Traditional Games Space Station 13

Thanks to: /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
Also a thanks to anybody who has contributed.

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11 August 2020

Hatterhat updated:

  • PDA uplinks can now steal from pens. Properly. Just make sure to have a pen in your PDA, first.

kappa-sama updated:

  • tracer no longer gives you full stamheals per use

zeroisthebiggay updated:

  • volaju two

10 August 2020

Hatterhat updated:

  • Parry counterattack text now shows up.
  • Sterilized gauze is now better at stopping bleeding, and applies slightly faster. Very slightly faster.
  • Ointment and sutures now hold more in a stack (12 and 15, respectively).
  • Sterilized gauze can now be made by just pouring 10u sterilizine onto standard medical gauze, instead of having to craft it. Why you had to craft it, I will honestly never know.
  • Proto-kinetic glaives are more expensive, stagger/cooldown on failed parries increased slightly, perfect parries required for counterattack.
  • New item: Temporal Katana. 2 points for wizards, timestops upon successful parry, bokken quickparry stats (100 force on melee counter!).
  • Also you can *smirk. This has no mechanical effect, other than being smug.

KeRSedChaplain updated:

  • Added a guide for romerol usage
  • made infectious zombies not enter softcrit and take no stamina damage

LetterN updated:

  • clocktheme color
  • Ports TGUI-4

Lynxless updated:

  • Ports TG #51879

Owai-Seek updated:

  • Meatballs now spawn raw from food processors.

Putnam3145 updated:

  • Ethereals
  • (Hexa)crocin
  • (Hexa)camphor
  • Tweaked wording for marking tickets IC issue.
  • Rerolling your traitor goals will ONLY give you "proper" objectives.

Seris02 updated:

  • borgs being able to select and use a module when it's too damaged

Sishen1542 updated:

  • gave chairs active block/parry in exchange for removal of block_chance
  • replaces box whiteship tbaton with truncheon

kappa-sama updated:

  • made the Dirty Magazines crate cost 4000 instead of 12000 credits
  • MODS I SPILLED MU JUICE HEJPPHRLP HELPJ JLEP HELP

silicons updated:

  • player made areas are no longer valid for malf hacking
  • default space levels is 4 again.
  • rats now swarm instead of stacking on one spot.
  • getting hit by an explosion will now barely hard knockdown, but will leave you somewhat winded.

timothyteakettle updated:

  • speech verbs copy through dna copying now

09 August 2020

Hatterhat updated:

  • Proto-kinetic glaives (not crushers) can parry now.

MrJWhit updated:

  • Adds a second shutter on the top of the hop line

silicons updated:

  • immovable rods no longer drop down chasms
  • fun removal: squeaking objects now have an 1 second cooldown between squeaks, and will have a 33% chance of interrupting any other squeaking object when Cross()ing, meaning no more ear-fuck conveyor belts.

08 August 2020

DeltaFire15 updated:

  • Roundstart cultists now start with a replica fabricator - no brass though, make your own.
  • Kindle cast time: 10 > 15, mute after stun end: 2 > 5, slur after mute end: 3 > 5
  • The ratvarian spear no longer adds negative vitality under very specific circumstances.
  • The Ratvarian Spear can parry now! Short parries with low leeway, but low cooldown.
  • The brass claw, a implant-based weapon which gains combo on consecutive hits against the same target.
  • The sigil of rites, a sigil used to perform various rites with a cost of power and materials
  • The Rite of Advancement: Used to add a organ or cyberimplant to a clockie without need for surgery.
  • The Rite of Woundmending: Used to heal all wounds on another cultist, causing toxins damage in return.
  • The Rite of the Claw: Used to summon a brass claw implant. Maximum of 4 uses per round.

Hatterhat updated:

  • You can now buy a toolbox's worth of Mosin-Nagant ammo for a fairly discounted price.
  • Revolvers from the dedicated kit now have reskinning capabilities.
  • You can now actually buy the riflery primer, which lets you pump shotguns and work the Mosin's bolt faster.
  • Bulldog slug magazines now have a unique sprite.

Ludox235 updated:

  • Removed an abductee objective that told you to remove all oxygen.
  • Added a new abductee objective to replace the removed one.

Sishen1542 updated:

  • 🅱️oneless
  • squishy slime emotes

timothyteakettle updated:

  • heparin makes you bleed half as much now
  • cuts make you bleed 25% less now
  • more items in the loadout and loadout has subcategories now for easier searching

07 August 2020

dapnee updated:

  • fixed active tufs on some space ruins, murderdome VR, and a few on pubby, changed cargo autolathe to techfab, messed with pipe room leading to monastery.

lolman360 updated:

  • vendors are now unanchored when tipped. it just fell over it's not bolted to the ground anymore.
  • podpeople no fat when sunbathing.

silicons updated:

  • explosions only recurse one level into storage before dropping 1 level per storage layer.
  • volumetric storage is now minimum 16 pixels per item because 8 was ridiculous
  • shieldbash balanace --> balance
  • attempting to send too long of an emote will now reflect it back to you instead of cutting it off and discarding the overflow.
  • holoparasites can now play music
  • lethal blood now causes damaging bleeding instead of outright gibbing

06 August 2020

Auris456852 updated:

  • Added B.O.O.P. Remote Control cartridges to the PTech.

