2016-10-01: Incoming5643: - rscadd: After years of having to live on a mostly blown up hunk of junk the wizard's ship has finally been repaired - rscdel: No one paid attention to that lore anyway 2016-10-07: WJohnston: - imageadd: Improved/resprited AI card, pAI, easel/canvases, shotgun shells, RCD cartridge, speedloaders, and certain older buttons. - imageadd: Improved/resprited a few bar signs, basketball/dodgeball/hoop, blood bags, and body bags. - imageadd: Improved/resprited Paper, stamps, folders, small fires, pens, energy daggers, cabinets, newspaper and other bureaucracy related items. 2016-10-10: ChemicalRascal: - bugfix: Previously, improving the incinerator's efficiency made the RPM decay more quickly, instead of less quickly. No more! Cyberboss: - rscadd: More reagent containers can be used for filling your dirty vapor cancer sticks - spellcheck: Fixed some vape spelling/grammar MrStonedOne: - tweak: Player Preferences window made slightly faster. Nanotrasen Stress Relief Board: - rscdel: Claymores created through Highlander no longer thirst for blood or announce their wielder's location incessantly. - bugfix: Claymores should now properly absorb fallen foes' corpses. - bugfix: Losing a limb now properly destroys your claymore. Supermichael777: - bugfix: The wizards federation have instituted a strict 1 demon limit on demon bottles. XDTM: - rscadd: Using blood on an Oil Slime will create Corn Oil. - rscadd: Using blood on Pyrite Slimes will create a random crayon. - rscadd: Using water on Orange Slimes will create a small smoke cloud. - rscadd: Using water on Blue Slimes will spawn foam. - rscadd: You can now retrieve materials inserted in a Drone Shell Dispenser with a crowbar. phil235: - rscadd: A whole bunch of structures and machines can now be broken and destroyed using conventional attack methods. - rscadd: The effect of fire on objects is overhauled. When on fire, your external clothes now take fire damage and can become ashes, unless fire proof. All objects caught in a fire can now take fire damage, instead of just flammable ones, unless fire proof. - rscadd: Acid effect is overhauled. Splashing acid on something puts a green effect on it and start slowly melting it. Throwing acid on mobs puts acid on their clothes. Acid can destroy structures and items alike, as long as they're not acid proof. The more acid put on an object, the faster it melts. Walking on an acid puddle puts acid on your shoes or burns your bare feet. Picking up an item with acid without adequate glove protection burns your hand. Acid can be washed away with any sort of water source (extinguisher, shower, water glass,etc...). - rscadd: When a mob receives melee attacks, its clothes also get damaged. Clothes with enough damage get a visual effect. Damaged clothes can be repaired with cloth (produced with botany's biogenerator). Clothes that receives too much melee damage become shreds. - tweak: Clicking a structure/machine with an item on help intent can never result in an attack. - tweak: Hostile animals that are environment destroyers no longer destroys tables&closets in one hit. It now takes several hits depending on the animal. 2016-10-11: Cyberboss: - rscadd: The waste line now has a digital valve leading to space (off by default) along with a port on it's far side Incoming5643: - rscadd: Wizards may finally use jaunt and blink on the escape shuttle. Maybe elsewhere too? - bugfix: The previously broken radios in the wizards den should work now. You still have to turn them on though. Kor: - rscadd: Added frogs, with sprites by WJ and sounds by Cuboos. Papa Bones: - rscadd: Flora now spawns in lavaland tunnels, they can be harvested with a knife. - rscadd: Flora have a range of effects, be careful what you eat! - bugfix: You harvest flora on lavaland with your hands, not a knife. My bad. Shadowlight213: - rscadd: Cargo can order the antimatter engine 2016-10-12: Cyberboss: - bugfix: Fixed motion alarms instantly triggering and de/un/re/triggering - bugfix: Airlock speed mode now works Joan: - rscadd: You can now deconstruct AI cores that contain no actual AI. WJohnston: - imageadd: Recolored and resprited candles and ID cards. Folders should have improved color contrast. XDTM: - rscadd: Exhausted slime extracts will now dissolve instead of leaving useless used slime extracts. - tweak: Airlocks are now immune to any damage below 20, to prevent pickaxe prison breaks. - tweak: High-Security Airlocks, such as the vault or the AI core's airlocks, are now immune to any damage below 30. 