//Spacebattle Areas /area/awaymission/spacebattle name = "Space Battle" icon_state = "awaycontent1" requires_power = FALSE /area/awaymission/spacebattle/cruiser name = "Nanotrasen Cruiser" icon_state = "awaycontent2" /area/awaymission/spacebattle/syndicate1 name = "Syndicate Assault Ship 1" icon_state = "awaycontent3" /area/awaymission/spacebattle/syndicate2 name = "Syndicate Assault Ship 2" icon_state = "awaycontent4" /area/awaymission/spacebattle/syndicate3 name = "Syndicate Assault Ship 3" icon_state = "awaycontent5" /area/awaymission/spacebattle/syndicate4 name = "Syndicate War Sphere 1" icon_state = "awaycontent6" /area/awaymission/spacebattle/syndicate5 name = "Syndicate War Sphere 2" icon_state = "awaycontent7" /area/awaymission/spacebattle/syndicate6 name = "Syndicate War Sphere 3" icon_state = "awaycontent8" /area/awaymission/spacebattle/syndicate7 name = "Syndicate Fighter" icon_state = "awaycontent9" /area/awaymission/spacebattle/secret name = "Hidden Chamber" icon_state = "awaycontent10" /mob/living/simple_animal/hostile/syndicate/ranged/spacebattle loot = list(/obj/effect/mob_spawn/human/corpse/syndicatesoldier, /obj/item/gun/ballistic/automatic/c20r, /obj/item/shield/energy) /mob/living/simple_animal/hostile/syndicate/melee/spacebattle deathmessage = "falls limp as they release their grip from the energy weapons, activating their self-destruct function!" loot = list(/obj/effect/mob_spawn/human/corpse/syndicatesoldier)