Hatterhat updated:

  • Proto-kinetic glaives! Essentially a proto-kinetic crusher with a different blade, handguard, and goliath hide grip. Expensive, but elegant.
  • Door charges no longer knock people out.

Ludox235 updated:

  • You can now buy damaged AI upload modules in the traitor's uplink.

Seris02 updated:

  • fixed ghost chilis

Trilbyspaceclone updated:

  • 4 New blends of tea have been shipped to the station, and how to make them has been leaked!

b1tt3r1n0 updated:

  • Added the warp implant

dapnee updated:

  • added a hallway to telecoms for engineers to get there on meta

kappa-sama updated:

  • dildo circuit assemblies

lolman360 updated:

  • The Tendril-Mother on Lavaland has remembered how to make ashwalkers who know how to speak Draconic again.

timothyteakettle updated:

  • nanotrasen has decided to fire all disabled members of the security division and confiscate certain sentimental items from doctors
  • the custom tongue preference now passes through cloning so you spawn with your selected tongue
  • several changes to travelling traders so they look better and spawn slightly less often

zeroisthebiggay updated:

  • nukies can buy holoparasites

04 August 2020

Seris02 updated:

  • lizard spines

timothyteakettle updated:

  • due to further advancements in medical technology, you can now have holes poked into your body for fun and enjoyment

zeroisthebiggay updated:

  • prefs for headpat wagging

03 August 2020

KeRSedChaplain updated:

  • fixed clockwork guardians being able to reflect ranged weapons

Linzolle updated:

  • uv penlight no longer invisible

dapnee updated:

  • active turfs on box and xenohive, maintenance bar APC not being stringed correctly, turned a monitor to face a direction that makes sense, changed tag of camera in gravgen being misnamed

silicons updated:

  • shoves have been buffed to apply a status effect rather than a 0.85 movespeed modifier, meaning repeatedly shoving someone now renews the debuff
  • shoves now stagger for 3.5 seconds.
  • war operatives now actually time 20 minutes since roundstart to depart instead of 15.
  • explosive stand bombs can now be examined from any distance
  • explosive stand bombs are now a component.

02 August 2020

Auris456852 updated:

  • Added B.O.O.P. Remote Control cartridges to the PTech.

Hatterhat updated:

  • Durathread reinforcement kits! Sprites by Toriate, sets jumpsuit armor to durathread levels, craft in the crafting menu.

KeRSedChaplain updated:

  • The belligerent scripture and a brass multitool, and a new marauder variant which act similar to holoparasites/guardian spirits.
  • Removed the abductor teleport consoles they get, removes abscond for the time being as I've not seen much use for it other than just spamming it and hoping you end up in the armory.
  • moved around scriptures to make the cult work better as being based around the station, makes the Ark scream more often and work as a summonable object, clockwork armor now has a flat 0 defense up to 10 instead of negatives against laser damage. Makes the Ark work better in a station based setting, as well as the Heralds beacon in case It works for the mode.
  • added powerloaderstep.ogg for Neovgre
  • changes 'Dread_Ipad.dmi' to 'clockwork_slab.dmi'

MrJWhit updated:

  • Adjusts abductor spawntext

Seris02 updated:

  • fixed replica pods

dapnee updated:

  • fixed active turfs on wizard ruin and space hermit, fixed missing APC's and added a light on Delta

ike709 and bobbahbrown updated:

  • Admins can now see your bans on (some) other servers.

kappa-sama updated:

  • chaplain cultists being able to convert people to full clockwork cult status

timothyteakettle updated:

  • combat mode now has weaker buffs in terms of damage dealt and took for being or not being in the mode
  • damage debuff for laying down has been decreased from 0.5x to 0.7x

01 August 2020

dapnee updated:

  • added cake hat to bar, adds another atmostech spawn
  • sinks point in the right direction, APC won't spawn off the wall in circuits
  • changes commissary APC so it actually powers the room, adds a missing AIR alarm, arrivals no longer has active atmos tiles.

silicons updated:

  • toy shotguns no longer need 2 hands to fire
  • being on fire works again.

timothyteakettle updated:

  • monkeys no longer continuously bleed everywhere

30 July 2020

Adelphon updated:

  • Created a Cosmetic version of the camo.

Arturlang updated:

  • Bloodsucker LifeTick runs from BiologicalLife now

Ryll-Ryll ported by silicons updated:

  • Shoelaces are now a thing. You can untie them by laying down next to someone.
  • shoes now have lace delays and some can't be laced at all
  • do after now tracks who's interacting with who, meaning some actions now break when the target moves away.

