/turf/open/floor/engine name = "reinforced floor" desc = "Extremely sturdy." icon_state = "engine" thermal_conductivity = 0.0025 heat_capacity = INFINITY floor_tile = /obj/item/stack/rods footstep = FOOTSTEP_PLATING barefootstep = FOOTSTEP_HARD_BAREFOOT clawfootstep = FOOTSTEP_HARD_CLAW heavyfootstep = FOOTSTEP_GENERIC_HEAVY tiled_dirt = FALSE /turf/open/floor/engine/examine(mob/user) . = ..() . += "The reinforcement rods are wrenched firmly in place." /turf/open/floor/engine/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/engine/break_tile() return //unbreakable /turf/open/floor/engine/burn_tile() return //unburnable /turf/open/floor/engine/make_plating(force = 0) if(force) ..() return //unplateable /turf/open/floor/engine/try_replace_tile(obj/item/stack/tile/T, mob/user, params) return /turf/open/floor/engine/crowbar_act(mob/living/user, obj/item/I) return /turf/open/floor/engine/wrench_act(mob/living/user, obj/item/I) to_chat(user, "You begin removing rods...") if(I.use_tool(src, user, 30, volume=80)) if(!istype(src, /turf/open/floor/engine)) return TRUE if(floor_tile) new floor_tile(src, 2) ScrapeAway(flags = CHANGETURF_INHERIT_AIR) return TRUE /turf/open/floor/engine/acid_act(acidpwr, acid_volume) acidpwr = min(acidpwr, 50) //we reduce the power so reinf floor never get melted. . = ..() /turf/open/floor/engine/ex_act(severity,target) var/shielded = is_shielded() contents_explosion(severity, target) if(severity != 1 && shielded && target != src) return if(target == src) ScrapeAway(flags = CHANGETURF_INHERIT_AIR) return switch(severity) if(1) if(prob(80)) if(!length(baseturfs) || !ispath(baseturfs[baseturfs.len-1], /turf/open/floor)) ScrapeAway(flags = CHANGETURF_INHERIT_AIR) ReplaceWithLattice() else ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR) else if(prob(50)) ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR) else ScrapeAway(flags = CHANGETURF_INHERIT_AIR) if(2) if(prob(50)) ScrapeAway(flags = CHANGETURF_INHERIT_AIR) /turf/open/floor/engine/singularity_pull(S, current_size) ..() if(current_size >= STAGE_FIVE && prob(30)) if(floor_tile) remove_tile(forced = TRUE) else ReplaceWithLattice() /turf/open/floor/engine/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE) if(forced) return ..() /turf/open/floor/engine/attack_paw(mob/user) return attack_hand(user) /turf/open/floor/engine/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags) user.Move_Pulled(src) //air filled floors; used in atmos pressure chambers /turf/open/floor/engine/n2o article = "an" name = "\improper N2O floor" initial_gas_mix = ATMOS_TANK_N2O /turf/open/floor/engine/co2 name = "\improper CO2 floor" initial_gas_mix = ATMOS_TANK_CO2 /turf/open/floor/engine/plasma name = "plasma floor" initial_gas_mix = ATMOS_TANK_PLASMA /turf/open/floor/engine/o2 name = "\improper O2 floor" initial_gas_mix = ATMOS_TANK_O2 /turf/open/floor/engine/n2 article = "an" name = "\improper N2 floor" initial_gas_mix = ATMOS_TANK_N2 /turf/open/floor/engine/air name = "air floor" initial_gas_mix = ATMOS_TANK_AIRMIX /turf/open/floor/engine/cult name = "engraved floor" desc = "The air smells strangely over this sinister flooring." icon_state = "plating" floor_tile = null var/obj/effect/clockwork/overlay/floor/bloodcult/realappearance /turf/open/floor/engine/cult/Initialize() . = ..() new /obj/effect/temp_visual/cult/turf/floor(src) realappearance = new /obj/effect/clockwork/overlay/floor/bloodcult(src) realappearance.linked = src /turf/open/floor/engine/cult/Destroy() be_removed() return ..() /turf/open/floor/engine/cult/ChangeTurf(path, new_baseturf, flags) if(path != type) be_removed() return ..() /turf/open/floor/engine/cult/proc/be_removed() qdel(realappearance) realappearance = null /turf/open/floor/engine/cult/ratvar_act() . = ..() if(istype(src, /turf/open/floor/engine/cult)) //if we haven't changed type var/previouscolor = color color = "#FAE48C" animate(src, color = previouscolor, time = 8) addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8) /turf/open/floor/engine/cult/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/engine/vacuum name = "vacuum floor" initial_gas_mix = AIRLESS_ATMOS