#define SOLID 1 #define LIQUID 2 #define GAS 3 // container_type defines #define INJECTABLE (1<<0) // Makes it possible to add reagents through droppers and syringes. #define DRAWABLE (1<<1) // Makes it possible to remove reagents through syringes. #define REFILLABLE (1<<2) // Makes it possible to add reagents through any reagent container. #define DRAINABLE (1<<3) // Makes it possible to remove reagents through any reagent container. #define TRANSPARENT (1<<4) // Used on containers which you want to be able to see the reagents off. #define AMOUNT_VISIBLE (1<<5) // For non-transparent containers that still have the general amount of reagents in them visible. // Is an open container for all intents and purposes. #define OPENCONTAINER (REFILLABLE | DRAINABLE | TRANSPARENT) #define TOUCH 1 // splashing #define INGEST 2 // ingestion #define VAPOR 3 // foam, spray, blob attack #define PATCH 4 // patches #define INJECT 5 // injection //defines passed through to the on_reagent_change proc #define DEL_REAGENT 1 // reagent deleted (fully cleared) #define ADD_REAGENT 2 // reagent added #define REM_REAGENT 3 // reagent removed (may still exist)