SiliconMain updated:

  • Ported the long range atmos analyzer from sk*rat, credit to NotRanged

silicons updated:

  • energy sword perfect parries now reflect projectiles back at their shooters.
  • any mob can now parry if they have the right item
  • beam rifles now go into emitters properly
  • clickdelay has been refactored into an experimental hybrid system. Check code/modules/mob/clickdelay.dm for more information.
  • Resisting no longer checks clickdelay, but is standardized to a 2 second per resist system for most forms of resisting. It still sets clickdelay, though.
  • Meters have been added for estimating time until next attack/resist. Won't be that useful due to our clickdelay currently being very short, though. They're visible from your hand and resist HUD elements. experimental: Most attacks and forms of attacking (minus unarmed because it's too much of a pain to refactor how hugs/gloves of the north star works) now check for time-since-last-attack rather than making it so you can't attack for said time. This means you can very quickly switch to a gun from a melee weapon, whereas in the old system a melee weapon would put you on lockout for 0.8 seconds, in the new system all the gun cares about is that you did not attack for at least 0.4 seconds.
  • All clickdelay setting/reading are now procs, so it should be trivial to implement another system where drawing/switching to a weapon requires you to have it out for x seconds before using it. I am not personally doing it at this point in time though because it will likely just annoy everyone with no real gain unless we do something like putting a 0.8 second switch-to cooldown for guns (which I did not, yet)
  • attack_hand has been refactored to on_attack_hand remove: sexchems no longer impact click delay
  • turrets now automatically stagger their shots. Happy parrying/blocking.
  • turrets now speed_process, they were shooting slower than they should be
  • anything can now block with the right items

timothyteakettle updated:

  • some crafted crates won't contain items now, and thus have stopped breaking the laws of physics
  • beepskys hats now follow the laws of gravity and move up/down when he bobs up and down

29 July 2020

DeltaFire15 updated:

  • The 'Naked' outfit is no longer broken.

Ghommie updated:

  • fixed cremator trays, paleness examination strings, chat message for stamping paper, looping sounds, load away missions/VR admin verb, access requirements for using the sechuds.
  • Alt-Clicking a cigarette packet should pull the lighter out first if present, then cigarettes.

Hatterhat updated:

  • Directional windows can now be rotated counterclockwise properly again.

NecromancerAnne, Sirich96 updated:

  • Stunbaton sprites by Sirich96.
  • New sprites for the stunsword.

necromanceranne updated:

  • Adds some in-hands for the rapier sheath.

timothyteakettle updated:

  • tail wagging should work in all cases now
  • bluespace jars work as intended now
  • aliens can remove embeds now
  • bloodsuckers are not affected by bloodloss

zeroisthebiggay updated:

  • Flannel jackets and bartender winter coat

28 July 2020

Cacogen updated:

  • OSHA has more pull than anyone could have expected. All armor provided by Nanotrasen and the syndicate now have tags that accurately lists defenses and resistances of a piece of clothing.

CameronWoof updated:

  • Exotic seed crates now contain a spaceman's trumpet seed packet.

EmeraldSundisk updated:

  • Renovates Snow Taxi's northeast bathroom to have multiple non-urinal toilets and showers
  • Adds signage/labeling to improve map readability
  • Adds a bathroom to the northwest station
  • Adds a filing cabinet to the cargo department
  • Area designation adjustments to account for the above changes
  • Adds a missing airlock cyclelink near medical

Ludox235 updated:

  • Makes the flavour text that appears when you become a zombie tell you to act like one.

MrJWhit updated:

  • Decluttered toxins and hid the yellow mix line in atmos, for metastation

SiliconMain updated:

  • Paramedic heirloom is now a zippo
  • Durathread belts now protect their contents from radiation, and can hold full sized extinguishers

Sishen1542 updated:

  • removed zoomba

dapnee updated:

  • added a fan to the listening outpost
  • added two missing r-walls near the SM, removed random light and wire node below the engine, and fixed the missing cable in the courtroom on Kilo

kappa-sama updated:

  • Stimpaks cost 5tc once more, up from 3tc.

silicons updated:

  • polychromatic cloaks to loadout
  • no more self healing with medibeam guns
  • oh no, taser buff. alt fire delay dropped to 0.4 seconds.
  • you can now shoot yourself by disarm-intenting yourself with a gun.

timothyteakettle updated:

  • species code is now slightly less messy
  • slight tweak to how material crafting works
  • changed up pet carriers / bluespace jars a bit so you can't fit certain things inside them and also the text shown for resist times is accurate

zeroisthebiggay updated:

  • Black Box theft objective

27 July 2020

Hatterhat updated:

  • Training bokkens! Make 'em from wood, use 'em in-hand to toggle between harmful and not-so-harmful, practice your parrying with them!
  • Marker beacons should have a sprite again.

silicons updated:

  • clownops and clown mobs now share the same faction. HONK!

timothyteakettle updated:

  • modern pickle technology now allows people who have been turned into pickles, to be retrieved through the medical course of dying

26 July 2020

DeltaFire15 updated:

  • Organs now decay again.

Iatots updated:

  • Licking wounds now may cause you to spit out a hairball once in a while!
  • You can now craft a catgirl plushie with 3 of a new ingredient occasionally found in medbay!

dapnee updated:

  • removed legacy public mining shuttle area and remade lounge

25 July 2020

CameronWoof updated:

  • Aloe now has an icon.

timothyteakettle updated:

  • beepsky replaces the word THREAT_LEVEL with the actual threat level

24 July 2020

EmeraldSundisk updated:

  • Adds a CMO office, along with Virology and Genetics labs to Omega Station
  • Adds a second chemistry station to the chemistry lab
  • Adjusts the locations of some objects in medical to accommodate these new additions
  • Relocates the morgue
  • Relocates items in impacted areas of maintenance as well as the library
  • Fixes an air line Bartholomew somehow knocked out

Linzolle updated:

  • wounds now have a description on examine

Owai-Seek updated:

  • Meatball Sub, Meatloaf + Meatloaf Slices, Bear Chili, Mashed Potatoes
  • Buttered Potatoes, Fancy Cracker Pack, Spiral Soup, Sweet and Sour Chicken
  • Organised the Food DMI a bit.
  • Deleted some stray pixels on some sprites.
  • Nuggie boxes are now centered correctly.
  • Icons for the the food items in this PR.

