PROCESSING_SUBSYSTEM_DEF(vectorcraft) name = "Vectorcraft Movement" priority = 40 wait = 2 stat_tag = "VC" flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING //var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL /* unsure if needed /datum/controller/subsystem/processing/vectorcraft/Initialize() sync_flightsuit_processing() /datum/controller/subsystem/processing/vectorcraft/vv_edit_var(var_name, var_value) ..() switch(var_name) if("flightsuit_processing") sync_flightsuit_processing() /datum/controller/subsystem/processing/vectorcraft/proc/sync_flightsuit_processing() for(var/obj/vehicle/sealed/vectorcraft/VC in processing) VC.sync_processing(src) if(flightsuit_processing == FLIGHTSUIT_PROCESSING_NONE) //Don't even bother firing. can_fire = FALSE else can_fire = TRUE */