/turf/open/floor/engine name = "reinforced floor" icon_state = "engine" thermal_conductivity = 0.025 heat_capacity = INFINITY floor_tile = /obj/item/stack/rods /turf/open/floor/engine/airless initial_gas_mix = "TEMP=2.7" /turf/open/floor/engine/break_tile() return //unbreakable /turf/open/floor/engine/burn_tile() return //unburnable /turf/open/floor/engine/make_plating(force = 0) if(force) ..() return //unplateable /turf/open/floor/engine/attackby(obj/item/weapon/C, mob/user, params) if(!C || !user) return if(istype(C, /obj/item/weapon/wrench)) to_chat(user, "You begin removing rods...") playsound(src, C.usesound, 80, 1) if(do_after(user, 30*C.toolspeed, target = src)) if(!istype(src, /turf/open/floor/engine)) return new /obj/item/stack/rods(src, 2) ChangeTurf(/turf/open/floor/plating) return /turf/open/floor/engine/acid_act(acidpwr, acid_volume) acidpwr = min(acidpwr, 50) //we reduce the power so reinf floor never get melted. . = ..() /turf/open/floor/engine/ex_act(severity,target) var/shielded = is_shielded() contents_explosion(severity, target) if(severity != 1 && shielded && target != src) return if(target == src) src.ChangeTurf(src.baseturf) return switch(severity) if(1) if(prob(80)) ReplaceWithLattice() else if(prob(50)) ChangeTurf(src.baseturf) else make_plating(1) if(2) if(prob(50)) make_plating(1) /turf/open/floor/engine/singularity_pull(S, current_size) if(current_size >= STAGE_FIVE) if(floor_tile) if(prob(30)) new floor_tile(src) make_plating() else if(prob(30)) ReplaceWithLattice() /turf/open/floor/engine/attack_paw(mob/user) return src.attack_hand(user) /turf/open/floor/engine/attack_hand(mob/user) user.Move_Pulled(src) //air filled floors; used in atmos pressure chambers /turf/open/floor/engine/n2o name = "n2o floor" initial_gas_mix = "n2o=6000;TEMP=293.15" /turf/open/floor/engine/co2 name = "co2 floor" initial_gas_mix = "co2=50000;TEMP=293.15" /turf/open/floor/engine/plasma name = "plasma floor" initial_gas_mix = "plasma=70000;TEMP=293.15" /turf/open/floor/engine/o2 name = "o2 floor" initial_gas_mix = "o2=100000;TEMP=293.15" /turf/open/floor/engine/n2 name = "n2 floor" initial_gas_mix = "n2=100000;TEMP=293.15" /turf/open/floor/engine/air name = "air floor" initial_gas_mix = "o2=2644;n2=10580;TEMP=293.15" /turf/open/floor/engine/cult name = "engraved floor" icon_state = "plating" var/obj/effect/clockwork/overlay/floor/bloodcult/realappearence /turf/open/floor/engine/cult/Initialize() ..() new /obj/effect/overlay/temp/cult/turf/floor(src) realappearence = new /obj/effect/clockwork/overlay/floor/bloodcult(src) realappearence.linked = src /turf/open/floor/engine/cult/Destroy() be_removed() return ..() /turf/open/floor/engine/cult/ChangeTurf(path, defer_change = FALSE) if(path != type) be_removed() return ..() /turf/open/floor/engine/cult/proc/be_removed() qdel(realappearence) realappearence = null /turf/open/floor/engine/cult/narsie_act() return /turf/open/floor/engine/cult/ratvar_act() . = ..() if(istype(src, /turf/open/floor/engine/cult)) //if we haven't changed type var/previouscolor = color color = "#FAE48C" animate(src, color = previouscolor, time = 8) addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8) /turf/open/floor/engine/cult/airless initial_gas_mix = "TEMP=2.7" /turf/open/floor/engine/vacuum name = "vacuum floor" initial_gas_mix = "TEMP=2.7"