///////////////////////////////////////////////Condiments
//Notes by Darem: The condiments food-subtype is for stuff you don't actually eat but you use to modify existing food. They all
// leave empty containers when used up and can be filled/re-filled with other items. Formatting for first section is identical
// to mixed-drinks code. If you want an object that starts pre-loaded, you need to make it in addition to the other code.
//Food items that aren't eaten normally and leave an empty container behind.
/obj/item/reagent_containers/food/condiment
name = "condiment container"
desc = "Just your average condiment container."
icon = 'icons/obj/food/containers.dmi'
icon_state = "emptycondiment"
reagent_flags = OPENCONTAINER
possible_transfer_amounts = list(1, 5, 10, 15, 20, 25, 30, 50)
volume = 50
//Possible_states has the reagent id as key and a list of, in order, the icon_state, the name and the desc as values. Used in the on_reagent_change(changetype) to change names, descs and sprites.
var/list/possible_states = list(
/datum/reagent/consumable/ketchup = list("ketchup", "ketchup bottle", "You feel more American already."),
/datum/reagent/consumable/capsaicin = list("hotsauce", "hotsauce bottle", "You can almost TASTE the stomach ulcers now!"),
/datum/reagent/consumable/enzyme = list("enzyme", "universal enzyme bottle", "Used in cooking various dishes"),
/datum/reagent/consumable/soysauce = list("soysauce", "soy sauce bottle", "A salty soy-based flavoring"),
/datum/reagent/consumable/frostoil = list("coldsauce", "coldsauce bottle", "Leaves the tongue numb in its passage"),
/datum/reagent/consumable/sodiumchloride = list("saltshakersmall", "salt shaker", "Salt. From space oceans, presumably"),
/datum/reagent/consumable/blackpepper = list("peppermillsmall", "pepper mill", "Often used to flavor food or make people sneeze"),
/datum/reagent/consumable/cornoil = list("oliveoil", "corn oil bottle", "A delicious oil used in cooking. Made from corn"),
/datum/reagent/consumable/sugar = list("emptycondiment", "sugar bottle", "Tasty spacey sugar!"),
/datum/reagent/consumable/mayonnaise = list("mayonnaise", "mayonnaise jar", "An oily condiment made from egg yolks."),
/datum/reagent/consumable/bbqsauce = list("bbqsauce", "BBQ sauce", "Hand wipes not included."),
/datum/reagent/consumable/peanut_butter = list("peanutbutter", "peanut butter jar", "A deliciously and sticky spread made from peanuts."))
var/originalname = "condiment" //Can't use initial(name) for this. This stores the name set by condimasters.
/obj/item/reagent_containers/food/condiment/suicide_act(mob/living/carbon/user)
user.visible_message("[user] is trying to eat the entire [src]! It looks like [user.p_they()] forgot how food works!")
return OXYLOSS
/obj/item/reagent_containers/food/condiment/attack(mob/M, mob/user, def_zone)
if(!reagents || !reagents.total_volume)
to_chat(user, "None of [src] left, oh no!")
return 0
if(!canconsume(M, user))
return 0
if(M == user)
user.visible_message("[user] swallows some of contents of \the [src].", "You swallow some of contents of \the [src].")
else
user.visible_message("[user] attempts to feed [M] from [src].")
if(!do_mob(user, M))
return
if(!reagents || !reagents.total_volume)
return // The condiment might be empty after the delay.
user.visible_message("[user] feeds [M] from [src].")
log_combat(user, M, "fed", reagents.log_list())
var/fraction = min(10/reagents.total_volume, 1)
reagents.reaction(M, INGEST, fraction)
reagents.trans_to(M, 10)
playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
return 1
/obj/item/reagent_containers/food/condiment/afterattack(obj/target, mob/user , proximity)
. = ..()
if(!proximity)
return
if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
if(!target.reagents.total_volume)
to_chat(user, "[target] is empty!")
return
if(reagents.total_volume >= reagents.maximum_volume)
to_chat(user, "[src] is full!")
return
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
to_chat(user, "You fill [src] with [trans] units of the contents of [target].")
//Something like a glass or a food item. Player probably wants to transfer TO it.
else if(target.is_drainable() || istype(target, /obj/item/reagent_containers/food/snacks))
if(!reagents.total_volume)
to_chat(user, "[src] is empty!")
return
if(target.reagents.total_volume >= target.reagents.maximum_volume)
to_chat(user, "you can't add anymore to [target]!")
return
var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
to_chat(user, "You transfer [trans] units of the condiment to [target].")
