/obj/effect/turf_decal/weather name = "sandy floor" icon_state = "sandyfloor" /obj/effect/turf_decal/weather/snow name = "snowy floor" icon_state = "snowyfloor" /obj/effect/turf_decal/weather/snow/corner name = "snow corner piece" icon = 'icons/turf/snow.dmi' icon_state = "snow_corner"