2016-10-13: Razharas: - tweak: Makes clicking something in heat of battle a bit easier by making drag&drops that dont have any effect be counted as clicks XDTM: - rscadd: 'Added four new symptoms: Regeneration and Tissue Regrowth heal respectively brute and burn damage slowly; Flesh Mending and Heat Resistance are the level 8 version of those symptoms, and heal faster.' - rscdel: The Toxic Compensation, Toxic Metabolism and Stimulants symptoms have been removed. - rscdel: Viruses no longer stack. Viruses can be overridden if the infecting virus has higher transmittability than the previous virus' resistance. - tweak: Viruses can now have 8 symptoms, up from 6. - rscadd: You can now store monkey cubes in bio bags; using bio bags on the consoles will load them with the monkey cubes inside the bags. ma44: - rscadd: Cargo can now order a 2500 supply point crate that requires a QM or above to unlock. This crates contains a explorer suit, compact pickaxe, mesons, and a bag to hold ore with. 2016-10-16: Cuboos: - rscadd: Added a new unique tool belt to the CE - rscadd: Added new power tools, a hand drill that can be used as a screw driver or wrench and jaws of life which can be used as either a crowbar or wire cutters - rscadd: Power tools can also be made from the protolathe with engineering and electromagnet 6 - tweak: slightly revamped how construction/deconstruction handle sound - soundadd: added new sounds for the power tools - soundadd: added a new sound for activating and deactivating welding tools, just because. Cyberboss: - bugfix: Plasma fires no longer cause cameras to break. Joan: - tweak: Blazing Oil blobs are now outright immune to fire. This does not affect damage taken from other sources that happen to do burn damage. - tweak: Normal blob spores now take two welder hits to die, from three. - tweak: Cyborgs now die much less rapidly to blob attacks. Lzimann: - tweak: 'Changed two admin hotkeys: f7 is now stealth-mode and f8 to toggle-build-mode-self.' Shadowlight213: - bugfix: Modular consoles have been fixed. Supermichael777: - tweak: Changeling Sting is now one part screwdriver cocktail and 2 parts lemon-lime soda. - bugfix: Triple citrus now actually displays its sprite. Yackemflam: - tweak: extinguishers now spray faster coiax: - rscadd: RCDs have a Toggle Window Type verb allowing the rapid construction of reinforced windows, rather than regular windows. - rscadd: RCDs can now finish and deconstruct wall girders. phil235: - tweak: Clicking a floor with a bodybag or roller bed now deploys them directly (and the bodybag starts open) scoopscoop: - bugfix: The cult shifter will now properly spawn as part of the veil walker set. 2016-10-18: Basilman: - rscadd: A third martial art, CQC, has been added and is now available to nuke ops instead of sleeping carp Kor: - rscadd: Added sloths to cargobay on Box and Meta MrPerson: - rscadd: New toxin - Rotatium. It doesn't quite do what it does on other servers. Instead it rocks your game view back and forth while slowly doing toxin damage. The rocking gets more intense with time. - rscadd: To make it, mix equal parts mindbreaker, neurotoxin, and teslium. MrStonedOne: - experiment: Byond 511 beta users may now choose their own FPS. This will apply to animations and other client side only effects. Find it in your game preferences. Shadowlight213: - bugfix: fixed removing modular computer components TheCarlSaganExpress: - tweak: Provided you have access, you may now use your ID to unlock the display case. - tweak: The fire axe cabinet and display case may now be repaired with the welder. XDTM: - rscadd: You can