//Reminders- // If you add something to this list, please group it by type and sort it alphabetically instead of just jamming it in like an animal // cost = 700- Minimum cost, or infinite points are possible. ////////////////////////////////////////////////////////////////////////////// //////////////////////////// Armory ////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// /datum/supply_pack/security/armory group = "Armory" access = ACCESS_ARMORY crate_type = /obj/structure/closet/crate/secure/weapon /datum/supply_pack/security/armory/bulletarmor name = "Bulletproof Armor Crate" desc = "Contains three sets of bulletproof armor. Guaranteed to reduce a bullet's stopping power by over half. Requires Armory access to open." cost = 1250 contains = list(/obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof) crate_name = "bulletproof armor crate" /datum/supply_pack/security/armory/bullethelmets name = "Bulletproof Helmet Crate" desc = "Contains three sets of bulletproof helmets. Guaranteed to reduce a bullet's stopping power by over half. Requires Armory access to open." cost = 1250 contains = list(/obj/item/clothing/head/helmet/alt, /obj/item/clothing/head/helmet/alt, /obj/item/clothing/head/helmet/alt) crate_name = "bulletproof helmet crate" /datum/supply_pack/security/armory/chemimp name = "Chemical Implants Crate" desc = "Contains five Remote Chemical implants. Requires Armory access to open." cost = 1700 contains = list(/obj/item/storage/box/chemimp) crate_name = "chemical implant crate" /datum/supply_pack/security/armory/combatknives name = "Combat Knives Crate" desc = "Contains three sharpened combat knives. Each knife guaranteed to fit snugly inside any Nanotrasen-standard boot. Requires Armory access to open." cost = 3200 contains = list(/obj/item/kitchen/knife/combat, /obj/item/kitchen/knife/combat, /obj/item/kitchen/knife/combat) crate_name = "combat knife crate" /datum/supply_pack/security/armory/ballistic name = "Combat Shotguns Crate" desc = "For when the enemy absolutely needs to be replaced with lead. Contains three Aussec-designed Combat Shotguns, with three Shotgun Bandoliers, as well as seven buchshot and 12g shotgun slugs. Requires Armory access to open." cost = 8000 contains = list(/obj/item/gun/ballistic/shotgun/automatic/combat, /obj/item/gun/ballistic/shotgun/automatic/combat, /obj/item/gun/ballistic/shotgun/automatic/combat, /obj/item/storage/belt/bandolier, /obj/item/storage/belt/bandolier, /obj/item/storage/belt/bandolier, /obj/item/storage/box/lethalshot, /obj/item/storage/box/lethalslugs) crate_name = "combat shotguns crate" /datum/supply_pack/security/armory/dragnetgun name = "DRAGnet gun Crate" desc = "Contains two DRAGnet guns. A Dynamic Rapid-Apprehension of the Guilty net the revolution in law enforcement technology that YOU Want! Requires Armory access to open." cost = 3250 contains = list(/obj/item/gun/energy/e_gun/dragnet, /obj/item/gun/energy/e_gun/dragnet) crate_name = "anti riot net guns crate" /datum/supply_pack/security/armory/energy name = "Energy Guns Crate" desc = "Contains three Energy Guns, capable of firing both nonlethal and lethal blasts of light. Requires Armory access to open." cost = 3250 contains = list(/obj/item/gun/energy/e_gun, /obj/item/gun/energy/e_gun, /obj/item/gun/energy/e_gun) crate_name = "energy gun crate" crate_type = /obj/structure/closet/crate/secure/plasma /datum/supply_pack/security/armory/exileimp // Theres boxes in 2 lockers as well as gateway never realy being used sad name = "Exile Implants Crate" desc = "Contains five Exile implants. Requires Armory access to open." cost = 1050 //stops endless points contains = list(/obj/item/storage/box/exileimp) crate_name = "exile implant crate" /datum/supply_pack/security/armory/mindshield name = "Mindshield Implants Crate" desc = "Prevent against radical thoughts with three Mindshield