Traditional Games Space Station 13

Thanks to: /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
Also a thanks to anybody who has contributed.

Have a bug to report?
Visit our Issue Tracker.
Please ensure that the bug has not already been reported, use the template provided here!. Currently Active GitHub contributor list: -Click Here-

10 January 2022

Linzolle updated:

  • bloodsplatter effects no longer white in certain cases
  • the blood in the BDM ruin is no longer white

Putnam3145 updated:

  • Alcohol works again

07 January 2022

MrJWhit updated:

  • Adds an airlock between atmos and engineering on omega.

04 January 2022

Hatterhat updated:

  • Jumpboots now have a mining sprite. Alt-click, as usual, to change 'em.

MrJWhit updated:

  • Adds pipes to the SM to make omega better
  • Various omega fixes

Putnam3145 updated:

  • Hydrogen gas (no way to get yet)
  • Gas groups, such as...
  • Chemical gases, starting with ethanol, bromine, diethylamine, ammonia, phlogiston
  • Bromine gas (can make it by tossing hot bromine on the ground OR by burning methyl bromide)
  • Ammonia gas (toss hot ammonia on the ground OR burn diethylamine)
  • Snowflake trit/plasma fires fires tweak: Generic fires are now more accurate energy-wise tweak: Water vapor condensation no longer happens below 40 C tweak: Methyl bromide now burns properly
  • Massive fusion nerf
  • Due to the removal of snowflake trit fires, trit fires are much, much less hot
  • Due to the previous, bombs are now easier to reach 50,000 points on (2 : 1 plasma : oxy at 160 kelvins cold side should be fine)

03 January 2022

TripleShades updated:

  • (Meta) Floodlight to Atmospherics tweak: (Meta) Atmospherics Entryway layout change tweak: (Meta) Atmospherics Monitoring room layout tweak tweak: (Meta) Atmospherics Supply Line room airlock location change
  • (Meta) Incinerator Access airlock now has the correct access

02 January 2022

DeltaFire15 updated:

  • Station names now require admin approval instead of autoaccepting.

Putnam3145 updated:

  • Bluespace pipes

31 December 2021

SandPoot updated:

  • You also no longer get every animation sprite and direction sprite of items on the menus.

29 December 2021

TripleShades updated:

  • (Festive Station) Fixes
  • Readds the cold to Festive Station tweak: (Festive Station) Fixes
  • (Pubby) Cautery??? I think this is leftover but nobody has touched Pubby since me so it's fine probably

23 December 2021

Putnam3145 updated:

  • Atmos group processing heuristic no longer does opposite of intent

21 December 2021

ShizCalev updated:

  • Fixed an issue where you were able to remove flashlights/bayonets that were supposed to be permanently attached to a gun.
  • Fixed an issue where you were unable to remove flashlights & bayonets from certain weapons.
  • Fixed a potential issue where adding a flashlight to your helmet would've caused you to lose other action buttons.
  • Fixed a issue where guns with multiple action buttons would break all but one of those action buttons. tweak: If you have both a bayonet and a flashlight attached to your gun, you'll now be given a prompt on which you'd like to remove when using a screwdriver on it. tweak: Hacking a firing pin out of a gun is no longer done via a crafting menu - you can now do it by simply holding the gun in your hand and clicking it with a welder/screwdriver/wirecutters.

17 December 2021

DeltaFire15 updated:

  • The time for admins to cancel events is 30 seconds again.

SandPoot updated:

  • Fixes assembly holders.

13 December 2021

Putnam3145 updated:

  • Per-minute science output fixed

12 December 2021

DeltaFire15 updated:

  • Linters should no longer complain about afterattack sleeps.

11 December 2021

SandPoot updated:

  • Borg speech is now centralized even inside lockers or something like that.

bunny232 updated:

  • Cold blooded critters won't worry too much about the air around them being too hot even though their body temperature is the same as it.
  • The warm pool is no longer nearly boiling and the cool pool no longer goes below 0C.

09 December 2021

DeltaFire15 updated:

  • Linters should no longer scream.

Linzolle updated:

  • it now only snows on festivestation instead of every map
  • rain now triggers properly on spookystation

TripleShades updated:

  • (Pubby) Gives Robotic's Lab Surgery a cautery

keronshb updated:

  • Lets dynamic pick clock cultists midround

timothyteakettle updated:

  • being fat no longer makes you slower when floating

05 December 2021

Arturlang updated:

  • You can now put in LaTeX equations in TGUI paper if you insert them between two $ dollar signs

DeltaFire15 updated:

  • Fireman carry no longer drops the carried person if passing over a prone individual.

03 December 2021

TripleShades updated:

  • (Pubby) Holopad to surgery viewing area

02 December 2021

DeltaFire15 updated:

  • Synthetics gained quasi-immunity to most chemicals, excluding some core medical chems and a few specific disruptive ones.
  • Health analyzer, ChemMaster and chemical analyzer interactions with the chemical processing flag system.
  • System Cleaner should now always update health as opposed to before.
  • system cleaner is now twice as effective.

01 December 2021

DeltaFire15 updated:

  • Pellets now care about block woundwise
  • Pellet wound-bonus no longer stacks for the final calculation
  • Embeds no longer bypass full blocking.
  • Shields now work properly against unarmed / mob attacks.