/obj/item/reagent_containers/food/condiment/on_reagent_change(changetype)
if(!possible_states.len)
return
if(reagents.reagent_list.len > 0)
var/main_reagent = reagents.get_master_reagent_id()
if(main_reagent in possible_states)
var/list/temp_list = possible_states[main_reagent]
icon_state = temp_list[1]
name = temp_list[2]
desc = temp_list[3]
else
name = "[originalname] bottle"
main_reagent = reagents.get_master_reagent_name()
if (reagents.reagent_list.len==1)
desc = "Looks like it is [lowertext(main_reagent)], but you are not sure."
else
desc = "A mixture of various condiments. [lowertext(main_reagent)] is one of them."
icon_state = "mixedcondiments"
else
icon_state = "emptycondiment"
name = "condiment bottle"
desc = "An empty condiment bottle."
return
/obj/item/reagent_containers/food/condiment/enzyme
name = "universal enzyme"
desc = "Used in cooking various dishes."
icon_state = "enzyme"
list_reagents = list(/datum/reagent/consumable/enzyme = 50)
/obj/item/reagent_containers/food/condiment/sugar
name = "sugar bottle"
desc = "Tasty spacey sugar!"
list_reagents = list(/datum/reagent/consumable/sugar = 50)
/obj/item/reagent_containers/food/condiment/saltshaker //Separate from above since it's a small shaker rather then
name = "salt shaker" // a large one.
desc = "Salt. From space oceans, presumably."
icon_state = "saltshakersmall"
possible_transfer_amounts = list(1,20) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 20
list_reagents = list(/datum/reagent/consumable/sodiumchloride = 20)
possible_states = list()
/obj/item/reagent_containers/food/condiment/saltshaker/on_reagent_change(changetype)
if(reagents.reagent_list.len == 0)
icon_state = "emptyshaker"
else
icon_state = "saltshakersmall"
/obj/item/reagent_containers/food/condiment/saltshaker/suicide_act(mob/user)
user.visible_message("[user] begins to swap forms with the salt shaker! It looks like [user.p_theyre()] trying to commit suicide!")
var/newname = "[name]"
name = "[user.name]"
user.name = newname
user.real_name = newname
desc = "Salt. From dead crew, presumably."
return (TOXLOSS)
/obj/item/reagent_containers/food/condiment/saltshaker/afterattack(obj/target, mob/living/user, proximity)
. = ..()
if(!proximity)
return
if(isturf(target))
if(!reagents.has_reagent(/datum/reagent/consumable/sodiumchloride, 2))
to_chat(user, "You don't have enough salt to make a pile!")
return
user.visible_message("[user] shakes some salt onto [target].", "You shake some salt onto [target].")
reagents.remove_reagent(/datum/reagent/consumable/sodiumchloride, 2)
new/obj/effect/decal/cleanable/salt(target)
return
/obj/item/reagent_containers/food/condiment/peppermill
name = "pepper mill"
desc = "Often used to flavor food or make people sneeze."
icon_state = "peppermillsmall"
possible_transfer_amounts = list(1,20) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 20
list_reagents = list(/datum/reagent/consumable/blackpepper = 20)
possible_states = list()
/obj/item/reagent_containers/food/condiment/peppermill/on_reagent_change(changetype)
if(reagents.reagent_list.len == 0)
icon_state = "emptyshaker"
else
icon_state = "peppermillsmall"
/obj/item/reagent_containers/food/condiment/milk
name = "space milk"
desc = "It's milk. White and nutritious goodness!"
icon_state = "milk"
item_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi'
list_reagents = list(/datum/reagent/consumable/milk = 50)
possible_states = list()
/obj/item/reagent_containers/food/condiment/flour
name = "flour sack"
desc = "A big bag of flour. Good for baking!"
icon_state = "flour"
item_state = "flour"
list_reagents = list(/datum/reagent/consumable/flour = 30)
possible_states = list()
/obj/item/reagent_containers/food/condiment/soymilk
name = "soy milk"
desc = "It's soy milk. White and nutritious goodness!"
icon_state = "soymilk"
item_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi'
list_reagents = list(/datum/reagent/consumable/soymilk = 50)
possible_states = list()
/obj/item/reagent_containers/food/condiment/rice
name = "rice sack"
desc = "A big bag of rice. Good for cooking!"
icon_state = "rice"
item_state = "flour"
list_reagents = list(/datum/reagent/consumable/rice = 30)
possible_states = list()
/obj/item/reagent_containers/food/condiment/soysauce
name = "soy sauce"
desc = "A salty soy-based flavoring."
icon_state = "soysauce"
list_reagents = list(/datum/reagent/consumable/soysauce = 50)
possible_states = list()
/obj/item/reagent_containers/food/condiment/mayonnaise
name = "mayonnaise"
desc = "An oily condiment made from egg yolks."
icon_state = "mayonnaise"
list_reagents = list(/datum/reagent/consumable/mayonnaise = 50)
possible_states = list()
//Food packs. To easily apply deadly toxi... delicious sauces to your food!