implants. Requires Armory access to open." cost = 4000 contains = list(/obj/item/storage/lockbox/loyalty) crate_name = "mindshield implant crate" /datum/supply_pack/security/armory/trackingimp name = "Tracking Implants Crate" desc = "Contains four tracking implants and three tracking speedloaders of tracing .38 ammo. Requires Armory access to open." cost = 1100 contains = list(/obj/item/storage/box/trackimp, /obj/item/ammo_box/c38/trac, /obj/item/ammo_box/c38/trac, /obj/item/ammo_box/c38/trac) crate_name = "tracking implant crate" /datum/supply_pack/security/armory/fire name = "Incendiary Weapons Crate" desc = "Burn, baby burn. Contains three incendiary grenades, seven incendiary slugs, three plasma canisters, and a flamethrower. Requires Brige access to open." cost = 1750 access = ACCESS_HEADS contains = list(/obj/item/flamethrower/full, /obj/item/tank/internals/plasma, /obj/item/tank/internals/plasma, /obj/item/tank/internals/plasma, /obj/item/grenade/chem_grenade/incendiary, /obj/item/grenade/chem_grenade/incendiary, /obj/item/grenade/chem_grenade/incendiary, /obj/item/storage/box/fireshot) crate_name = "incendiary weapons crate" crate_type = /obj/structure/closet/crate/secure/plasma dangerous = TRUE /datum/supply_pack/security/armory/miniguns name = "Personal Miniature Energy Guns" desc = "Contains three miniature energy guns. Each gun has a disabler and a lethal option. Requires Armory access to open." cost = 3000 contains = list(/obj/item/gun/energy/e_gun/mini, /obj/item/gun/energy/e_gun/mini, /obj/item/gun/energy/e_gun/mini) crate_name = "personal energy guns crate" crate_type = /obj/structure/closet/crate/secure/plasma /datum/supply_pack/security/armory/laserarmor name = "Reflector Vest Crate" desc = "Contains two vests of highly reflective material. Each armor piece diffuses a laser's energy by over half, as well as offering a good chance to reflect the laser entirely. Requires Armory access to open." cost = 2000 contains = list(/obj/item/clothing/suit/armor/laserproof, /obj/item/clothing/suit/armor/laserproof) crate_name = "reflector vest crate" crate_type = /obj/structure/closet/crate/secure/plasma /datum/supply_pack/security/armory/riotarmor name = "Riot Armor Crate" desc = "Contains three sets of heavy body armor. Advanced padding protects against close-ranged weaponry, making melee attacks feel only half as potent to the user. Requires Armory access to open." cost = 1750 contains = list(/obj/item/clothing/suit/armor/riot, /obj/item/clothing/suit/armor/riot, /obj/item/clothing/suit/armor/riot) crate_name = "riot armor crate" /datum/supply_pack/security/armory/riothelmets name = "Riot Helmets Crate" desc = "Contains three riot helmets. Requires Armory access to open." cost = 1750 contains = list(/obj/item/clothing/head/helmet/riot, /obj/item/clothing/head/helmet/riot, /obj/item/clothing/head/helmet/riot) crate_name = "riot helmets crate" /datum/supply_pack/security/armory/riotshields name = "Riot Shields Crate" desc = "For when the greytide gets really uppity. Contains three riot shields. Requires Armory access to open." cost = 2200 contains = list(/obj/item/shield/riot, /obj/item/shield/riot, /obj/item/shield/riot) crate_name = "riot shields crate" /datum/supply_pack/security/armory/riotshotguns name = "Riot Shotgun Crate" desc = "For when the greytide gets really uppity. Contains three riot shotguns, seven rubber shot and beanbag shells. Requires Armory access to open." cost = 6500 contains = list(/obj/item/gun/ballistic/shotgun/riot, /obj/item/gun/ballistic/shotgun/riot, /obj/item/gun/ballistic/shotgun/riot, /obj/item/storage/box/rubbershot, /obj/item/storage/box/beanbag) crate_name = "riot shotgun crate" /datum/supply_pack/security/armory/russian name = "Russian Surplus Crate" desc = "Hello Comrade, we have the most modern russian military equipment the black market can offer, for the