now grind slime extracts in a reagent grinder. If the slime was unused it will result in slime jelly, while if used it will only output the reagents inside the extract. Yackemflam: - bugfix: fixed the standard vest being weaker than the slim variant lordpidey: - rscadd: There is a new potential obligation for devils to have. Musical duels. Ask your nearest devil for a musical duel, there's a 14% chance he's obligated to do it. - rscdel: Removed the old offering a drink obligation for devils, it overlapped too much with the food obligation. - tweak: Trying to clone people who've sold their soul now results in FUN. - tweak: Devils can no longer spam ghosts with revival contracts. phil235: - rscadd: Visual effects appear on the target of an attack, similar to the item attack effect. - rscdel: You now only see a message in chat when witnessing someone else getting attacked or hit by a bullet if you are close enough to the action. 2016-10-19: Cyberboss: - bugfix: Physically speaking is no longer delayed by your radio's lag - bugfix: You can now attack doors with fireaxes and crowbars when using the harm intent - tweak: The BSA is no longer ready to fire when constructed - bugfix: The BSA can no longer be reloaded faster by rebuilding the console MrStonedOne: - tweak: tweaked the settings of the space drift subsystem to be less effected by anti-lag slowdowns Pubby: - rscadd: 'A new map: PubbyStation. Set it to your favorite in map preferences!' XDTM: - rscadd: PanD.E.M.I.C. now displays the statistics of the viruses inside. phil235: - tweak: Made the singularity gen and tesla gen immune to fire. - tweak: All unique traitor steal objective item are now immune to all damage except severity=1 explosion. - tweak: Mobs on fire no longer get damage to their worn backpacks, belts, id, pocket stuff, and suit storage. - bugfix: Mob receiving melee attacks now only have its outer layer of clothes damaged, e.g. no damage to jumpsuit when wearing a suit. - bugfix: now all hardsuit have 50% more health, as intended. wrist: - rscadd: Toxins is different now. 2016-10-21: Adam E.: - tweak: Added cargo and engi access to auxillary mine base launching console. Cyberboss: - tweak: Your brain is now gibbed upon chestburst - bugfix: The safe is indestructible again Joan: - rscadd: Wraith Spectacles will now slowly repair the eye damage they did to you as long as you aren't wearing them. - experiment: You can now see how much eye damage the spectacles have done to you overall, as well as how close you are to being nearsighted/blinded. - tweak: Mending Motors heal for more. - wip: Mania Motors are overall more powerful; they have greater effect, but require more power to run and less power to convert adjacent targets. - experiment: Interdiction Lenses no longer require power to disrupt electronics and will no longer disrupt the radios of servants. - bugfix: You need to be holding teleport talismans and wizard teleport scrolls in your hands when you finish the input, and cannot simply open the input and finish it whenever you get stunned. - tweak: The range for seeing visible messages in combat is a tile higher. Screemonster: - tweak: The anti-tamper mechanism on abandoned crates now resists tampering. - tweak: Secure, non-abandoned crates can be given a %chance of exploding when tampered with. Defaults to 0. Shadowlight213: - bugfix: The Swap minds wizard event will now function Swindly: - rscadd: The action button for a dental implant now includes the name of the pill - bugfix: The pill activation button now properly displays the pill's icon uraniummeltdown: - rscadd: Adds more replacements to the Swedish gene 2016-10-22: Shadowlight213: - experiment: Breathing has been moved from species to the lung organ - rscadd: Lung transplants are now possible! 