Sneakyrat6 updated:

  • Fixes dressers not giving you undies
  • Fixes Snaxi not loading properly because of typos
  • You can now burn photos

Zandario updated:

  • Murdered **tipes** and gave birth to **is**.

silicons updated:

  • sanitization now doesn't cut off 15.7 or something million possible colors from character preferences (instead of only allowing 16 values for R G and B, it now allows 256 each)
  • projectiles are by default 17.5 tiles per second instead of 12.5

timothyteakettle updated:

  • due to recent innovative research in the medical field, you now have bones
  • zombie claws are now sharp and do less damage, but can destroy non-lifeforms far faster
  • zombies now take less stamina damage
  • beepsky can now wear hats

zeroisthebiggay updated:

  • rad and kravglove sprites

23 July 2020

DeltaFire15 updated:

  • Traits are no longer fucked

Putnam3145 updated:

  • Slight optimization in chat code.

kappa-sama updated:

  • tendril chests being empty

zeroisthebiggay updated:

  • fetish content

22 July 2020

Ludox updated:

  • You can no longer be brainwashed into giving birth to a fake baby

kappa-sama updated:

  • brainwashing disk has lost its cost buffs (3->5) and is role restricted once more (medical doctor/roboticist)

21 July 2020

Arturlang updated:

  • Decal painter ui now works, yay?

CameronWoof updated:

  • Adds aloe, a new growable plant
  • Adds medicated sutures and advanced regenerative meshes
  • Polypyrylium oligomers and liquid electricity now correctly populate

Chiirno updated:

  • Alt-click pill bottles places top-most pill into active hand.
  • Moved dice bags from pill_bottle/dice to box/dice to avoid dice bags being affected from medical specific pill bottle changes.

DeltaFire15 updated:

  • Swarmers can once again eat items as long as there's nothing living in them.

Funce updated:

  • Genetics spiderwebs are no longer impassable walls

Kraseo updated:

  • Damp rags no longer instantly apply their chemicals onto someone.

SiliconMain updated:

  • Geigers can no longer be contaminated

TheSpaghetti updated:

  • new snowflake trait

kappa-sama updated:

  • advanced surgery duffel bag no longer comes with a nukie medkit. it costs 4 less telecrystals to make up for this colossal nerf.
  • quartered the weight of the stray cargo pod event from 2x normal to 1/2 normal

silicons updated:

  • survivalists (from summon guns/magic) are proper objective'd pseudoantagonists again
  • summon guns/magic can only be used once each
  • summon guns/magic now only cost one point each
  • :dsmile: :dfrown: :dhsmile: :dpog: :dneutral:
  • gravity should update for mobs a fair bit faster
  • voting can now be done from the stat panel if the system is plurality and approval

timothyteakettle updated:

  • new fried component used for frying objects
  • various frying bugs fixed such as being able to unfry items and frying turfs with cold cooking oil

20 July 2020

lolman360 updated:

  • Service borgs now have synthesizers instead of a violin and guitar.
  • borg RSF

19 July 2020

Arturlang updated:

  • TGUI 3.0 and enables all the UIs, plus the smart asset cache, and all the things required for them

EmeraldSundisk updated:

  • Adds a pool to Delta Station
  • Adds light fixtures to specified areas
  • Relocates objects in impacted areas of Delta's starboard maintenance

MrJWhit updated:

  • Adds a small light next to the kitchen counter

Putnam3145 updated:

  • Pen uplinks no longer broken

TheObserver-sys updated:

  • Adds a new reaction: Slime Extractification. Take 30u Slime Jelly, 5u Frost Oil, and 5u plasma to generate a fresh grey slime extract.

Yakumo Chen updated:

  • Hierophant club now checks for friendly fire by default.

b1tt3r1n0 updated:

  • Added the updated circle game

silicons updated:

  • Unarmed parry is now a thing.

timothyteakettle updated:

  • plushies in the loadout have been replaced with a box that lets you choose one instead
  • wrestling should no longer have the ability to permanently rotate people
  • you can now select to wear a snail shell as your backpack in the customization menu

zeroisthebiggay updated:

  • martial arts twenty minpop
  • records

17 July 2020

ShizCalev, Fikou updated:

  • Added some sanity checking for varedit values.
  • Fixed an exploit involving coins and mints that could crash the server.
  • Fixed an exploit that would allow you to destroy round-critical / indestructible items with folders.
  • Swarmers can no longer cut power lines by deconstructing catwalks underneath them.
  • Fixed a scenario that allowed infinite resource generation via ore machines.
  • you can no longer inject html in ahelps
  • you cant either, jannies

timothyteakettle updated:

  • fixes a small pickle related issue
  • recent culinary and scientific advancements have brought forth new pickle related technologies

16 July 2020

DeltaFire15 updated:

  • Fixes a zeolite runtime caused by a missing check.