28 November 2021

SandPoot updated:

  • Legless sprite for it

TripleShades updated:

  • (Meta) Adds meters to the refill/scrubber station outside Engineering
  • (Meta) Adds a small light fixture to southeast solar access
  • (Meta) Places an intercom to southeast solar access
  • (Meta) Gives a cautery to Robotics
  • (Meta) Camera to Incinerator
  • (Meta) Linen bin to dorms
  • (Box) Camera to Incinerator
  • (Box) Painting mounts to Library
  • (Pubby) Painting mounts to Library
  • (Meta) Removes the example tanks from the Atmospherics gas chambers tweak: (Box) Moves the Bar camera from out behind the soda dispenser tweak: (Box) Gives dorm room 6 a double bed to start tweak: (Pubby) Moves linen bin in washroom to a table tweak: (Delta) Moves the plant in Medbay's Storage to not be in front of a vendor tweak: (Delta) Moves the gas miners and labels inside the Atmoshperics gas chambers to the centers
  • (Box) Made the upper Execution Chamber airlock unable to be used by the AI
  • (Box) Moves prison cell 4 and 6's shutter button to the wall

keronshb updated:

  • FestiveMap
  • Specific Truck and Ambulance vector cars
  • Radials for those cars

25 November 2021

Arturlang updated:

  • Buldmode mapgen save tool

SandPoot updated:

  • Double Bed Type. Miners can also make Double Pod Beds to really feel like an Alaskan King.
  • Bedsheets to match! Try to share those big blankets with a lizard if you see that they're shivering!
  • Stuff that lets you interact with the benches and beds in-game, so that you too can enjoy being a king.
  • Ports the Double Bed sprites from Skyrat.
  • Dealt with some weirdness when buckling to beds.

24 November 2021

timothyteakettle updated:

  • oil drum now recognises synthetic anthormorphs as synths

23 November 2021

TripleShades updated:

  • (Pubby) Paramedic Office tweak: (Pubby) Moved Medbay delivery to the south hall entrance
  • (Pubby) Morgue wall being labeled as Bar

21 November 2021

DeltaFire15 updated:

  • Power cord implants can now also be connected to cells to recharge.
  • Synthetics can no longer bite power cells.

LetterN updated:

  • Search option on the cwc slab

MrJWhit updated:

  • Reduces the HP from loot piles to 100, from 300.

TripleShades updated:

  • (Pubby) Loot piles to maint halls remove: (Pubby) CMO's sex dungeon tweak: (Pubby) Surgery layout is now more open

keronshb updated:

  • Adds Cogscarab spell tweak: Cogscarabs gib now because I have no idea how to fix the issue of dead pogscarabs eating up the limit.

20 November 2021

SandPoot updated:

  • Acid will disappear when not existant.
  • Updates component Destroy code, might result in less component related runtimes.

19 November 2021

shellspeed1 updated:

  • An experimental smart dart repeater rifle has been added by NT. It accepts both a large and small hypovials and uses it to fill the smart darts it synthesizes. It can hold 6 smart darts and makes a new one every 20 seconds. To research it, grab the medical weaponry node. tweak: Reagent gun renamed to reagent repeater
  • reagent repeater now holds 6 syringes.
  • Reagent repeater and smart dart repeater rifle start with 4 syringes instead of a full clip.
  • reagent repeater synthesizes a new syringe every 20 seconds. tweak: smart dart guns now use the syringe gun as an inhands sprite.

18 November 2021

DeltaFire15 updated:

  • Devastation level explosions no longer delete your organs after gibbing you.
  • Adjusted all overrides of ex_act() and contents_explosion() to take account of current args for them.
  • Reebe can now be loaded via a proc. tweak: The clockwork relay in reebe is now indestructible and not deconstrutible to avoid some issues.

Putnam3145 updated:

  • Regal rat can no longer keep spawning stuff while dead

SandPoot updated:

  • When your statpanel doesn't load, you'll get a message with a button to fix it.
  • The fix chat message button now works.

keronshb updated:

  • Ball
  • Spookystation Map
  • Tree chopping/Grass cutting
  • Vectorcars

16 November 2021

Putnam3145 updated:

  • Lavaland can no longer go below 281 kelvins

TripleShades updated:

  • (Pubby) Engineering security checkpoint no longer has a duplicate records console

14 November 2021

TripleShades updated:

  • (Pubby) Surgery table to Brig Medical
  • (Pubby) Dirt decals added to Command maint
  • (Pubby) Decals and gavel block to Courtroom
  • (Pubby) Training bomb to Birg
  • (Pubby) Chapel stripper pole room
  • (Pubby) Command maint storage shed room tweak: (Pubby) Makes Arrivals atmos room into a main atmos grid room akin to what Meta has
  • (Pubby) Gulag shuttle spawning in a tile off from the airlocks
  • (Pubby) Air Injector in Medical maints having no power
  • (Pubby) Incorrect area on one side at AI Sat where the turrets are
  • (Pubby) Arrivals atmos is now linked to the main atmos grid
  • (Pubby) Medbay front airlocks access

keronshb updated:

  • Admins get messaged if dynamic midrounds fail to hijack

13 November 2021

Putnam3145 updated:

  • Chonker cubans pete now no longer have a reasonable chance to be unbeatable
GoonStation 13 Development Team
Coders: Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
Spriters: Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No

Creative Commons License
Except where otherwise noted, Goon Station 13 is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
Rights are currently extended to SomethingAwful Goons only.

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.