2016-10-23: Cyberboss: - bugfix: Fixed a bug that caused door buttons to open doors one after another rather than simultaneously like they are suppose to - bugfix: NOHUNGER species no longer hunger - bugfix: Appropriate gloves now protect you from getting burned by cheap cigarette lighters - rscdel: Labcoats no longer have pockets Yackemflam: - tweak: Riot helmets are now more useful in melee situations and the standard helmet is now slightly weaker uraniummeltdown: - rscadd: Atmos grenades are now in the game and uplink 2016-10-24: Batman: - tweak: The sniper rifle descriptions are less edgy. Cobby: - rscadd: Finally, a way to relate to Bees! Cyberboss: - bugfix: Morphs no longer gain the transparency of chameleons - bugfix: Turrets can no longer shoot when unwrenched - bugfix: Spray bottle can now be used in the chem dispenser Joan: - rscadd: Clockwork marauders now have a HUD, showing block chance, counter chance, health, fatigue, and host health(if applicable), as well as including a button to try to emerge/recall. - experiment: Clockwork marauders can now block bullets and thrown items, even if Ratvar has not risen. - rscadd: The Judicial Visor no longer requires an open hand to use. Instead, clicking the button will give you a target selector to place the Judicial Marker. - experiment: Tinkerer's Daemons are now a structure instead of a Cache addon. - wip: Tinkerer's Daemons now consume a small amount of power when producing a component, but produce components every 12 seconds with no additional delay. - tweak: Adjusted the costs of the Tinkerer's Daemon and Interdiction Lens. - imageadd: Floaty component images appear when Tinkerer's Caches and Daemons produce components. MrStonedOne: - bugfix: Spectral sword now tracks orbiting ghosts correctly. Shadowlight213: - imageadd: Damaged airlocks now have a sparking effect Swindly: - rscadd: Added a button to the ChemMaster that dispenses the entire buffer to bottles. ma44: - rscadd: Reminds the user that reading or writing a book is stupid. 2016-10-27: Chowder McArthor: - rscadd: Added a neck slot. - tweak: Modified some of the attachment items (ties, scarves, etc) to be neck slot items instead. Cyberboss: - rscadd: NEW HOTKEYS - rscadd: The number pad can be used to select the body part you want to target (Cycle through head -> eyes -> mouth with 8) in hotkey mode. Be sure Numlock is on! - rscadd: Holding shift can be used as a modifier to your current run state in both hotkey and normal mode. - bugfix: Emag can no longer be spammed on shuttle console Gun Hog: - bugfix: Fixed AIs uploaded to mechs having their camera view stuck to their card. Joan: - rscadd: Clockwork Floors now have a glow when healing servants of toxin damage. Only other servants can see it, so don't get any funny ideas. - bugfix: The Interdiction Lens now properly has a high Belligerent Eye cost instead of a high Replicant Alloy cost. Pubby: - tweak: PubbyStation's bar is now themed like a spooky castle! Swindly: - bugfix: Chem implants can now be properly filled and implanted WJohnston: - rscadd: Adds an unlocked miner equipment locker on Boxstation and Metastation's Aux Base Construction area, as well as a telescreen to the camera inside. All mining outpost computers can also see through that camera. lordpidey: - rscadd: The wizard federation has teamed up with various LARP groups to invent a new type of spell. 2016-10-28: Erwgd: - rscadd: You can now use cloth to make black or fingerless gloves. - tweak: Biogenerators require less biomass to produce botanist's leather gloves. Tacolizard: - rscadd: Added a new contraband crate to cargo, the ATV crate. 2016-10-29: Chowder McArthor: - bugfix: Added in icons for the neck slot for the other huds. Cobby: - rscadd: Adds several Halloween-Themed Emojis. See if you can get them all! [no code diving cheaters!] Erwgd: - rscadd: The NanoMed Plus now stocks premium items. Joan: - experiment: Guvax is now targeted; invoking it charges your slab to bind and start converting the next target attacked in melee within 10 seconds. This makes your slab visible in-hand. - tweak: Above 5 Servants, the invocation to charge your slab is not whispered, and the conversion time is increased for each Servant above 5. - wip: Using Guvax on an already bound target will stun them. The bound target can resist out, which will prevent conversion. - experiment: Sentinel's