/obj/mecha/combat/reticence desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins." name = "\improper reticence" icon_state = "reticence" step_in = 2 dir_in = 1 //Facing North. max_integrity = 100 deflect_chance = 3 armor = list("melee" = 25, "bullet" = 20, "laser" = 30, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) max_temperature = 15000 wreckage = /obj/structure/mecha_wreckage/reticence operation_req_access = list(ACCESS_THEATRE) add_req_access = 0 internal_damage_threshold = 25 max_equip = 2 step_energy_drain = 3 color = "#87878715" stepsound = null turnsound = null opacity = 0 /obj/mecha/combat/reticence/loaded/Initialize() . = ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced ME.attach(src) ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT ME.attach(src)