Sneakyrat6 updated:

  • Fixes being able to meta people real name with OOC Notes

timothyteakettle updated:

  • travelling traders from another dimension can now visit the station in search of something specific, and reward you for giving it to them
  • small error with pet carrier logic fixed and also making sure simple mobs are catered for properly inside bluespace jars
  • fixes coin related issue

15 July 2020

Sonic121x updated:

  • Paramedic jumpsuit

14 July 2020

silicons updated:

  • chemical reactions now are sorted by priority first and temperature second.
  • sec and medical records have been added to character setup.
  • circuit reagent heaters are now sanitized for temperature from 2.7 to 1000.

timothyteakettle updated:

  • ports a money bag exploit

13 July 2020

Linzolle updated:

  • you can no longer vore and digest people regardless of vore preferences

Owai-Seek updated:

  • Trashbags can now hold most shoes, and organs.
  • You can no longer nest nuke disks or hold brains in the trash.

12 July 2020

DeltaFire15 updated:

  • Sentinels compromise now heals augmented bodyparts.

EmeraldSundisk updated:

  • Adds turnstiles to CogStation's security wing
  • Readds robotics to the Corpse Disposal Network
  • Readds chemistry's ability to send items directly to the experimentation lab
  • Visual renovation and slight adjustments to CogStation's robotics lab
  • Slight visual adjustments elsewhere (the library)
  • CogStation's mail and disposal pipes are once again complete
  • CogStation's robotics lab now has spawners, lights, and other room essentials

HeroWithYay updated:

  • Added Telecrystal Dust
  • Telecrystals can be sold at cargo

LetterN updated:

  • Added d[thing] emojis
  • bye xss

MrJWhit updated:

  • Removes northern tunnel to the monastery on Pubby

Yakumo Chen updated:

  • Adds a wedding crate to cargo full of wedding attire.

kappa-sama updated:

  • wisdom cow is half as common and is wise enough to lag the server 66% less

silicons updated:

  • policy configuration added, plus support hooks for assisting enforcement of clone memory disorder. logging: added logging of revival by defib, cloning, strangereagent, and revival surgery
  • You can now "audibly emote" by having ! at the start of a sentence.

timothyteakettle updated:

  • due to recent biological advancements, you can now make eye contact with people.

zeroisthebiggay updated:

  • a singular stray pixel

11 July 2020

Putnam3145 updated:

  • Gas mixtures now live entirely in a DLL.

10 July 2020

Chiirno updated:

  • Gave jellypeople a unique brain object /obj/item/organ/brain/jelly
  • added an icon for jellypeople brains.

EmeraldSundisk updated:

  • Adds a pool to PubbyStation
  • Slight adjustments to the surrounding area as to fit said pool

Sneakyrat6 updated:

  • Fixes hair falling out of hoodies.

TheObserver-sys updated:

  • Actually adds the juice reagent to make laugh peas donuts.

09 July 2020

timothyteakettle updated:

  • bluespace tray added, allowing twice as many items as the regular tray, printable at the service lathe, researched through science
  • bluespace jar added, a kind of pet carrier that allows human sized mobs inside, and smashes when thrown, researched and printed through science

08 July 2020

DeltaFire15 updated:

  • The kill-once objective now works properly.

EmeraldSundisk updated:

  • CogStation now has an apothecary
  • Removes an outdated note on sleepers
  • Readjusts CogStation's chemistry lab
  • Slight area designation adjustments for Robotics
  • The arrivals plaque should be readable now

Owai-Seek updated:

  • Margarine, Chili Cheese Fries.
  • Egg Wraps are now categorized under egg foods.
  • Tuna Sandwich crafting/sprite is now visible.
  • Icons for chicken, cooked chicken, steak, grilled carp, corndogs
  • Icons for chili cheese fries, margarine, BLT sandwich
  • (Unused) icons for raw meatballs, and lard

07 July 2020

KasparoVy updated:

  • Fixes misaligned south-facing silver legwraps sprite.

Owai-Seek updated:

  • Bee Balm is now visible.

Weblure updated:

  • Fixed the slowdown formula for small character sprites; you guys don't use custom sprite sizes so just ignore these changes.
  • Fixed the "Move it to the threshold" button; it now does what it says.
  • Reworded some text to be clearer.

05 July 2020

Ghommie updated:

  • You can now actually gain wiring experience from using cable coils.
  • Opening the View Skill Panel shouldn't trigger messages about insufficient admin priviledges anymore.

Yakumo Chen, kappa-sama updated:

  • Removes improvised handguns
  • removed handsaws, improvised gun barrels (you can use atmos pipes again)
  • Guncrafting is less time and resource intensive
  • Item names in guncrafting are user-friendly.

kappa-sama updated:

  • cloth string to replace durathread string
  • durathread string
  • All bows and arrows have had crafting times significantly reduced, coming out at up to 6 times faster crafting speeds. Improvised bows no longer require durathread; instead, they use cloth materials.

silicons updated:

  • active blocking now has a toggle keybind
  • auto bunker override verb has been added
  • shields take 2.5 stam instead of 3.5 stam per second to maintain block
  • Cybernetic implant shields will auto-extend and be used to block if the user has no item to block with

timothyteakettle updated:

  • cooking oil is now far less lethal, requiring a higher volume of the reagent to deal more damage

04 July 2020

Sonic121x updated:

  • crushed Soldry sodacan
  • digitigrade version of chief medical officer's turtleneck and captain's female formal outfit.

silicons updated:

  • blood_DNA["color"] is now a single variable instead of a list

03 July 2020

Arturlang updated:

  • You can now toggle hardsuit helmets from the strip menu

Ghommie updated:

  • fixed custom speech/tongue stuff.
  • Lowered shaft miners' paycheck, they have other ways to make cash.
  • You can't (un)equip garments on/from obscured inventory slots anymore.
  • The stamina cost multiplier for swinging melee weapons against mobs has been brought back to 1 from 0.8
  • The stamina cost for throwing mobs now scales with their mob size variable.

