/item/storage/firstaid/o2{ pixel_x = 3; pixel_y = 3 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bL" = ( /obj/structure/extinguisher_cabinet, /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/escape) "bM" = ( /obj/structure/rack, /obj/item/tank/internals/oxygen/red, /obj/item/clothing/suit/fire/firefighter, /obj/item/clothing/mask/gas, /obj/item/clothing/head/hardhat/red, /obj/effect/turf_decal/stripes/line{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/escape) "bN" = ( /obj/machinery/space_heater, /obj/structure/extinguisher_cabinet{ dir = 4; pixel_y = -27 }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/escape) "bO" = ( /obj/structure/closet/crate{ name = "emergency supplies crate" }, /obj/item/storage/toolbox/emergency, /obj/item/storage/toolbox/emergency, /obj/item/flashlight/flare{ pixel_x = 3; pixel_y = 3 }, /obj/item/flashlight/flare{ pixel_x = -6; pixel_y = -2 }, /obj/item/crowbar, /obj/item/wrench, /obj/item/radio, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/escape) "bP" = ( /obj/structure/closet/crate/medical{ name = "medical crate" }, /obj/item/storage/firstaid/regular, /obj/item/storage/firstaid/o2{ pixel_x = 3; pixel_y = 3 }, /obj/item/storage/firstaid/toxin{ pixel_x = -4; pixel_y = 3 }, /obj/item/healthanalyzer{ pixel_x = 3; pixel_y = 3 }, /obj/item/lazarus_injector, /obj/effect/turf_decal/bot, /mob/living/simple_animal/bot/medbot{ name = "\improper emergency medibot"; pixel_x = -3; pixel_y = 2 }, /turf/open/floor/plasteel, /area/shuttle/escape) "bQ" = ( /obj/item/radio/intercom{ dir = 2; name = "Station Intercom (General)"; pixel_y = -31 }, /obj/machinery/portable_atmospherics/canister/oxygen, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/escape) "bR" = ( /obj/structure/table, /obj/item/clipboard, /obj/item/folder/yellow, /obj/item/pen, /obj/item/hand_labeler_refill, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/escape) "bS" = ( /obj/machinery/vending/wallmed{ name = "Emergency NanoMed"; use_power = 0 }, /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/escape) "bT" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/escape) "bU" = ( /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "bV" = ( /obj/structure/chair, /obj/machinery/light{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bW" = ( /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/clothing/suit/hazardvest{ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks."; name = "emergency lifejacket" }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/tank/internals/emergency_oxygen/double{ pixel_x = 3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/mask/breath{ pixel_x = -3; pixel_y = -3 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/item/clothing/head/hardhat/orange{ name = "protective hat"; pixel_y = 9 }, /obj/structure/closet/crate{ name = "lifejackets" }, /obj/machinery/light{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bX" = ( /obj/machinery/light{ dir = 8 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "bY" = ( /obj/machinery/light{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ca" = ( /obj/structure/chair{ dir = 1 }, /obj/machinery/light, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "cb" = ( /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "cc" = ( /obj/machinery/light{ dir = 4 }, /turf/open/floor/plasteel/floorgrime, /area/shuttle/escape) "cd" = ( /obj/structure/chair{ dir = 8 }, /obj/machinery/light{ dir = 4 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) (1,1,1) = {" aa aa au au au ad au au ad au au au aa aa "} (2,1,1) = {" aa ad av av av ad av av ad av av av ad aa "} (3,1,1) = {" ad ad ad ad ad ad ad ad ad ad ad ad ad ad "} (4,1,1) = {" ac al aw aB aF aL aO aP aJ bd bd bd bC ac "} (5,1,1) = {" ac am aq aC aG ax aq aQ ad be cc be be bf "} (6,1,1) = {" ac an ax aq aq aq aC aR ad bf bT be be bf "} (7,1,1) = {" ac ao ay aq aq aq bY aq aW cb ad by by ac "} (8,1,1) = {" ad ad az ad aH ad az ad ad ad ad az ad ad "} (9,1,1) = {" ad ap bX aq aq aq bX ap ad bh bh bh bD ad "} (10,1,1) = {" ac aq aq aq aq aq aq aq aY bU bU bU bE ac "} (11,1,1) = {" ad ar aq aE ac ar aq aE ac bi bU bU bF ac "} (12,1,1) = {" af aq aq aE aI ar aq aE ad bi cd bs bG ad "} (13,1,1) = {" ad bV aq aE ac ar aq aS ad ad bt az ad ad "} (14,1,1) = {" af aq aq aE aJ ar aq aE ad bj bu bz bH ad "} (15,1,1) = {" ag ar aq aE ac ar aq aE ac bk aq aq bI ac "} (16,1,1) = {" ac ar aq aq aq aq aq aq aZ aq aq aq bJ ac "} (17,1,1) = {" ac ar aq aE ac ar aq aE ac bl bl aq bK ad "} (18,1,1) = {" ac ar aq aE bL ar aq aE ba ad ac aZ ba ad "} (19,1,1) = {" ad as aq aE ac ar aq ca ad bm bv bA bM ad "} (20,1,1) = {" ah aq aq aE bS ar aq aE ac bn bw be bN ad "} (21,1,1) = {" ad ar aq aE ac ar aq aE aJ bo be be bO ac "} (22,1,1) = {" af aq aq aq aq aq aq aq bb bp be bw bP ac "} (23,1,1) = {" ad aq aq aq aq aq aq aq bb bp be be bQ ad "} (24,1,1) = {" ad bW aA at aq aN aq aT ag bq bp bp bR ad "} (25,1,1) = {" ad ad ac ad ac ad ac ad ad ad ac ac ad ad "}