/obj/item/reagent_containers/food/condiment/pack
name = "condiment pack"
desc = "A small plastic pack with condiments to put on your food."
icon_state = "condi_empty"
volume = 10
amount_per_transfer_from_this = 10
possible_transfer_amounts = list()
possible_states = list(/datum/reagent/consumable/ketchup = list("condi_ketchup", "Ketchup", "You feel more American already."),
/datum/reagent/consumable/capsaicin = list("condi_hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"),
/datum/reagent/consumable/soysauce = list("condi_soysauce", "Soy Sauce", "A salty soy-based flavoring"),
/datum/reagent/consumable/frostoil = list("condi_frostoil", "Coldsauce", "Leaves the tongue numb in it's passage"),
/datum/reagent/consumable/sodiumchloride = list("condi_salt", "Salt Shaker", "Salt. From space oceans, presumably"),
/datum/reagent/consumable/blackpepper = list("condi_pepper", "Pepper Mill", "Often used to flavor food or make people sneeze"),
/datum/reagent/consumable/cornoil = list("condi_cornoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"),
/datum/reagent/consumable/sugar = list("condi_sugar", "Sugar", "Tasty spacey sugar!"),
/datum/reagent/consumable/astrotame = list("condi_astrotame", "Astrotame", "The sweetness of a thousand sugars but none of the calories."),
/datum/reagent/consumable/mustard = list("condi_mustard", "Mustard", "A spice mixed with enzymes and water."),
/datum/reagent/consumable/bbqsauce = list("condi_bbq", "BBQ sauce", "Hand wipes not included."))
/obj/item/reagent_containers/food/condiment/pack/attack(mob/M, mob/user, def_zone) //Can't feed these to people directly.
return
/obj/item/reagent_containers/food/condiment/pack/afterattack(obj/target, mob/user , proximity)
. = ..()
if(!proximity)
return
//You can tear the bag open above food to put the condiments on it, obviously.
if(istype(target, /obj/item/reagent_containers/food/snacks))
if(!reagents.total_volume)
to_chat(user, "You tear open [src], but there's nothing in it.")
qdel(src)
return
if(target.reagents.total_volume >= target.reagents.maximum_volume)
to_chat(user, "You tear open [src], but [target] is stacked so high that it just drips off!" )
qdel(src)
return
else
to_chat(user, "You tear open [src] above [target] and the condiments drip onto it.")
src.reagents.trans_to(target, amount_per_transfer_from_this)
qdel(src)
/obj/item/reagent_containers/food/condiment/pack/on_reagent_change(changetype)
if(reagents.reagent_list.len > 0)
var/main_reagent = reagents.get_master_reagent_id()
if(main_reagent in possible_states)
var/list/temp_list = possible_states[main_reagent]
icon_state = temp_list[1]
desc = temp_list[3]
else
icon_state = "condi_mixed"
desc = "A small condiment pack. The label says it contains [originalname]"
else
icon_state = "condi_empty"
desc = "A small condiment pack. It is empty."
//Ketchup
/obj/item/reagent_containers/food/condiment/pack/ketchup
name = "ketchup pack"
originalname = "ketchup"
list_reagents = list(/datum/reagent/consumable/ketchup = 10)
//Mustard
/obj/item/reagent_containers/food/condiment/pack/mustard
name = "mustard pack"
originalname = "mustard"
list_reagents = list(/datum/reagent/consumable/mustard = 10)
//Hot sauce
/obj/item/reagent_containers/food/condiment/pack/hotsauce
name = "hotsauce pack"
originalname = "hotsauce"
list_reagents = list(/datum/reagent/consumable/capsaicin = 10)
/obj/item/reagent_containers/food/condiment/pack/astrotame
name = "astrotame pack"
originalname = "astrotame"
list_reagents = list(/datum/reagent/consumable/astrotame = 5)
//Other Sauce
/obj/item/reagent_containers/food/condiment/pack/bbqsauce
name = "bbq sauce pack"
originalname = "bbq sauce"
list_reagents = list(/datum/reagent/consumable/bbqsauce = 10)
/obj/item/reagent_containers/food/condiment/pack/soysauce
name = "soy sauce pack"
originalname = "soy sauce"
list_reagents = list(/datum/reagent/consumable/soysauce = 10)