/datum/bounty/reagent var/required_volume = 10 var/shipped_volume = 0 var/datum/reagent/wanted_reagent /datum/bounty/reagent/completion_string() return {"[round(shipped_volume)]/[required_volume] Units"} /datum/bounty/reagent/can_claim() return ..() && shipped_volume >= required_volume /datum/bounty/reagent/applies_to(obj/O) if(!istype(O, /obj/item/reagent_containers)) return FALSE if(!O.reagents || !O.reagents.has_reagent(wanted_reagent.type)) return FALSE if(O.flags_1 & HOLOGRAM_1) return FALSE return shipped_volume < required_volume /datum/bounty/reagent/ship(obj/O) if(!applies_to(O)) return shipped_volume += O.reagents.get_reagent_amount(wanted_reagent.type) if(shipped_volume > required_volume) shipped_volume = required_volume /datum/bounty/reagent/compatible_with(other_bounty) if(!istype(other_bounty, /datum/bounty/reagent)) return TRUE var/datum/bounty/reagent/R = other_bounty return wanted_reagent.type != R.wanted_reagent.type /datum/bounty/reagent/simple_drink name = "Simple Drink" reward = 1500 datum/bounty/reagent/simple_drink/New() // Don't worry about making this comprehensive. It doesn't matter if some drinks are skipped. var/static/list/possible_reagents = list(\ /datum/reagent/consumable/ethanol/antifreeze,\ /datum/reagent/consumable/ethanol/andalusia,\ /datum/reagent/consumable/tea/arnold_palmer,\ /datum/reagent/consumable/ethanol/b52,\ /datum/reagent/consumable/ethanol/bananahonk,\ /datum/reagent/consumable/ethanol/beepsky_smash,\ /datum/reagent/consumable/ethanol/between_the_sheets,\ /datum/reagent/consumable/ethanol/bilk,\ /datum/reagent/consumable/ethanol/black_russian,\ /datum/reagent/consumable/ethanol/bloody_mary,\ /datum/reagent/consumable/ethanol/brave_bull,\ /datum/reagent/consumable/ethanol/martini,\ /datum/reagent/consumable/ethanol/cuba_libre,\ /datum/reagent/consumable/ethanol/eggnog,\ /datum/reagent/consumable/ethanol/erikasurprise,\ /datum/reagent/consumable/ethanol/ginfizz,\ /datum/reagent/consumable/ethanol/gintonic,\ /datum/reagent/consumable/ethanol/grappa,\ /datum/reagent/consumable/ethanol/grog,\ /datum/reagent/consumable/ethanol/hooch,\ /datum/reagent/consumable/ethanol/iced_beer,\ /datum/reagent/consumable/ethanol/irishcarbomb,\ /datum/reagent/consumable/ethanol/manhattan,\ /datum/reagent/consumable/ethanol/margarita,\ /datum/reagent/consumable/ethanol/gargle_blaster,\ /datum/reagent/consumable/ethanol/rum_coke,\ /datum/reagent/consumable/ethanol/screwdrivercocktail,\ /datum/reagent/consumable/ethanol/snowwhite,\ /datum/reagent/consumable/soy_latte,\ /datum/reagent/consumable/cafe_latte,\ /datum/reagent/consumable/ethanol/syndicatebomb,\ /datum/reagent/consumable/ethanol/tequila_sunrise,\ /datum/reagent/consumable/ethanol/manly_dorf,\ /datum/reagent/consumable/ethanol/thirteenloko,\ /datum/reagent/consumable/triple_citrus,\ /datum/reagent/consumable/ethanol/vodkamartini,\ /datum/reagent/consumable/ethanol/whiskeysoda,\ /datum/reagent/consumable/ethanol/beer/green,\ /datum/reagent/consumable/ethanol/demonsblood,\ /datum/reagent/consumable/ethanol/crevice_spike,\ /datum/reagent/consumable/ethanol/singulo,\ /datum/reagent/consumable/ethanol/whiskey_sour) var/reagent_type = pick(possible_reagents) wanted_reagent = new reagent_type name = wanted_reagent.name description = "CentCom is thirsty! Send a shipment of [name] to CentCom to quench the company's thirst." reward += rand(0, 2) * 500 /datum/bounty/reagent/complex_drink name = "Complex Drink" reward = 4000 datum/bounty/reagent/complex_drink/New() // Don't worry about making this comprehensive. It doesn't matter if some drinks are skipped. var/static/list/possible_reagents = list(\ /datum/reagent/consumable/ethanol/atomicbomb,\ /datum/reagent/consumable/ethanol/bacchus_blessing,\ /datum/reagent/consumable/ethanol/bastion_bourbon,\ /datum/reagent/consumable/ethanol/booger,\ /datum/reagent/consumable/ethanol/hippies_delight,\ /datum/reagent/consumable/ethanol/drunkenblumpkin,\ /datum/reagent/consumable/ethanol/fetching_fizz,\ /datum/reagent/consumable/ethanol/goldschlager,\ /datum/reagent/consumable/ethanol/hearty_punch,\ /datum/reagent/consumable/ethanol/manhattan_proj,\ /datum/reagent/consumable/ethanol/narsour,\ /datum/reagent/consumable/ethanol/cogchamp,\ /datum/reagent/consumable/ethanol/neurotoxin,\ /datum/reagent/consumable/ethanol/patron,\ /datum/reagent/consumable/ethanol/quadruple_sec,\ /datum/reagent/consumable/ethanol/quintuple_sec,\ /datum/reagent/consumable/doctor_delight,\ /datum/reagent/consumable/ethanol/silencer) var/reagent_type = pick(possible_reagents) wanted_reagent = new reagent_type name = wanted_reagent.name description = "CentCom is offering a reward for talented mixologists. Ship a container of [name] to claim the prize." reward += rand(0, 4) * 300 /datum/bounty/reagent/chemical name = "Chemical" reward = 2750 required_volume = 30 datum/bounty/reagent/chemical/New() // Don't worry about making this comprehensive. It doesn't matter if some chems are skipped. var/static/list/possible_reagents = list(\ /datum/reagent/medicine/leporazine,\ /datum/reagent/medicine/clonexadone,\ /datum/reagent/medicine/pyroxadone,\ /datum/reagent/medicine/rezadone,\ /datum/reagent/medicine/mine_salve,\ /datum/reagent/medicine/pen_acid,\ /datum/reagent/medicine/perfluorodecalin,\ /datum/reagent/medicine/ephedrine,\ /datum/reagent/medicine/diphenhydramine,\ /datum/reagent/medicine/atropine,\ /datum/reagent/medicine/strange_reagent,\ /datum/reagent/medicine/regen_jelly,\ /datum/reagent/drug/space_drugs,\ /datum/reagent/drug/crank,\ /datum/reagent/drug/krokodil,\ /datum/reagent/drug/methamphetamine,\ /datum/reagent/drug/bath_salts,\ /datum/reagent/drug/aranesp,\ /datum/reagent/nitroglycerin,\ /datum/reagent/blackpowder,\ /datum/reagent/napalm,\ /datum/reagent/teslium,\ /datum/reagent/firefighting_foam,\ /datum/reagent/consumable/honey,\ /datum/reagent/consumable/mayonnaise,\ /datum/reagent/consumable/frostoil,\ /datum/reagent/toxin/slimejelly,\ /datum/reagent/toxin/itching_powder,\ /datum/reagent/toxin/amanitin,\ /datum/reagent/toxin/coniine,\ /datum/reagent/toxin/cyanide,\ /datum/reagent/toxin/heparin,\ /datum/reagent/toxin/skewium,\ /datum/reagent/toxin/anacea,\ /datum/reagent/toxin/mimesbane,\ /datum/reagent/pax) var/reagent_type = pick(possible_reagents) wanted_reagent = new reagent_type name = wanted_reagent.name description = "CentCom is in desperate need of the chemical [name]. Ship a container of it to be rewarded." reward += rand(0, 4) * 500