LetterN updated:

  • Ported some tags from tgui-3.0 to Vending.js
  • vending icons
  • r&d icons
  • chem master icons

Onule updated:

  • titanium wall man good

Sonic121x updated:

  • Bringback the ChemMaster pill type button.
  • Fix Technode icon.

bunny232 updated:

  • Witchhunter hat no longer obscures mask ears ,eyes, face and mouth

timothyteakettle updated:

  • bloodpacks initialise correctly now

02 July 2020

Ghommie updated:

  • Fixing a few issues with twohanded items.
  • Unum decks now work correctly.
  • Abductor walls are once again buildable with alien alloy.

Trilbyspaceclone updated:

  • Makes pride and envy ruin a bit smaller!
  • Pride now has rings, lipstick wigs and silver walls/door making a nice and polished look then cyan blue walls.
  • more trash and better dagger placement on food ruin
  • Snowboim now has snowballs and toy gifts for the two skeles daw!
  • Beach boim now has carp light branding beer, as well as soap!
  • Greed ruin now uses nice slick walls and carpet!
  • Founten ruin looks a lot better with its carpets and well maintained fluff things, but walls suffered and no longer can salvage ruined metal...
  • Alien nest has a bit more glowy floors of resin looking a bit more lived in by the drones. As well as the "door" now being see through resin rather then the thicker stuff that you cant see through
  • Pizza party has a few more gifts, some candy and snap pops yay!
  • Sloth ruin is about 15~ tiles shorter, has and has more fruit for a bowl. How lazy!

silicons updated:

  • bohbombing is a thing now

30 June 2020

Fikou updated:

  • spray cans, airlock painters, and decal painters added to engineering/service/autolathe (where applicable)

Ghommie updated:

  • Fixed a gap on the male insect anthro torso sprite when facing south.
  • Fixed mecha ID access not being removable.
  • Fixed a peeve with the hypno trance status effect not sanitizing some heard hypnosis inputs (i.e. custom say messages like say"honks*clownem ipsum dolor")
  • fixed an issue about using stacks with only 1 amount left.
  • Fixed a peeve on attack messages against carbons/humans.
  • Fixed missing hypnochair board.
  • Fixed material walls and tiles. My bad on that port.

Ghommie (inspired by MrDoomBringer's work on tgstation) updated:

  • New check skills UI.

Ghommie (porting PRs by XTDM, coiax, MrDoomBringer) updated:

  • Random Events now have a follow link for ghosts!
  • Adds the Spontaneous Brain Trauma to the event pool. Sometimes your brain just goes a little wrong.
  • Sometimes a low level cloning pod will make errors in replicating your brain, leaving you with a mild brain trauma.
  • When a person is cloned, any mental traumas are cloned as well.
  • The wizard federation announces that the Curse of Madness is out of beta and is now available for purchase for 4 points. It causes long-lasting brain traumas to all inhabitants of a target space station.
  • The wizard federation declines responsibility for any self-harm caused by curses cast while inside the targeted station.
  • Due to the extensive testing of the Curse of Madness some unique new trauma types have appeared across Nanotrasen-controlled space.
  • Curse of Madness can now be triggered by a wizard's Summon Events, at the same chance as Summon Guns or Summon Magic.
  • When an admin triggers Curse of Madness manually, they can specify their own dark truth to horrify the station with.

nightred updated:

  • Created two_handed component
  • Updated all existing two handed items to use the new component

silicons updated:

  • typing indicators no longer generates duplicate message boxes.
  • config errors now have line numbers.
  • outgoing mentorpms are now blue instead of green for the sender.
  • *squish

timothyteakettle updated:

  • you can now select your tongue and speech verb in the character customization menu!
  • skeleton is now split into two more types, greater and lesser
  • non-carbon blood is now not white
  • fixed a bunch of grammar/spelling mistakes

29 June 2020

b1tt3r1n0 updated:

  • Made teratomas from sdgf less powergame

timothyteakettle updated:

  • slimes no longer have white blood by default

28 June 2020

Detective-Google updated:

  • cog is less the suck
  • piggybacking is no longer absolutely inferior

Ghommie updated:

  • Fixing windows interaction with spraycans.
  • Fixing kinetic accelerator guns not working well with gun circuitries.
  • Fixing Zoomba borgs lights overlays.
  • Fixing the "absorb another ling" and "absorb the most dna" objectives rolling when no other changeling is around.
  • Clarified a pet peeve about the spread infestation ability.
  • BEPIS nodes won't show up anymore in the expert mode ui of the r&d console anymore (good thing they weren't researchable).
  • Hopefully fixing sound loop edge cases.
  • Fixing pAI radios being permanently disabled by EMPs at times.
  • Windoors can now be obscured with spraycans just like windows.