right price of course. Sadly we couldnt remove the lock so it requires Armory access to open." cost = 7500 contraband = TRUE contains = list(/obj/item/reagent_containers/food/snacks/rationpack, /obj/item/ammo_box/a762, /obj/item/storage/toolbox/ammo, /obj/item/clothing/suit/armor/vest/russian, /obj/item/clothing/head/helmet/rus_helmet, /obj/item/clothing/shoes/russian, /obj/item/clothing/gloves/combat, /obj/item/clothing/under/syndicate/rus_army, /obj/item/clothing/under/soviet, /obj/item/clothing/mask/russian_balaclava, /obj/item/clothing/head/helmet/rus_ushanka, /obj/item/clothing/suit/armor/vest/russian_coat, /obj/item/gun/ballistic/shotgun/boltaction) crate_name = "surplus military crate" /datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C) for(var/i in 1 to 5) var/item = pick(contains) new item(C) /datum/supply_pack/security/armory/swat name = "SWAT Crate" desc = "Contains two fullbody sets of tough, fireproof, pressurized suits designed in a joint effort by IS-ERI and Nanotrasen. Each set contains a suit, helmet, mask, combat belt, and combat gloves. Requires Armory access to open." cost = 6000 contains = list(/obj/item/clothing/head/helmet/swat/nanotrasen, /obj/item/clothing/head/helmet/swat/nanotrasen, /obj/item/clothing/suit/space/swat, /obj/item/clothing/suit/space/swat, /obj/item/clothing/mask/gas/sechailer/swat, /obj/item/clothing/mask/gas/sechailer/swat, /obj/item/storage/belt/military/assault, /obj/item/storage/belt/military/assault, /obj/item/clothing/gloves/combat, /obj/item/clothing/gloves/combat) crate_name = "swat crate" /datum/supply_pack/security/armory/swattasers //Lesser AEG tbh name = "SWAT tactical tasers Crate" desc = "Contains two tactical energy gun, these guns are able to tase, disable and lethal as well as hold a seclight. Requires Armory access to open." cost = 7000 contains = list(/obj/item/gun/energy/e_gun/stun, /obj/item/gun/energy/e_gun/stun) crate_name = "swat taser crate" /datum/supply_pack/security/armory/woodstock name = "WoodStock Classic Shotguns Crate" desc = "Contains three rustic, pumpaction shotguns. Requires Armory access to open." cost = 3000 contains = list(/obj/item/gun/ballistic/shotgun, /obj/item/gun/ballistic/shotgun, /obj/item/gun/ballistic/shotgun) crate_name = "woodstock shotguns crate" /datum/supply_pack/security/armory/wt550 name = "WT-550 Semi-Auto Rifle Crate" desc = "Contains two high-powered, semiautomatic rifles chambered in 4.6x30mm. Requires Armory access to open." cost = 2550 contains = list(/obj/item/gun/ballistic/automatic/wt550, /obj/item/gun/ballistic/automatic/wt550) crate_name = "auto rifle crate" /datum/supply_pack/security/armory/wt550ammo name = "WT-550 Semi-Auto SMG Ammo Crate" desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open." cost = 1750 contains = list(/obj/item/ammo_box/magazine/wt550m9, /obj/item/ammo_box/magazine/wt550m9, /obj/item/ammo_box/magazine/wt550m9, /obj/item/ammo_box/magazine/wt550m9) crate_name = "auto rifle ammo crate" /datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stamcrit someone name = "WT-550 Semi-Auto SMG Non-Lethal Ammo Crate" desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open." cost = 1000 contains = list(/obj/item/ammo_box/magazine/wt550m9/wtrubber, /obj/item/ammo_box/magazine/wt550m9/wtrubber, /obj/item/ammo_box/magazine/wt550m9/wtrubber, /obj/item/ammo_box/magazine/wt550m9/wtrubber) crate_name = "auto rifle ammo crate" /datum/supply_pack/security/armory/wt550ammo_special name = "WT-550 Semi-Auto SMG Special Ammo Crate" desc = "Contains 2 20-round Armour Piercing and Incendiary magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open." cost = 3000 contains = list(/obj/item/ammo_box/magazine/wt550m9/wtap, /obj/item/ammo_box/magazine/wt550m9/wtap, /obj/item/ammo_box/magazine/wt550m9/wtic, /obj/item/ammo_box/magazine/wt550m9/wtic) crate_name = "auto rifle ammo crate"