Compromise is now targeted, like Guvax, but can select any target in vision range. - rscadd: Sentinel's Compromise now also removes holy water from the target Servant. - wip: Clicking your slab will cancel these scriptures. - imageadd: Both of these will change your cursor, to make it obvious they're active and you can't do anything else. - rscadd: Arks of the Clockwork Justicar that do not summon Ratvar will still quick-call the shuttle. - bugfix: Clockwork structures that return power can now return power to the APC of the area they're in if there happens to be one. - bugfix: Clockwork structures that use power from an APC will cause that APC to start charging and update the tgUI of anyone looking at the APC. - bugfix: Converting metal, rods, or plasteel to brass with a clockwork proselytizer while holding it will no longer leave a remainder inside of you. - tweak: Plasteel to brass is now a 2:1 ratio, from a 2.5:1 ratio. Accordingly, you now only need 2 sheets of plasteel to convert it to brass instead of 10 sheets. - tweak: Wall gears are now converted to brass sheets instead of directly to alloy. - rscdel: You can no longer do other proselytizer actions while refueling from a cache. - bugfix: Fixed a bug where certain stacks wouldn't merge with other stacks, even when they should have been. - bugfix: Clockwork structures constructed from brass sheets now all have appropriate construction value to replicant alloy ratios. - bugfix: Tinkerer's Caches no longer need to see a clockwork wall to link to it and generate components. MrStonedOne: - experiment: Shoes do not go on heads. NikNak: - rscadd: Action figures are finally winnable at arcade machines. Comes in boxes of 4. Pubby: - rscadd: The holodeck has been upgraded with new programs. Try them out! Shadowlight213: - rscdel: The HOS and other heads of staff no longer have a chance to be revheads TehZombehz: - tweak: Custom food items can now fit inside of smaller containers, such as paper sacks. - rscadd: Small cartons can be crafted using 1 piece of cardboard. Don't be late for school. - rscadd: Apples can now be juiced for apple juice. Chocolate milk can now be crafted using milk and cocoa. - tweak: Chocolate bar recipe has been modified to compensate for chocolate milk. The soy milk version of the chocolate bar recipe remains unchanged. - bugfix: Grapes can now be properly juiced for grape juice using a grinder. XDTM: - tweak: Wizards no longer need sandals to cast robed spells. Xhuis: - rscadd: Syndicate and malfunctioning AIs may now be transferred onto an intelliCard if their parent core has been destroyed. This may only be done with the AI's consent, and the AI may not be re-transferred onto another APC or the APC it came from. - rscadd: New additions have been made for this Halloween and all future ones. Happy Halloween! ma44: - rscadd: You can now solidify liquid gold into sheets of gold with frostoil and a very little amount of iron 2016-10-30: Joan: - rscadd: The Recollection option in the Clockwork Slab has been significantly improved, with a better information to fluff ratio, and the ability to toggle which tiers of scripture that are visible in Recollection. Lzimann: - bugfix: You can once again order books by its ID in the library. Mysak0CZ: - bugfix: You no longer need to deconstruct emagged (or AI-hacked) APC to fix them, replacing board is sufficient - bugfix: You can no longer unlock AI-hacked APCs - bugfix: Removing APC's and SMES's terminal no longer ignore current tool's speed - rscadd: You can repair APC's cover (only if APC is not compleatly broken) by using APC frame on it - rscadd: closing APC's cover will lock it bgobandit: - rscadd: The creepy clown epidemic has arrived at Space Station 13. - rscadd: Honk. 2016-10-31: Joan: - experiment: Brass windows will now survive two fireaxe hits, and are slightly more resistant to bullets. Lzimann: - rscdel: Changelings no longer have the Swap Forms ability. Xhuis: - rscadd: Disposal units, outlets, etc. are now fireproof. - rscadd: Changelings can now use biodegrade to escape silk cocoons.