Ghommie porting PRs by Qustinnus/Floyd, Willow, cacogen, nemvar, Ghilker and EOBGames (Inept) updated:

  • Fixes a material duplication bug.
  • unique combinations of custom_materials lists are now shared between objects
  • meat material. yes.
  • materials can now be used to build walls/floors. meat house
  • edible component now does not try to attack if you eat something with it
  • Texture support for mat datums with thanks to 4DPlanner!
  • you no longer hit yourself with organs when eating
  • A whole bunch of materials are now datumised! Check out bronze, runed metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza. Yes, pizza.
  • Buffs material floor tiles' throwforces from 1 to 10 (same as iron) to better showcase the effect of different materials (e.g. meat vs. titanium)
  • Radioactive items no longer output a single . when examined at a distance

MrJWhit updated:

  • Removed air alarm in Snow Snaxi in Tcomms Sat
  • Removed trash bins in genetics and mining
  • Gives cargo techs a cargolathe

Putnam3145 updated:

  • lost my mind just a couple of times

b1tt3r1n0 updated:

  • pouches, again, and and material pouches.

timothyteakettle updated:

  • support for custom blood colours implemented, slimes blood colour now equivalent to their body colour

27 June 2020

Detective-Google updated:

  • Lying down is better

timothyteakettle updated:

  • felinids now nya when tabled

26 June 2020

Ghommie updated:

  • Snore spam.
  • Hostile mobs shouldn't hit their original spawner structures or thoses of the same faction.

silicons updated:

  • soap cleans blood again

25 June 2020

Anonymous updated:

  • Added kepi and orvilike kepi. Available through loadout.

Detective Google updated:

  • Medigygax

Detective-Google updated:

  • malf AIs can no longer yeet the station while shunted
  • SMESes can now properly use self charging cells
  • ghosts now show up when the round ends
  • away missions

Funce updated:

  • Mentor SQL queries are now deleted properly.

Linzolle updated:

  • analyze function on chem master is no longer broken
  • organs now decay inside dead bodies again

dapnee updated:

  • wataur bottle item
  • wataur bottle and overlay

24 June 2020

DeltaFire15 updated:

  • Choosing a random item in your uplink will no longer sometimes reroll your contract.
  • Syndicate crate event cannot fire as a random event anymore.

Detective-Google updated:

  • singulos no longer succ infinite rods out of the ice
  • one of the directions for the diag hudpatch was blu instead of orang

timothyteakettle updated:

  • bonfires/grills no longer produce infinite quantities of food
  • slime's alter form ability now updates their hair colour when changing their body colour

22 June 2020

Ghommie (porting PRs by zxaber, Ryll-Ryll, AnturK) updated:

  • Certain small items purchased through cargo now get grouped into a single box. They also are immune to the 10% private account fee.
  • Added single-order options for several existing products in the Cargo Catalog.
  • Medkit listings are now single-pack items, and considered small items that get grouped into single boxes. Price for medkits is as close to unchanged as is reasonable.
  • You can now beat on vending machines to try and knock loose free stuff! You can also almost kill yourself doing it, so it's your call if your life is worth ten bucks.
  • Cigarette packets now have coupons on the back for small cargo items! Smoking DOES pay!
  • Some single/small items in cargo have been rebranded as goodies, come in lockboxes rather than crates, and can only be purchased with private accounts.

kevinz000 updated:

  • Life() is split into BiologicalLife() and PhysicalLife. A component signal has been added that can prevent either from ticking.

shellspeed1 updated:

  • Adds IV bags.

21 June 2020

kevinz000 updated:

  • calculations for punch hit chance has been drastically buffed in favor of the attacker.

20 June 2020

LetterN updated:

  • Asset cache from tg
  • Made the map viewer not look bad
  • Admin matrix right-bracket

bunny232 updated:

  • Removed unsavory things from the vent clog event

19 June 2020

Bhijn updated:

  • Atmos can no longer become completely bricked

Funce updated:

  • Square root circuit should now actually work.

SmArtKar updated:

  • Fixed my runtimes

TheSpaghetti updated:

  • more insectoid insects

kevinz000 updated:

  • bay/polaris style say_emphasis has been added. You can now |italicize| _underline_ and +bold+ your messages.

timothyteakettle updated:

  • Adds the brain trauma event, where one player gets a random brain trauma!
  • Adds the wisdom cow event, where the wisdom cow appears on the station!
  • Adds the fake virus event, where people get fake virus symptoms.
  • Adds the stray cargo pod event, where a cargo pod crashes into the station.
  • Adds the fugitives event, where fugitives are loose on the station, and it's the hunters jobs to capture them.

18 June 2020

Detective-Google updated:

  • cog is now less the suck
  • couple little derpy bits
  • malf disk and illegal tech disk moved from ashwalker base (guaranteed) to tendrils (chance based)

SmArtKar updated:

  • Ported shuttles from beestation

timothyteakettle updated:

  • embeds got reworked, sticky tape was added, more bullets that ricochet also added
  • medbots can now be tipped over
  • added more medbot sounds

17 June 2020

SmArtKar updated:

  • New ID icons
  • Sutures and Meshes

Trilbyspaceclone updated:

  • Gin export takes gin now

16 June 2020

Ghommie updated:

  • You can't blink nor use LOOC/AOOC as a petrified statue anymore.

