// Closets for specific jobs /obj/structure/closet/gmcloset name = "formal closet" desc = "It's a storage unit for formal clothing." icon_door = "black" /obj/structure/closet/gmcloset/PopulateContents() ..() new /obj/item/clothing/head/that(src) new /obj/item/radio/headset/headset_srv(src) new /obj/item/radio/headset/headset_srv(src) new /obj/item/clothing/head/that(src) new /obj/item/clothing/under/sl_suit(src) new /obj/item/clothing/under/sl_suit(src) new /obj/item/clothing/under/rank/bartender(src) new /obj/item/clothing/under/rank/bartender(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/head/soft/black(src) new /obj/item/clothing/head/soft/black(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/reagent_containers/glass/rag(src) new /obj/item/reagent_containers/glass/rag(src) new /obj/item/storage/box/beanbag(src) new /obj/item/clothing/suit/armor/vest/alt(src) new /obj/item/circuitboard/machine/dish_drive(src) new /obj/item/clothing/glasses/sunglasses/reagent(src) new /obj/item/clothing/neck/petcollar(src) new /obj/item/storage/belt/bandolier(src) /obj/structure/closet/chefcloset name = "\proper chef's closet" desc = "It's a storage unit for foodservice garments and mouse traps." icon_door = "black" /obj/structure/closet/chefcloset/PopulateContents() ..() new /obj/item/clothing/under/waiter(src) new /obj/item/clothing/under/waiter(src) new /obj/item/radio/headset/headset_srv(src) new /obj/item/radio/headset/headset_srv(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/accessory/waistcoat(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/apron/chef(src) new /obj/item/clothing/head/soft/mime(src) new /obj/item/clothing/head/soft/mime(src) new /obj/item/storage/box/mousetraps(src) new /obj/item/storage/box/mousetraps(src) new /obj/item/circuitboard/machine/dish_drive(src) new /obj/item/clothing/suit/toggle/chef(src) new /obj/item/clothing/under/rank/chef(src) new /obj/item/clothing/head/chefhat(src) new /obj/item/reagent_containers/glass/rag(src) /obj/structure/closet/jcloset name = "custodial closet" desc = "It's a storage unit for janitorial clothes and gear." icon_door = "mixed" /obj/structure/closet/jcloset/PopulateContents() ..() new /obj/item/clothing/under/rank/janitor(src) new /obj/item/cartridge/janitor(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/head/soft/purple(src) new /obj/item/paint/paint_remover(src) new /obj/item/melee/flyswatter(src) new /obj/item/flashlight(src) for(var/i in 1 to 3) new /obj/item/caution(src) new /obj/item/holosign_creator(src) new /obj/item/lightreplacer(src) new /obj/item/soap(src) new /obj/item/storage/bag/trash(src) new /obj/item/clothing/shoes/galoshes(src) new /obj/item/watertank/janitor(src) new /obj/item/storage/belt/janitor(src) /obj/structure/closet/lawcloset name = "legal closet" desc = "It's a storage unit for courtroom apparel and items." icon_door = "blue" /obj/structure/closet/lawcloset/PopulateContents() ..() new /obj/item/clothing/under/lawyer/female(src) new /obj/item/clothing/under/lawyer/black(src) new /obj/item/clothing/under/lawyer/red(src) new /obj/item/clothing/under/lawyer/bluesuit(src) new /obj/item/clothing/suit/toggle/lawyer(src) new /obj/item/clothing/under/lawyer/purpsuit(src) new /obj/item/clothing/suit/toggle/lawyer/purple(src) new /obj/item/clothing/under/lawyer/blacksuit(src) new /obj/item/clothing/suit/toggle/lawyer/black(src) new /obj/item/clothing/shoes/laceup(src) new /obj/item/clothing/shoes/laceup(src) new /obj/item/clothing/accessory/lawyers_badge(src) new /obj/item/clothing/accessory/lawyers_badge(src) /obj/structure/closet/wardrobe/chaplain_black name = "chapel wardrobe" desc = "It's a storage unit for Nanotrasen-approved religious attire." icon_door = "black" /obj/structure/closet/wardrobe/chaplain_black/PopulateContents() new /obj/item/holybeacon(src) new /obj/item/clothing/accessory/pocketprotector/cosmetology(src) new /obj/item/clothing/under/rank/chaplain(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/suit/nun(src) new /obj/item/clothing/head/nun_hood(src) new /obj/item/clothing/suit/holidaypriest(src) new /obj/item/storage/backpack/cultpack(src) new /obj/item/storage/fancy/candle_box(src) new /obj/item/storage/fancy/candle_box(src) return /obj/structure/closet/wardrobe/red name = "security wardrobe" icon_door = "red" /obj/structure/closet/wardrobe/red/PopulateContents() new /obj/item/clothing/suit/hooded/wintercoat/security(src) new /obj/item/storage/backpack/security(src) new /obj/item/storage/backpack/satchel/sec(src) new /obj/item/storage/backpack/duffelbag/sec(src) new /obj/item/storage/backpack/duffelbag/sec(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/security(src) for(var/i in 1 to 2) new /obj/item/clothing/under/rank/security/skirt(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/jackboots(src) for(var/i in 1 to 3) new /obj/item/clothing/head/beret/sec(src) for(var/i in 1 to 3) new /obj/item/clothing/head/soft/sec(src) new /obj/item/clothing/mask/bandana/red(src) new /obj/item/clothing/mask/bandana/red(src) return /obj/structure/closet/wardrobe/cargotech name = "cargo wardrobe" icon_door = "orange" /obj/structure/closet/wardrobe/cargotech/PopulateContents() new /obj/item/clothing/suit/hooded/wintercoat/cargo(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/cargotech(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) for(var/i in 1 to 3) new /obj/item/clothing/gloves/fingerless(src) for(var/i in 1 to 3) new /obj/item/clothing/head/soft(src) new /obj/item/radio/headset/headset_cargo(src) /obj/structure/closet/wardrobe/atmospherics_yellow name = "atmospherics wardrobe" icon_door = "atmos_wardrobe" /obj/structure/closet/wardrobe/atmospherics_yellow/PopulateContents() new /obj/item/clothing/accessory/pocketprotector(src) new /obj/item/storage/backpack/duffelbag/engineering(src) new /obj/item/storage/backpack/satchel/eng(src) new /obj/item/storage/backpack/industrial(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/atmospheric_technician(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) return /obj/structure/closet/wardrobe/engineering_yellow name = "engineering wardrobe" icon_door = "yellow" /obj/structure/closet/wardrobe/engineering_yellow/PopulateContents() new /obj/item/clothing/accessory/pocketprotector(src) new /obj/item/storage/backpack/duffelbag/engineering(src) new /obj/item/storage/backpack/industrial(src) new /obj/item/storage/backpack/satchel/eng(src) new /obj/item/clothing/suit/hooded/wintercoat/engineering(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/engineer(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/hazardvest(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/workboots(src) for(var/i in 1 to 3) new /obj/item/clothing/head/hardhat(src) return /obj/structure/closet/wardrobe/white/medical name = "medical doctor's wardrobe" /obj/structure/closet/wardrobe/white/medical/PopulateContents() new /obj/item/clothing/accessory/pocketprotector(src) new /obj/item/storage/backpack/duffelbag/med(src) new /obj/item/storage/backpack/medic(src) new /obj/item/storage/backpack/satchel/med(src) new /obj/item/clothing/suit/hooded/wintercoat/medical(src) new /obj/item/clothing/under/rank/nursesuit(src) new /obj/item/clothing/head/nursehat(src) new /obj/item/clothing/under/rank/medical/blue(src) new /obj/item/clothing/under/rank/medical/green(src) new /obj/item/clothing/under/rank/medical/purple(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/medical(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/toggle/labcoat(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/toggle/labcoat/emt(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/white(src) for(var/i in 1 to 3) new /obj/item/clothing/head/soft/emt(src) return /obj/structure/closet/wardrobe/robotics_black name = "robotics wardrobe" icon_door = "black" /obj/structure/closet/wardrobe/robotics_black/PopulateContents() new /obj/item/clothing/glasses/hud/diagnostic(src) new /obj/item/clothing/glasses/hud/diagnostic(src) new /obj/item/clothing/under/rank/roboticist(src) new /obj/item/clothing/under/rank/roboticist(src) new /obj/item/clothing/suit/toggle/labcoat(src) new /obj/item/clothing/suit/toggle/labcoat(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/gloves/fingerless(src) new /obj/item/clothing/gloves/fingerless(src) new /obj/item/clothing/head/soft/black(src) new /obj/item/clothing/head/soft/black(src) if(prob(40)) new /obj/item/clothing/mask/bandana/skull(src) if(prob(40)) new /obj/item/clothing/mask/bandana/skull(src) return /obj/structure/closet/wardrobe/chemistry_white name = "chemistry wardrobe" icon_door = "white" /obj/structure/closet/wardrobe/chemistry_white/PopulateContents() new /obj/item/clothing/under/rank/chemist(src) new /obj/item/clothing/under/rank/chemist(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/suit/toggle/labcoat/chemist(src) new /obj/item/clothing/suit/toggle/labcoat/chemist(src) new /obj/item/storage/backpack/chemistry(src) new /obj/item/storage/backpack/chemistry(src) new /obj/item/storage/backpack/satchel/chem(src) new /obj/item/storage/backpack/satchel/chem(src) new /obj/item/storage/bag/chemistry(src) new /obj/item/storage/bag/chemistry(src) return /obj/structure/closet/wardrobe/genetics_white name = "genetics wardrobe" icon_door = "white" /obj/structure/closet/wardrobe/genetics_white/PopulateContents() new /obj/item/clothing/under/rank/geneticist(src) new /obj/item/clothing/under/rank/geneticist(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/suit/toggle/labcoat/genetics(src) new /obj/item/clothing/suit/toggle/labcoat/genetics(src) new /obj/item/storage/backpack/genetics(src) new /obj/item/storage/backpack/genetics(src) new /obj/item/storage/backpack/satchel/gen(src) new /obj/item/storage/backpack/satchel/gen(src) return /obj/structure/closet/wardrobe/virology_white name = "virology wardrobe" icon_door = "white" /obj/structure/closet/wardrobe/virology_white/PopulateContents() new /obj/item/clothing/under/rank/virologist(src) new /obj/item/clothing/under/rank/virologist(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/clothing/suit/toggle/labcoat/virologist(src) new /obj/item/clothing/suit/toggle/labcoat/virologist(src) new /obj/item/clothing/mask/surgical(src) new /obj/item/clothing/mask/surgical(src) new /obj/item/storage/backpack/virology(src) new /obj/item/storage/backpack/virology(src) new /obj/item/storage/backpack/satchel/vir(src) new /obj/item/storage/backpack/satchel/vir(src) return /obj/structure/closet/wardrobe/science_white name = "science wardrobe" icon_door = "white" /obj/structure/closet/wardrobe/science_white/PopulateContents() new /obj/item/clothing/accessory/pocketprotector(src) new /obj/item/storage/backpack/science(src) new /obj/item/storage/backpack/science(src) new /obj/item/storage/backpack/satchel/tox(src) new /obj/item/storage/backpack/satchel/tox(src) new /obj/item/clothing/suit/hooded/wintercoat/science(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/scientist(src) for(var/i in 1 to 3) new /obj/item/clothing/suit/toggle/labcoat/science(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/radio/headset/headset_sci(src) new /obj/item/radio/headset/headset_sci(src) for(var/i in 1 to 3) new /obj/item/clothing/mask/gas(src) return /obj/structure/closet/wardrobe/botanist name = "botanist wardrobe" icon_door = "green" /obj/structure/closet/wardrobe/botanist/PopulateContents() new /obj/item/storage/backpack/botany(src) new /obj/item/storage/backpack/botany(src) new /obj/item/storage/backpack/satchel/hyd(src) new /obj/item/storage/backpack/satchel/hyd(src) new /obj/item/clothing/suit/hooded/wintercoat/hydro(src) new /obj/item/clothing/suit/apron(src) new /obj/item/clothing/suit/apron(src) new /obj/item/clothing/suit/apron/overalls(src) new /obj/item/clothing/suit/apron/overalls(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/hydroponics(src) for(var/i in 1 to 3) new /obj/item/clothing/mask/bandana(src) /obj/structure/closet/wardrobe/curator name = "treasure hunting wardrobe" icon_door = "black" /obj/structure/closet/wardrobe/curator/PopulateContents() new /obj/item/clothing/head/fedora/curator(src) new /obj/item/clothing/suit/curator(src) new /obj/item/clothing/under/rank/curator/treasure_hunter(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/storage/backpack/satchel/explorer(src)