Trilbyspaceclone updated:

  • BEPIS decal painter has been moved to venders, replacing it being the flashdark

kevinz000 updated:

  • projectile ricochets now use a less hilariously terrible way of being handled and should be easier to w
  • projectile runtime/ricocheting
  • Lobotomy no longer has a 50% chance of giving you a nigh-unremovable trauma, but does 50 brain damage even on success. On failure, it will give you a lobotomy-class trauma.
  • spinesnapping from tackling now only gives a lobotomy class trauma instead of magic.

timothyteakettle updated:

  • Food carts now function as intended, allowing the pouring and mixing of drinks.
  • slimes can now change their color using alter form

15 June 2020

Anturk, kevinz000 updated:

  • VV now properly allows access to datums in associative lists
  • SDQL2 printout has been upgraded for the 5th time.

kevinz000 updated:

  • plushies now work. credits to timothytea.
  • You can now tape knives to cleanbots

kevinz000 (port from VOREStation) updated:

  • Ported zoomba skins for cyborgs.

14 June 2020

Bhijn updated:

  • raw HTML can no longer be used in flavortext
  • Added Lesbian Visibility Day (April 26th)
  • Added Bisexual Visibility Day (September 23rd)
  • Added Coming Out Day! (October 11th)
  • Added Intersex Awareness Day (October 26th)
  • Added Transgender Awareness Week (November 13th - 19th)
  • Added the Transgender Day of Remembrance (November 20th)
  • Added Asexual Awareness Week (Last full week of October, this year it'll be Oct. 25-31)
  • Added the Stonewall Riot Anniversary (June 28)
  • Moth week is now *actually* the last full week of July, instead of the 4th of every weekday + the 5th Sunday.

Floof Ball / Kathrin Morrison / Floof Ball#0798 updated:

  • Improvised Pistol + 32 ACP ammo.
  • Improvised Energy Gun. Fires 5 shots of 10 burn damage each. Can be upgraded with a lens made from glassworking and T4 parts for a minor buff.
  • Ammo + gun part loot spawners for mappers.
  • New sprites for Improvised Rifle, the ability to sling the rifle and a sprite for that.
  • New sprites for the Improvised Shotgun and its sling sprite.
  • Improvised shotguns are now two-handed only.
  • Improvised shotguns now only have a much less harsh 0.9* modifier, keeping them two hits to crit with slugs and buckshot. It can no longer be dual-wielded but can still be sawn off for w_class medium (can fit in backpacks).
  • Missing handsaw icons added in.
  • Crafting table cleaned up into sections.

Ghommie updated:

  • changed the weak attack message prefix from "inefficiently" to "limply", "feebly" and "saplessly" and lowered the threshold.
  • Fixing old beserker hardsuits having the wrong helmet type.

The0bserver and Stewydeadmike updated:

  • Hey, there's a bit of dust in this recipe book! Recipes using peas? How many recipes does this book even have?
  • Adds 6 new food items, and 1 new consumable reagent using all forms of the recently discovered peas. Ask your local botanist and chef for them today!

YakumoChen updated:

  • Adds polychrome options to loadout
  • Adds risque polychrome options to Kinkmate vendors

kevinz000 updated:

  • emissive blockers can no longer be radioactive.
  • Ghosts can now scan air inside most objects that contain air by clicking on them.
  • Directional blocking has been added, keybound to G. This will reduce a portion of incoming damage if done with eligible items at the cost of stamina damage incurred to the user based on damage blocked as well as while active, as well as in most cases preventing the user from doing any attacks while this is active.
  • Parrying has been added, keybound to F. Timing-based counterattacks, effect heavily dependent on the item, WIP.
  • Disks are now smaller.

12 June 2020

EmeraldSundisk updated:

  • The Detective's Office has been commandeered in order to serve a Head of Security. Detectives will find their new office within starboard maintenance.
  • Adds the Head of Security's standard equipment to their new office.
  • Slight adjustment/expansion to the main security department
  • Additional maintenance work

timothyteakettle updated:

  • Crabs, cockroaches, slimes and crabs are now small enough to fit in pet carriers

11 June 2020

Ghommie updated:

  • Balanced vending machine prices to be generally more affordable, a minority has been priced up though.

10 June 2020

DeltaFire15 updated:

  • Golems / simillar now inherit the neutered antag datum if the creator is neutered.

Ghommie updated:

  • Fixing missing pill type buttons from the chem master UI.

Naksu updated:

  • Lighting corner updates are ever so slightly faster.

Putnam for helping me code the contamination clearing on people updated:

  • Lab made Zeolites have been remade anew and more affective now that they refined the best possable way to mix and make a supper Zeolite capable of clearing contamination form not only people but items!

Trilbyspaceclone updated:

  • Tank Dispender has been moved into toxin storage from toxins

kevinz000 updated:

  • traitor classes can now be poplocked. hijack/glorious death are now locked to 25/20 respectively.

timothyteakettle updated:

  • adds a new fermichem, used for creating sentient plushies!
  • Mice can now breed using cheese wedges
  • Royal cheese can be crafted to convert a mouse into king rat
GoonStation 13 Development Team
Coders: Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
Spriters: Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No

Creative Commons License
Except where otherwise noted, Goon Station 13 is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
Rights are currently extended to SomethingAwful Goons only.

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.